Showing posts with label System - Mobile Phone / Tablet. Show all posts
Showing posts with label System - Mobile Phone / Tablet. Show all posts

Monday, 30 August 2021

Mobile Games #11

Bloo Kid (2011)
By: Winterworks / Corona Labs Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android Also Available For: iOS


I discovered this appealing-looking game quite a while ago now - a couple of years, probably - when I happened to see its sequel on sale in the Steam store. My OCD won't allow me to play that first though, so I had to track down the first game. Happily, I found it's a free (with ads) Android game, and of a type I enjoy a lot, namely a single-screen platformer. As appealing as that was though, it also set off an alarm. Games of this type are frequently a lot of fun but they also generally require quick and precise movements - would that be possible with a mobile game? I now own a Bluetooth game pad but it doesn't seem to work with this game, so I guess I had little choice but to find out how good (or bad) the touchscreen controls were. Let's hope it's the former!

Sunday, 9 October 2016

Mobile Games #10

I Am Level (2014)
By: Smiling Bag Genre: Platform / Pinball Players: 1 Difficulty: Easy-Medium
Featured Version: Android
Also Available For: iOS


It was long ago now that I initially discovered this game - more than two years has passed, in fact. It was soon installed onto my Android phone; I played it for a while, and enjoyed it, but then my phone went and broke. It didn't take too long to replace it - how could it these days? - but my progress was obviously lost in this and all other games I had installed (which was only a few, luckily). I had originally intended to review it back then but gadzooks if it hasn't taken me all this time to finally get around to reinstalling the game (I had to buy it again, too!) and playing it through. It didn't take me long to make up my previous progress and only a little more to surpass it, so I guess it's time to resurrect that review as well. If I can remember where I put it, that is. Oh, wait a minute...

Friday, 12 June 2015

Mobile Games #9

Bullet Pea (2014)
By: Team Popo Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android
Also Available For: iOS, Windows Phone


I have tried playing a few platform games on my phone over the years and they are rarely enjoyable. As is often the case with such games, this is usually down to the pesky controls, so I wasn't particularly optimistic about Bullet Pea when I first discovered it. Its crisp, Amiga-esque graphics persuaded me to take the risk though, and it quickly turned out to be a rather interesting game. How could any game not be, starring a sentient, bipedal pea? Further research reveals that this pea, who shall be known as Mike for the purposes of this review, was formerly a constituent part of Professor Peabrain's dinner but, upon seeing him transform into the 'unspeakable megalomaniac', Doctor Thunder, opted to abruptly evolve, growing legs (and a face) in the process.

Tuesday, 3 March 2015

Mobile Games #8

Radiant (2014)
By: Hexage Genre: Shooting Players: 1 Difficulty: Medium
Featured Version: Android First Day Score: 517,106
Also Available For: iOS, Windows Phone


Shoot 'em ups have surely proven to be one of the most enduring of the early game genres, but if there is one modern format they aren't really suited to it's that of touch-screen devices. Some do exist - quite a few actually - but I haven't been brave enough to try any of the more hectic ones yet. For my first I thought I'd try something a bit simpler, and as if my magic the next game I happened upon was Radiant which looked like fitting the bill superbly. It is most definitely a shmup, but one based more on the earliest form of the genre - the gallery shooter game (i.e. Space Invaders, Galaxians, etc). That doesn't seem like it should require a terribly complicated control system, and so seemed about as ideal for this format as any shmup could. Let's hope my vision proves to be correct...

Wednesday, 30 July 2014

Mobile Games #7

Retro Racing (2012)
By: Mr Qwak Genre: Overhead Racing Players: 1-2 Difficulty: Medium
Featured Version: Android
Also Available For: iOS, Ouya


I've never really been too concerned about phone or tablet games and, accordingly, not too many catch my eye, but one genre that always gets my attention is that of overhead racing games. This particular one was made by Mr. Qwak, a.k.a. Jamie Woodhouse of Qwak fame (in case you hadn't guessed!) who also happens to be behind Nitro and ATR which are... you guessed it, both overhead racers! Unlike both of those efforts, however, Retro Racing is based on F1-style racing, albeit in the kind of unrealistic arcadey way you might expect.

Before starting you get a choice of three brightly coloured cars (with three more becoming available later), each of which are rated based on their speed, acceleration, and tyres. Then it's on to the first in a series of 18 small but increasingly complex circuits as one of eight hopeful racers.

Wednesday, 12 March 2014

Mobile Games #6

Flappy Bird (2013)
By: .GEARS Studios  Genre: Action  Players: 1  Difficulty: Medium
Featured Version: Android First Day Score: 30
Also Available For: Apple iOS


Aside from the odd flirtation, I've never really been too bothered about playing games on my smartphone. Consequently, many of the most popular titles drift by me largely unnoticed. One that I definitely did notice, however, was Flappy Bird. It was seemingly a rather popular game already, receiving millions of downloads during the short time it was available, but its developer, a Vietnamese gentleman called Dong Nguyen, thrust it immeasurably further into the limelight by abruptly announcing its removal from Android and Apple stores due to apparent guilt over its addictive nature. This is the point I first heard of the game - on the 'proper' BBC News website of all places! Soon afterwards I witnessed desperate pleas from fans for it to be reinstated, stories of how Mr. Nguyen had been raking in tens of thousands of dollars each day just in advertising revenue, and there was even news of people selling phones with the game pre-installed for hugely inflated prices. What on earth was going on? Could the game really be so amazing as to garner this much attention, even hysteria? I had no idea - I still didn't even know what kind of game it was at this point, but I decided to find this 'next Angry Birds' to see what all the fuss was about.

Wednesday, 16 October 2013

Mobile Games #5

Pou! (2013)
By: Zakeh  Genre: Virtual Pet  Players: 1  Difficulty: Medium
Featured Version: Android
Also Available For: Blackberry, Apple iOS


Although I have my favourite game genres like everyone else, I have at least played examples of near enough every type of game there is. One that I hadn’t until recently, however, was that of the 'virtual pet'. They seem to go through odd little spurts of popularity and have ranged from simple dedicated devices such as the Tamagotchi to much more advanced releases for computers and consoles such as Nintendogs. Whatever form they took, though, I hadn't ever really been intrigued enough to try any of them, but then I discovered one just a few weeks ago completely by accident and decided to give it a try. It was, of course, Pou who is a 'cute alien pet who loves to eat and play' and was apparently dreamed up by Lebanese developer, Paul Salameh. His creation certainly looks amusing/ appealing enough but I was still sceptical about the virtues of his 'game'.

Friday, 22 April 2011

Mobile Games #4

Bubble Shoot (2010)
By: SPElements  Genre: Puzzle  Players: 1  Difficulty: Medium
Featured Version: Android
Also Available For: Nothing


There's a good few talented individuals out there making original, brand-spanking-new games for the various mobile platforms but it's only to be expected that there's also a good few rip-offs and rehashes of existing classics doing the rounds too. This is fine, of course, as long as no one's getting hurt as they say, and the best part is - most of them are free!

Friday, 4 March 2011

Mobile Games #3

Tank Hero (2011)
By: Clapfoot Games  Genre: Shooting  Players: 1  Difficulty: Medium
Featured Version: Android
Also Available For: Nothing


Considering how awesome many of them are, it's strange that tank-based shoot 'em ups are so seldom encountered. The last one I really enjoyed was Mass Destruction for the Saturn but this new Android release drew its inspiration from a much earlier source. Whilst the tanks it uses may bear more of a visual resemblance to those found in the Saturn game, the game itself plays more like an update of Tank, Atari's popular arcade game from 1974! It's set in a series of enclosed arenas but there's no story or detailed instructions of any kind. All you need to know is - you're in control of a green tank, and every other tank is the enemy.

Saturday, 19 February 2011

Mobile Games #2

Spaghetti and Marshmallows (2010)
By: Emil Segerås  Genre: Puzzle  Players: 1  Difficulty: Medium
Featured Version: Android  First Day Score: ???,???
Also Available For: Nothing


Spaghetti is pretty lush and everyone know marshmallows are supreme, but a game based on them? Yumm! I discovered this quirky little game totally by accident recently (when looking for Angry Birds updates, of course) but it seemed pretty interesting so I gave it a shot. But how an earth can you make a game about spaghetti and marshmallows? Well, I'm glad you asked. The game, you see, takes place on a small 2D landscape. Somewhere in the sky are target rings in which you must place a marshmallow. These are placed simply by touching a spot on the screen, but if you try to place one in a target ring straight away it will fall to the floor. You know, gravity and stuff.

Friday, 19 November 2010

Mobile Games #1

Angry Birds (2010)
By: Rovio  Genre: Puzzle  Players: 1  Difficulty: Medium
Featured Version: Android  First Day Score: 108,400 (single stage best)
Also Available For: PC (forthcoming), iPhone/iPod, Symbian


You know, the progress of mobile communication technology really has been remarkable. After many years of refusal to conform, I finally had to yield and buy my first mobile phone, and even to this day I'm only on my third phone. I had no intention of ever using any of them to play videogames and, were it not for a quirk of fate, I'd still be using my second phone and continuing to not play games on it! Through much of this time, however, I had been watching, with a certain degree of envy, admittedly, the evolution of the iPhone as a legitimate gaming platform, yet no single game tempted me enough to take the plunge. Until this one.