Sapphire Yours (2017)
By: Bence Sipka Genre: Puzzle / Action Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Android, iOS
There were a number of classics I missed out on in my youth. Among them was Boulder Dash, the much-loved jewel-grabbing, debris-avoiding mazey action/puzzler. I'm still not quite sure how I managed to miss it since it was released on every format under the sun but I have of course now remedied my oversight. Just in case anyone else missed it, or perhaps wasn't even around in its heyday at all, it was brought back to grace our screens once again much more recently! Okay, it's not officially part of the series but it may as well be. The first version dates back to 2001 and was created by an Austrian (I think) developer called Reinhard Grafl while the version I've looked at here comes to us courtesy of Bence Sipka, a Hungarian (I think) indie developer who is presumably a fan of both First Star Software's iconic game as well as Mr. Grafl's unofficial follow-up, and whose own game is available to play for free. How generous of him!
Showing posts with label System - PC DOS / Windows. Show all posts
Showing posts with label System - PC DOS / Windows. Show all posts
Monday, 28 July 2025
Friday, 31 May 2024
Steam / GOG Downloads #9
1001 Spikes (2014)
By: Nicalis, Inc. Genre: Platform Players: 1-4 Difficulty: Hard
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Mac
I can't recall how I first came upon this game but pixelly platformers always catch my eye, and it wasn't long before this example reminded me of a specific, not to mention notorious game from the 80s. Can you guess which one from the screenshots here? Yes, that's right, it's Rick Dangerous! If you've ever played Core Design's game you'll know exactly what that means, but if you haven't, allow me to explain. I believe in general terms the genre is known as 'precision platformer' but in the case of Rick Dangerous, it would be better described as 'cheap death platformer'. Cheap deaths are generally frowned upon in the gaming world but it didn't stop Rick Dangerous from being pretty popular. Does this much newer game from Nicalis Inc. share its appeal? Let's find out :)
By: Nicalis, Inc. Genre: Platform Players: 1-4 Difficulty: Hard
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Mac
I can't recall how I first came upon this game but pixelly platformers always catch my eye, and it wasn't long before this example reminded me of a specific, not to mention notorious game from the 80s. Can you guess which one from the screenshots here? Yes, that's right, it's Rick Dangerous! If you've ever played Core Design's game you'll know exactly what that means, but if you haven't, allow me to explain. I believe in general terms the genre is known as 'precision platformer' but in the case of Rick Dangerous, it would be better described as 'cheap death platformer'. Cheap deaths are generally frowned upon in the gaming world but it didn't stop Rick Dangerous from being pretty popular. Does this much newer game from Nicalis Inc. share its appeal? Let's find out :)
Sunday, 11 June 2023
Indie Nuggets #7
Adventures of a Radish (2016)
By: Sorceress Game Lab Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: Nothing
I'm always liked seeing fruits and vegetables in games. Usually they are just pick-ups for bonus points or a power-up of some sort, but how many games actually let you play as a fruit or vegetable? I can't think of too many but Adventures of a Radish is definitely one such game! I can't remember how I first discovered it now but it's another one that has lain dormant in my 'games to review' folder for many years of men. Actually, that's not strictly true - I have played it on and off but the review has clearly not been forthcoming. Upon returning to it for this post I realised it doesn't seem to have a backstory, so I guess you're just... a sentient radish. I'm not complaining, of course - there are undoubtedly worse things to be - but some games require stories or objectives to provide motivation to play them.
By: Sorceress Game Lab Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: Nothing
I'm always liked seeing fruits and vegetables in games. Usually they are just pick-ups for bonus points or a power-up of some sort, but how many games actually let you play as a fruit or vegetable? I can't think of too many but Adventures of a Radish is definitely one such game! I can't remember how I first discovered it now but it's another one that has lain dormant in my 'games to review' folder for many years of men. Actually, that's not strictly true - I have played it on and off but the review has clearly not been forthcoming. Upon returning to it for this post I realised it doesn't seem to have a backstory, so I guess you're just... a sentient radish. I'm not complaining, of course - there are undoubtedly worse things to be - but some games require stories or objectives to provide motivation to play them.
Wednesday, 19 April 2023
First Look PC #8
Victory Heat Rally by Skydevilpalm (202?) - PC
As someone for whom retro games hold great value, one of the best things about the indie scene for a good few years now is the number of 'homages', or games inspired by other famous old games. There are tons and more turn up seemingly on a weekly basis. This one caught my eye quite a while ago (I believe it has been in my 'games to review' folder for about two years now) as it initially looked to be a Mario Kart-inspired racer. Upon playing it, however, I soon realised it has much more in common with Power Drift and even Out Run 2! There is only a demo so far in which you can choose between two racers and then race over three courses, and it's these that remind me so much of Sega's buggy racer as they are twisty-turny with sharp turns and elevated sections, just like AM2's classic!
As someone for whom retro games hold great value, one of the best things about the indie scene for a good few years now is the number of 'homages', or games inspired by other famous old games. There are tons and more turn up seemingly on a weekly basis. This one caught my eye quite a while ago (I believe it has been in my 'games to review' folder for about two years now) as it initially looked to be a Mario Kart-inspired racer. Upon playing it, however, I soon realised it has much more in common with Power Drift and even Out Run 2! There is only a demo so far in which you can choose between two racers and then race over three courses, and it's these that remind me so much of Sega's buggy racer as they are twisty-turny with sharp turns and elevated sections, just like AM2's classic!
Thursday, 2 February 2023
PC Round-Up #1 - Part 2
After perhaps world record levels of procrastination (I started this post two years ago, which was itself some five years since my first 'Catacomb' post!), I've finally gotten around to resuming my coverage of first-person shooters... which never even started to begin with. This is due to my mild-yet-prevalent OCD which dictated I review the first FPS before looking at the later, more well-known ones. This led to a problem: what was the first FPS? My initial research into this subject has yielded several answers. Many might say Doom; oldies like me will remember Wolfenstein 3D; but the answer lies even further back than that - Catacomb 3D and its sequels.
Catacomb 3D: The Descent (1991)
Also known as Catacomb 3 to tie in to the 2D games and also known as Catacomb 3D: A New Dimension to emphasise the added dimension, this possibly first ever first-person shooter by the now-legendary id Software casts you in the same role as before - that of wizard Petton Everhail who must save his friend from the evil lich Grelminar. This seems to involve wandering around various mazey stages shooting lots of monsters with fireballs from your hand as you try to find the portal that takes you to the next such example. I was expecting an ugly, clunky, unplayable mess to be honest but I was pleasantly surprised. I mean, the stages are all flat and there's not much variety but movement is smoother than I thought it would be which includes a helpful strafe button, and there are plenty of scary monsters and stuff to collect, and even some secret areas! Frankly, I was just going to play it for long enough to grab a screenshot and get a reasonable impression of it but I kept playing simply because I was enjoying it. Okay, it's very basic and repetitive (especially the music) compared to later examples, but it's not at all bad, all things considered... 6/10
Catacomb 3D: The Descent (1991)
Also known as Catacomb 3 to tie in to the 2D games and also known as Catacomb 3D: A New Dimension to emphasise the added dimension, this possibly first ever first-person shooter by the now-legendary id Software casts you in the same role as before - that of wizard Petton Everhail who must save his friend from the evil lich Grelminar. This seems to involve wandering around various mazey stages shooting lots of monsters with fireballs from your hand as you try to find the portal that takes you to the next such example. I was expecting an ugly, clunky, unplayable mess to be honest but I was pleasantly surprised. I mean, the stages are all flat and there's not much variety but movement is smoother than I thought it would be which includes a helpful strafe button, and there are plenty of scary monsters and stuff to collect, and even some secret areas! Frankly, I was just going to play it for long enough to grab a screenshot and get a reasonable impression of it but I kept playing simply because I was enjoying it. Okay, it's very basic and repetitive (especially the music) compared to later examples, but it's not at all bad, all things considered... 6/10
Thursday, 5 January 2023
First Look PC #7
TT Isle of Man: Ride on the Edge by KT Racing / Nacon (2018) - PC
As much as I enjoy driving/racing games, there are two types I seldom seem to encounter - really fast examples, and motorcycle-based ones. A good while back on YouTube I happened upon a video of a racing game which was very evidently motorcycle-based and also one that looked very fast. This was enough for me to add it to my Steam wishlist and lo, before much longer I found it on sale (does anyone buy Steam games at full price?). Unusually for me (and probably most people), I immediately installed it and gave it a go. What I found was a game that looked just like the one in the video I had seen, but what that failed to portray, and what I forgot to consider, was the implications of a really fast motorcycle game, particularly one based around the Isle of Man TT course.
As much as I enjoy driving/racing games, there are two types I seldom seem to encounter - really fast examples, and motorcycle-based ones. A good while back on YouTube I happened upon a video of a racing game which was very evidently motorcycle-based and also one that looked very fast. This was enough for me to add it to my Steam wishlist and lo, before much longer I found it on sale (does anyone buy Steam games at full price?). Unusually for me (and probably most people), I immediately installed it and gave it a go. What I found was a game that looked just like the one in the video I had seen, but what that failed to portray, and what I forgot to consider, was the implications of a really fast motorcycle game, particularly one based around the Isle of Man TT course.
Thursday, 9 June 2022
Indie Nuggets #6
Clam Knight (2020)
By: Hector Toro & Bibiki Genre: Maze Players: 1 Difficulty: Medium
Featured Version: PC First Day Score: 1,052
Also Available For: Nothing
It must be two years or more since I regularly nosed around Facebook (or indeed any other social media), but shortly before my self-imposed exile, one of the many retro pages I follow mentioned this game which caught my eye due to its appealing graphics. It's was made in just 11 days by Héctor Toro (with audio assistance from Bibiki) for the 2020 Summer Game Jam tournament and, though made only for PC, is modelled on the games for Sega's wonderful Master System. It has a backstory from that era too. It's set in a place called Summerland where tales are told of the legend of the Clam Knights who held the forces of the Crabbers at bay for centuries, but were finally defeated. Since then the pesky crustaceans have held Bikini Beach’s castle, but a young clam named Marvin has stepped forward, determined to become a Clam Knight and rid the castle of their filth. Who will help him with this brave, perhaps foolhardy quest?
By: Hector Toro & Bibiki Genre: Maze Players: 1 Difficulty: Medium
Featured Version: PC First Day Score: 1,052
Also Available For: Nothing
It must be two years or more since I regularly nosed around Facebook (or indeed any other social media), but shortly before my self-imposed exile, one of the many retro pages I follow mentioned this game which caught my eye due to its appealing graphics. It's was made in just 11 days by Héctor Toro (with audio assistance from Bibiki) for the 2020 Summer Game Jam tournament and, though made only for PC, is modelled on the games for Sega's wonderful Master System. It has a backstory from that era too. It's set in a place called Summerland where tales are told of the legend of the Clam Knights who held the forces of the Crabbers at bay for centuries, but were finally defeated. Since then the pesky crustaceans have held Bikini Beach’s castle, but a young clam named Marvin has stepped forward, determined to become a Clam Knight and rid the castle of their filth. Who will help him with this brave, perhaps foolhardy quest?
Wednesday, 17 March 2021
First Look PC #6
Raider Kid and the Ruby Chest by Cacareco Games (2021) - PC
As is often the case with me, I saw this game somewhere and it caught my eye but it has taken me so long to post about it here that I've totally forgotten where I saw it. It has even changed names (slightly) since I first saw it! Oh well, doesn't matter now I guess. What does matter is the game itself which did and still does remind me of Rick Dangerous at first glance. It comes to us via a Portuguese (?) indie developer called Cacareco Games who have made their adventure in the style of a Game Boy Color game which, I think you will agree, is something they succeeded in. There is a simple backstory which I believe involves the pipsqueak of the title getting separated from a tourist party near some ancient ruins of some sort. So naturally, instead of looking for help he crawls inside the ruins and starts snooping around and soon finds they aren't as lifeless as might've been assumed! I'm guessing the objective is simply to get out alive but there is plenty of things to do on the way to that goal.
As is often the case with me, I saw this game somewhere and it caught my eye but it has taken me so long to post about it here that I've totally forgotten where I saw it. It has even changed names (slightly) since I first saw it! Oh well, doesn't matter now I guess. What does matter is the game itself which did and still does remind me of Rick Dangerous at first glance. It comes to us via a Portuguese (?) indie developer called Cacareco Games who have made their adventure in the style of a Game Boy Color game which, I think you will agree, is something they succeeded in. There is a simple backstory which I believe involves the pipsqueak of the title getting separated from a tourist party near some ancient ruins of some sort. So naturally, instead of looking for help he crawls inside the ruins and starts snooping around and soon finds they aren't as lifeless as might've been assumed! I'm guessing the objective is simply to get out alive but there is plenty of things to do on the way to that goal.
Sunday, 7 March 2021
Steam / GOG Downloads #8
SteamWorld Dig A Fistful of Dirt (2013)
By: Image & Form Genre: Platform/Arcade Adventure Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Switch
Anyone who visited my little page back around the turn of last year may recall a post I made wherein my good friend Luke had given me five game recommendations which I had then vowed to play before the end of the following year. Well, it took me over half of said year but I finally got around to playing the first of his choices, and it has taken me even longer to review it, but it was... SteamWorld Dig! It was among the more popular indie titles of its day so I'm definitely late to the party but due to such high praise from Luke I was keen to get stuck in. Near enough straight away, however, I found that it wasn't quite what I was expecting. I kind of had the impression it was a fairly standard platformer, just set underground. Maybe something like Spelunky. But it's actually more like a much slower-paced, somewhat more complicated Mr Driller. Well, kind of anyway.
By: Image & Form Genre: Platform/Arcade Adventure Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Switch
Anyone who visited my little page back around the turn of last year may recall a post I made wherein my good friend Luke had given me five game recommendations which I had then vowed to play before the end of the following year. Well, it took me over half of said year but I finally got around to playing the first of his choices, and it has taken me even longer to review it, but it was... SteamWorld Dig! It was among the more popular indie titles of its day so I'm definitely late to the party but due to such high praise from Luke I was keen to get stuck in. Near enough straight away, however, I found that it wasn't quite what I was expecting. I kind of had the impression it was a fairly standard platformer, just set underground. Maybe something like Spelunky. But it's actually more like a much slower-paced, somewhat more complicated Mr Driller. Well, kind of anyway.
Wednesday, 24 February 2021
First Look PC #5
Inertial Drift: Sunset Prologue by PQube / Level 91 Entertainment (2020) - PC
How long has there been drifting in racing games? Was Daytona USA the first? However long it has been, one thing's for sure - pulling off a proper, respectable drift takes a lot of practise as it's pretty hard to do in most games. BUT WAIT! What if someone made a game specialising in drifting and made it simpler to actually perform the drifts? Well whoopdy dee and trolly bazoo, that sounds like a wonderful idea! Happily, a Northern Irish indie developer called Level 91 Entertainment has now done just that! Inertial Drift, without the 'Sunset Prologue' part, was launched in September of last year on Steam as well as for PS4 and Switch for around £15. However, if funds are tight and/or you aren't sure whether to take the chance on it, Level 91 have also been good enough to release this Sunset Prologue version which is basically just a fancy name for a free playable demo!
How long has there been drifting in racing games? Was Daytona USA the first? However long it has been, one thing's for sure - pulling off a proper, respectable drift takes a lot of practise as it's pretty hard to do in most games. BUT WAIT! What if someone made a game specialising in drifting and made it simpler to actually perform the drifts? Well whoopdy dee and trolly bazoo, that sounds like a wonderful idea! Happily, a Northern Irish indie developer called Level 91 Entertainment has now done just that! Inertial Drift, without the 'Sunset Prologue' part, was launched in September of last year on Steam as well as for PS4 and Switch for around £15. However, if funds are tight and/or you aren't sure whether to take the chance on it, Level 91 have also been good enough to release this Sunset Prologue version which is basically just a fancy name for a free playable demo!
Thursday, 12 November 2020
Visual Novels #4
Noble Works (2010 - Japan, 2015 - translated)
By: Yuzusoft Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
I haven't had the greatest of luck with visual novels so far. Most of the ones I've tried have either been way pervier than I had expected or simply weren't very good due to short lengths and/or limited routes. I was determined this wouldn't happen again so this time sought out a highly-acclaimed VN that I could spend some time getting stuck into. One I saw mentioned a lot was Noble Works, released a few years ago in translated form. In a shocking twist from the norm, it sees you take on the role of a schoolboy, in this case Fujishima Takumi. As seems to be common in manga/anime, despite being of school age he lives on his own for one reason or another, and struggles to hold down part-time jobs in order to make ends meet. BUT THEN!! Fate decides to intervene.
By: Yuzusoft Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
I haven't had the greatest of luck with visual novels so far. Most of the ones I've tried have either been way pervier than I had expected or simply weren't very good due to short lengths and/or limited routes. I was determined this wouldn't happen again so this time sought out a highly-acclaimed VN that I could spend some time getting stuck into. One I saw mentioned a lot was Noble Works, released a few years ago in translated form. In a shocking twist from the norm, it sees you take on the role of a schoolboy, in this case Fujishima Takumi. As seems to be common in manga/anime, despite being of school age he lives on his own for one reason or another, and struggles to hold down part-time jobs in order to make ends meet. BUT THEN!! Fate decides to intervene.
Friday, 2 October 2020
Indie Games News/Previews #16
Wonder Boy: Asha in Monster World by ININ Games / G-Choice (2021) - PS4, Switch
Fans of Westone's spiffing Wonder Boy series must have already been ultra-happy with the revival the series has had over the last few years, and apparently it's not over yet! Joining the original Wonder Boy and Wonder Boy 3 remakes is this, a remake of Monster World IV which was originally only released in Japan for the MegaDrive and starred a young girl named Asha rather than our usual hero. Some members of the original Wonder Boy dev team are working on it and, while there doesn't seem to be much in the way of info or screenshots yet, there is a trailer as below. I'm not 100% sure I like the visual style but I'm confident it will a great game regardless. Release is planned for early 2021 and will apparently be available only for PS4 and Switch, although I would imagine a PC version will also be made available, surely? We'll have to wait and see I guess! Definitely one to look out for.
Fans of Westone's spiffing Wonder Boy series must have already been ultra-happy with the revival the series has had over the last few years, and apparently it's not over yet! Joining the original Wonder Boy and Wonder Boy 3 remakes is this, a remake of Monster World IV which was originally only released in Japan for the MegaDrive and starred a young girl named Asha rather than our usual hero. Some members of the original Wonder Boy dev team are working on it and, while there doesn't seem to be much in the way of info or screenshots yet, there is a trailer as below. I'm not 100% sure I like the visual style but I'm confident it will a great game regardless. Release is planned for early 2021 and will apparently be available only for PS4 and Switch, although I would imagine a PC version will also be made available, surely? We'll have to wait and see I guess! Definitely one to look out for.
Sunday, 9 August 2020
Steam / GOG Downloads #7
Retrowave (2020)
By: RewindApp Genre: Platform Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Nothing
Many of us retro gamers have been accused of living in the past. This may or may not be true, but if it is, it might not just be the games of the past in which we seek refuge but perhaps other things too, such as music. As we already know, the music of the 80's was/is awesome but it was only a few years ago that I discovered the wonder that is synthwave - music made in recent times but in the style of 80's synth and electro music. It truly is the greatest thing ever, I listen to it all the time, and it is becoming more and more popular. Synthwave songs have already appeared in some mainstream films (the splendid 2011 release, Drive, being a good example) and the gaming world seems like an even more suitable home. One example that recently caught my eye was Retrowave and I was keen to give it a try.
By: RewindApp Genre: Platform Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Nothing
Many of us retro gamers have been accused of living in the past. This may or may not be true, but if it is, it might not just be the games of the past in which we seek refuge but perhaps other things too, such as music. As we already know, the music of the 80's was/is awesome but it was only a few years ago that I discovered the wonder that is synthwave - music made in recent times but in the style of 80's synth and electro music. It truly is the greatest thing ever, I listen to it all the time, and it is becoming more and more popular. Synthwave songs have already appeared in some mainstream films (the splendid 2011 release, Drive, being a good example) and the gaming world seems like an even more suitable home. One example that recently caught my eye was Retrowave and I was keen to give it a try.
Friday, 17 January 2020
Visual Novels #3
Aozora Meikyuu (2016)
By: Yume Creations Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
After the thorough disappointment of the last visual novel I tried, I didn't have a huge amount of hope that the next one I tried would be much cop either, but this is the one I went for. The protagonist is Aoi Takamatsu, a young man who has dropped out of school and become a shut-in, spending much of his time playing dating sims and VN's probably not too dissimilar to this one. The reason for this dramatic change was the devastating blow of rejection upon confessing his love to his high-school crush. Now he has sworn off love, and indeed personal relationships of any kind, preferring instead to isolate himself and live through his computer. Naturally, however, someone has just quite literally dropped into his life unannounced, giving him a chance to reevaluate his priorities.
By: Yume Creations Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
After the thorough disappointment of the last visual novel I tried, I didn't have a huge amount of hope that the next one I tried would be much cop either, but this is the one I went for. The protagonist is Aoi Takamatsu, a young man who has dropped out of school and become a shut-in, spending much of his time playing dating sims and VN's probably not too dissimilar to this one. The reason for this dramatic change was the devastating blow of rejection upon confessing his love to his high-school crush. Now he has sworn off love, and indeed personal relationships of any kind, preferring instead to isolate himself and live through his computer. Naturally, however, someone has just quite literally dropped into his life unannounced, giving him a chance to reevaluate his priorities.
Sunday, 3 November 2019
Steam / GOG Downloads #6
Bibou (2016)
By: André Bertaglia Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: PC
Also Available For: Nothing
Whether you love Steam or hate it for some reason, no one can deny that it offers an incredible variety of games, including many obscure retro-flavoured titles that are very often cheap. One such title that caught my eye some time ago was Bibou by Portuguese coder André Bertaglia, and it was available for less than the price of a Cadbury's Creme Egg! You can probably see why it caught my eye too - those bright, chunky, pixelly graphics which are either awesome or ghastly depending on your outlook. I thought they looked pretty awesome so I decided to forego my daily chocolate egg and took a chance on this strange looking title instead.
By: André Bertaglia Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: PC
Also Available For: Nothing
Whether you love Steam or hate it for some reason, no one can deny that it offers an incredible variety of games, including many obscure retro-flavoured titles that are very often cheap. One such title that caught my eye some time ago was Bibou by Portuguese coder André Bertaglia, and it was available for less than the price of a Cadbury's Creme Egg! You can probably see why it caught my eye too - those bright, chunky, pixelly graphics which are either awesome or ghastly depending on your outlook. I thought they looked pretty awesome so I decided to forego my daily chocolate egg and took a chance on this strange looking title instead.
Sunday, 29 September 2019
Visual Novels #2
Sakura Swim Club (2015)
By: Winged Cloud Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
It was a cold, stormy night, many moons past. Panic-stricken beetles scurried to take refuge beneath errant leaves, themselves being battered by the large globules of clear water that plummeted from the hazy sky. Observing this chaos safely from within the confines of a nearby residential structure was a portly oaf named RetroKingSimon who had just unexpectedly taken advantage of the latest splendid deal offered by Humble Bundle which was themed around visual novels. For eons did these novels lay dormant in the darkest corners of his computer's storage device. And some things that should not have been forgotten were lost. History became legend, legend became myth. And for two and a half thousand years, the novels passed out of all knowledge.
By: Winged Cloud Genre: Visual Novel Players: 1 Difficulty: N/A
Featured Version: PC
Also Available For: Nothing
It was a cold, stormy night, many moons past. Panic-stricken beetles scurried to take refuge beneath errant leaves, themselves being battered by the large globules of clear water that plummeted from the hazy sky. Observing this chaos safely from within the confines of a nearby residential structure was a portly oaf named RetroKingSimon who had just unexpectedly taken advantage of the latest splendid deal offered by Humble Bundle which was themed around visual novels. For eons did these novels lay dormant in the darkest corners of his computer's storage device. And some things that should not have been forgotten were lost. History became legend, legend became myth. And for two and a half thousand years, the novels passed out of all knowledge.
Saturday, 27 July 2019
Indie Games News/Previews #14
Savior by Starsoft (2020?) - PC, Consoles (TBD)
There are so many superb looking indie games around these days it's hard to keep track. The latest one to catch my eye is Savior (known previously as Into the Rift) which is currently being developed by Starsoft, a small studio made up of veterans of both the game and movie industries. It's a 2D side-scroller and is being touted as an 'open world platformer', and while it clearly takes influence from several genres, there does seem to be an extensive amount of platforming. Splendidly, this isn't just bog-standard running/jumping action either - one of the numerous notable things about the game is the main character's parkour-inspired movements, as can be seen in the pics and trailer here. Look as she flips and leaps all over the place, dodging enemies and scaling the terrain!
There are so many superb looking indie games around these days it's hard to keep track. The latest one to catch my eye is Savior (known previously as Into the Rift) which is currently being developed by Starsoft, a small studio made up of veterans of both the game and movie industries. It's a 2D side-scroller and is being touted as an 'open world platformer', and while it clearly takes influence from several genres, there does seem to be an extensive amount of platforming. Splendidly, this isn't just bog-standard running/jumping action either - one of the numerous notable things about the game is the main character's parkour-inspired movements, as can be seen in the pics and trailer here. Look as she flips and leaps all over the place, dodging enemies and scaling the terrain!
Tuesday, 12 March 2019
New Arrival - Glowy Laptop!
Okay, this particular new arrival may not be remotely retro-related but it does have at least some gaming relevance! Before we look into that, however, let us first pause for a moment to remember my trusty red HP Pavilion which has been retired after about five years of faithful service. Not many of you knew it in person but if you've visited my humble page before, there's a good chance anything you saw or read therein was played, captured, written, and edited on my glorious red laptop.
It was a bit of a pain now and then - it was even running Windows 8 - but overall, it was a mighty fine machine and served me very well. The decision to replace it was made for a few reasons. Getting new stuff is always cool anyway, but it was mainly because of performance issues - it had been getting slower and slower (most likely due to its age, I suspect) and I've been growing impatient for an SSD-based OS, so I just figured it was time for an upgrade. And if you're going to buy something like a computer, you might as well make it a stonking great one!
It was a bit of a pain now and then - it was even running Windows 8 - but overall, it was a mighty fine machine and served me very well. The decision to replace it was made for a few reasons. Getting new stuff is always cool anyway, but it was mainly because of performance issues - it had been getting slower and slower (most likely due to its age, I suspect) and I've been growing impatient for an SSD-based OS, so I just figured it was time for an upgrade. And if you're going to buy something like a computer, you might as well make it a stonking great one!
Thursday, 24 January 2019
A Decidedly Ungamey Year
As I may have mentioned before, I am in the unfortunate position of only having one real life friend who's into videogames, and sadly he doesn't live particularly close to me these days either. Much of our communication, therefore, is by phone or internet. Around last Christmas, he sent a text asking me what the best five games I'd played for the first time in the previous calendar year were. This was, I believe, with a view to exchanging recommendations to be played in the coming year, but after giving it some thought, I realised I had barely even played five games for the first time that year, never mind enough to be able to select the best ones!
This realisation was slightly alarming, worrying even, but at the same time not too surprising. Nonetheless, I immediately decided this year would be different - I would make sure to play many games this time around. These need not be modern games, you understand - anything qualifies as long as I haven't played it at all previously. As part of this regimen, I would make sure to play the five games my good friend Luke had recommended. Here's a look at his choices, none of which I have played, but by the year's end... I will have - I swear it by the old gods and the new.
SteamWorld Dig (2013)
Rather embarrassingly, this is one I have already had in my Good Old Games collection for lord knows how long. I did play and review the game from which it seems to take its inspiration - Spelunker - many moons ago with an OCD-related intention to move onto this fancy reimagining in due course but, well, you know, I kind of forgot about I guess! I don't know why though, it looks like just the sort of game I would enjoy immensely. I can spend hours collecting and exploring in an atmospheric platformy environment and I haven't found a game of that type that has really hooked me in a good while now. Hopefully, thanks to Luke's timely reminder, I will now belatedly have another one to get stuck into.
This realisation was slightly alarming, worrying even, but at the same time not too surprising. Nonetheless, I immediately decided this year would be different - I would make sure to play many games this time around. These need not be modern games, you understand - anything qualifies as long as I haven't played it at all previously. As part of this regimen, I would make sure to play the five games my good friend Luke had recommended. Here's a look at his choices, none of which I have played, but by the year's end... I will have - I swear it by the old gods and the new.
SteamWorld Dig (2013)
Rather embarrassingly, this is one I have already had in my Good Old Games collection for lord knows how long. I did play and review the game from which it seems to take its inspiration - Spelunker - many moons ago with an OCD-related intention to move onto this fancy reimagining in due course but, well, you know, I kind of forgot about I guess! I don't know why though, it looks like just the sort of game I would enjoy immensely. I can spend hours collecting and exploring in an atmospheric platformy environment and I haven't found a game of that type that has really hooked me in a good while now. Hopefully, thanks to Luke's timely reminder, I will now belatedly have another one to get stuck into.
Thursday, 6 September 2018
Indie Games News/Previews #12
Streets of Rage 4 by Liazrdcube / DotEmu (2018/19?) - PC
So there I was, jetting off on my latest holiday (and the first one for a while), enduring hours of road travel, an uncomfortable long-haul flight, etc, before finally arriving in my hotel room, and upon logging onto the wifi here, what was the very first thing I saw? Yes that's right, it was an announcement for Streets of Rage 4! It's almost as if the Good Lord Almighty had taken pity on me for enduring the rigours of intercontinental travel by rewarding me with this super-skillish, though totally unexpected news! Unless of course it was all a cruel ruse, perhaps orchestrated by his opposite number, but that seemed unlikely given the screenshots and reveal trailer released by the splendid Lizardcube/DotEmu.
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Blaze vs three enemies, all instantly recognisable... |
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