Tuesday, 19 June 2012

Sega SG-1000 Round-Up #2

Summer time is unfortunately busy time for me here in RKS Land which includes working most Saturdays. Why waste time actually working at work though, when I could be playing some more SG-1000 games? To that end, inspection of another random selection of five titles yielded the following:

Pacar (1983)

It was actually Sean, custodian of the splendid Famicomblog, who made me aware of this little-known game which is to date the only SG-1000 game he owns! Owning only one game for a system isn't too bad if it's a good one though, so is this? It's certainly a simple game which is a combination of Pac-Man and Rally-X. Accordingly, it has you racing around mazes collecting dots while avoiding the evil enemy cars. The car moves a little differently to Pac-Man though - it will keep moving in the direction indicated until it hits something for one thing and it can't turn on the spot either. You can move it backwards but it moves much slower which means that stages require a decent degree of planning. The best way to describe the graphics is 'functional' and the sound is practically non-existent but, like most Pac-Man-inspired games, Pacar is quite enjoyable in short bursts and rather addictive too! ... 6/10

Saturday, 16 June 2012

Exploring the Sharp X68000 - Part 2

Crikey, things have been pretty busy here in RKS Land of late - regular readers may have noticed that the number of posts here has slowed down somewhat. I blame work for making me all stressed and not in the right mood to delve into the world of retro games as often!

One victim of this whole thing has been my X68000 feature, the first part of which was all the way back in March now, which looked at the legendary ability of Sharp's imposing system to cope with conversions of arcade games of the day. It turned out to be more than adept at this, as was already widely known of course, but it's always nice to see for yourself!

Something the X68k is less celebrated for, however, is the quality (or indeed the existence at all) of games which are exclusive to the system, or at least found on very few other formats. Having once again sought the advice of jolly helpful Retro Gamer forum buddy, Oli, I find myself armed with the names of some such titles. Here are the results:

Aquales (1991)

Many X68k games are a mystery to me (titles exclusive to the format, at least) but I was sure I knew at least something about this one. Of course, it turned out I was wrong, but what I discovered was certainly no disappointment! Aquales, you see, places you in command of one of those big mecha things the Japanese love so much. It's not the meanest-looking one of all-time but it's pretty agile as it can shoot a variety of weapons with one arm while the other is equipped with a grapple which can be used to swing around the multi-tiered stages which look gorgeous for the most part - filled with huge sprites, super-parallax scrolling, and all manner of special effects. The music is also fantastic which makes exploring the large, superbly-designed stages a pleasure in spite of a slightly inconsistent difficulty level.

Wednesday, 13 June 2012

Computer Platform Games #5

Flimbo's Quest (1990)
By: System 3 Genre: Platform Players: 1 Difficulty: Medium
Featured Version: Commodore Amiga First Day Score: 24,230
Also Available For: Atari ST, Commodore 64, Amstrad CPC


Although perhaps most well-known on the Commodore 64, Flimbo's Quest is a game that I've always know as an Amiga title, but it's not one I've ever spent much time with. It's a pretty standard-looking side-scrolling platformer which stars Flimbo, an innocent, cap-wearing young boy who's fallen foul of his local 'mad' professor, Fransz Dandruff. Like most mad professors, he's come up with a madcap invention - a life extension machine. However, in order to extend one person's life, another person's must be drained (like the Babylon 5 machine?). So, whose life does he intend to drain? Flimbo's girlfriend, Pearly, of course! Flimbo immediately sets out to save her but Dandruff hears of his intentions and unleashes hordes of mutants bred in his laboratory and sends them scurrying in Flimbo's direction. Can he rid Dewdropland of this menace?

Monday, 11 June 2012

Doujin Shmups #5

Royal Edoma Engine (2005)
By: Platine Dispositif Genre: Shooting Players: 1 Difficulty: Hard
Featured Version: PC First Day Score: Still Trying!
Also Available For: Nothing


The awesome fellows behind these doujin games are far more intelligent and talented than mere oafs like me but, as far as shmups are concerned, they do seem to have an obsession with those of a vertically-scrolling nature. So, when searching for the (rather overdue) next instalment in this series of posts, Royal Edoma Engine immediately caught my eye. As you've probably already noticed, it's unusual for any shooter nevermind a doujin one in that it's viewed from an isometric perspective. Something else that's unusual about this game is that its story features no invading alien fleets or marauding legions of evil creatures. It instead features... sushi. Yes, that's right - the Japanese dish may be increasingly popular here in the UK but in the fictional world of this game, it's so popular it's caused countless wars!

Saturday, 9 June 2012

Overhead Racers #12

Hot Rod (1988)
By: Sega Genre: Overhead Racing Players: 1-3 Difficulty: Medium
Featured Version: Arcade First Day Score: 134,793
Also Available For: Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum


Although Sega had released overhead-viewed vehicular-based games before - they were one of the very first in fact, after Atari - they hadn't actually made too many in what had quickly become known as the 'traditional' format. This late 80's release, however, is exactly that. Taking its cue, as so many did, from Super Sprint, Hot Rod is also a circuit-based game but is viewed from a slightly more zoomed-in perspective. Races are contested by four cars, up to three of which can be controlled by human players, with the fourth and any unused player cars being controlled by the computer. Unlike many games of this type, however, progression through the various races is not dependent on finishing in first place or within a time-limit; instead you have a finite supply of 'gas' with which to complete the solitary lap of each circuit. Running out means game over!

Wednesday, 6 June 2012

Master System Platform Games #1

Psycho Fox (1989)
By: Vic Tokai / Sega Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Sega Master System
Also Available For: Nothing


Most of my time spent gaming during the 80's and 90's, certainly on consoles at least, was spent playing two types of games - shoot 'em ups and platform games. Most systems of the day were of course swamped with games of both types but my interest in them began with my awesome Master System. A limited selection of titles it may have had, but among them were some superb examples of both of these genres. One of the first platform games I played on the system, and therefore pretty much the first arcade-style platformer I played at all, was Psycho Fox. I can't remember which of us introduced it to the other now, but my good friend, and fellow MS-owner, Luke, and I both loved and still love this great game. However, in order to determine if our affection is rooted in nostalgia or if it really is a great game, I thought I'd dissect it once again. Behold, the results...

Thursday, 31 May 2012

Awesome Nature #10

Stonefish
Type: Fish Lives In: Indian and Pacific Oceans Conservation Status: Least Concern

As amusing as they often are, I think I've probably featured enough cutesy animals here for a while and this menacing brute is about as different as it's possible to get! There are a few different kinds of stonefish but they are all highly venomous - the most venomous of all fish in fact. To make matters worse, they live in most of the shallow areas, both marine and river, across the Indian and Pacific oceans and any surrounding countries, especially coral reefs. This means it's not too difficult to accidentally step on one and suffer a large injection of venom from the row of spines along their backs, particularly since they've frequently very hard to spot. Excruciating pain and swelling comes soon after and their venom can be fatal if not treated. So if you're from any countries in their range, beware - even wearing thick-soled sandals may not be enough to stop these monstrous creatures!

Why It Is Awesome: It's like a sea-ninja!

Tuesday, 29 May 2012

Licensed Games #1

Ghostbusters (1990)
By: Sega Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: Sega MegaDrive / Genesis
Also Available For: Nothing (but different games based on the film on most systems)


The subject of licensed video games is one that has always struck fear into my heart. Some of them attempt to remain as faithful to their source material as possible (usually movies, of course) while others make no such attempts and often bear almost no resemblance whatsoever. Something that both kinds frequently have in common, however, is that they suck ass. Indeed, a popular thread topic on gaming forums is 'Good Licensed Games?' - there are so few gems amidst the masses of cynical cash-in nonsense that many gamers naturally (and quite sensibly) assume that any they encounter will be crap and don't give them the time of day. However, due to their numbers, it's only a matter of time before I have to start covering them here at Red Parsley, so I thought I'd start with one that's often intrigued me. It at least looked okay in the magazines of the day and, accordingly, it's yet another one that I've often intended to try. Let's just hope I don't regret it!

Sunday, 27 May 2012

Top Five Cartoon Dogs

Animals have been around in cartoons, both in comic-strip and animated forms, for about as long as the media have existed at all and few creatures have been used as prominently as dogs. I'm sure everyone grew up watching numerous shows featuring them but here are my five faves:

5. Ren

I was never able to decide if I liked The Ren & Stimpy Show or not - sometimes it was filled with moments of ingenious hilarity and other times it was just a bit stupid, and not in a good way (see below), but it was generally pretty good, thanks mainly to the humourous characters of the title. Stimpy was a fat, dopey, put-upon cat, and the source of much of his anguish was his 'friend', a scrawny chihuahua called Ren Höek who, as fans or even casual acquaintances of the show will know, was of a rather 'unbalanced' disposition, mentally speaking! Frequently temperamental, paranoid, delusional, and violent, he would be horrifying to be around in real-life but his unusual antics on screen made him a uniquely entertaining, if slightly disturbing hound.

Thursday, 24 May 2012

Maze Games #5

Gauntlet (1985)
By: Atari Genre: Maze / Run 'n' Gun Players: 1-4 Difficulty: Easy-Medium
Featured Version: Arcade First Day Score: 20,332 (starting with 2000 health)
Also Available For: Master System, MegaDrive, NES, Lynx, PC, Amiga, Atari ST, Apple II, Atari 8-bits, MSX, Commodore 64, Amstrad CPC, ZX Spectrum


I suppose it was only a matter of time before the 'Maze Games' feature here at Red Parsley arrived at the Gauntlet series for a review but the decision to return to it wasn't a hard one. This is mainly because it's one of my favourite games but I've actually spent surprisingly little time with the arcade original. The decent conversion for the Spectrum occupied much of my time in the late 80's before the fantastic Gauntlet 4 arrived on the MegaDrive (basically a conversion of the first game but with tonnes of extras) and occupied much of my time in the 90's as well! The series certainly has its detractors, though, who argue that it's repetitive and frustrating. I definitely didn't agree with them back then but perhaps time has dulled the appeal of Atari's classic. Henceforth, I shall find out...

Tuesday, 22 May 2012

Game Gear Games #3

Fantasy Zone Gear (1991)
By: Sanritsu / Sega  Genre: Shooting  Players: 1  Difficulty: Medium-Hard
Featured Version: Sega Game Gear  First Day Score: 42,400
Also Available For: Nothing


Sega's Game Gear was a pretty decent little (or perhaps not so little) machine but it wasn't blessed with too many exclusive releases. In the last GG post I looked at one type of exclusive - a completely unique game that can't be found anywhere else. Another is this kind - a sequel or update to an existing franchise. In this case it's a franchise that was already represented in most Sega domains but would the small and intricate nature of their garish shooter series suit a system like the GG? The Fantasy Zone games are seemingly loved and hated in equal measure but I'm definitely in the former camp so I was very eager to find out, especially since it's a whole new entry in the series rather than a port of an existing game which, as hinted at by the sub-title - The Adventures of Opa-Opa Jr. - actually features Opa-Opa's son!

Sunday, 20 May 2012

Film Review #41

Bad Teacher (2011)
Director: Jake Kasdan Starring: Cameron Diaz, Justin Timberlake, Lucy Punch, Jason Segel, Phyllis Smith, John Michael Higgins, Thomas Lennon

Certificate: 15 Running Time: 9? Minutes

Tagline: "She doesn't give an F!"


Who watched the 2003 Billy Bob Thorton vehicle, Bad Santa? It rubbed a few people up the wrong way but for most it was an immensely funny film based on such a simple concept - someone very unsuitable for the job they've somehow ended up with, and who of course doesn't even try to be good at it! I'm surprised it's taken someone so long to move the idea to a different 'profession' but finally here it is - the appropriately named Bad Teacher featuring Cameron Diaz in the title role of Elizabeth Halsey as if you couldn't guess! Like Bad Santa's Willie, she's not an especially nice person either. Rather than a career criminal though, this time the character suits the gender change perfectly - she's a shallow, selfish, golddigger who's been planning to leave her job and live off her wealthy fiancés money - until he wises up to her game and dumps her...

Thursday, 17 May 2012

MegaDrive Platform Games #6

Valis: The Fantasm Soldier (1991)
By: Telenet Genre: Platform/Fighting Players: 1 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis
Also Available For: MSX, NEC PC-88, PC-98, NES


As mentioned in a recent post here at Red Parsley, the Valis games were introduced to most Westerners on the MegaDrive. Unsurprisingly, however, the series has its roots in Japan with the first game debuting on the MSX. The popularity of the game soon grew though, and a remake was quickly released on the far-more-powerful MegaDrive as well. Following an aborted attempt at trying the original game, it's this remake that I've decided to take a more detailed look at. The star of the game is Yuko Asou, a strong-willed schoolgirl who has been 'chosen' to lead the fight against the fiendish King Rogles who, with the help of his five Dark Lords, stands poised to conquer not only the Dream World of Queen Valia, but also the Human World as well (that would be us). Wielding the Sword of Valis, Yuko must battle to restore the Force of Yang, which has been sealed into a Phantasm Jewel, as well as rescue her closest friend who has been seduced by the Dark Lord.

Wednesday, 9 May 2012

Arcade Shmups #13

Formation Armed F (1988)
By: Fillmore / Nichibutsu Genre: Shooting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 102,400 (one credit)
Also Available For: PC Engine


Classic arcade developer, Nichibutsu, were most famous in the early 80's with iconic games like Moon and Terra Cresta, but as they battled on through the rest of the decade and into the next, they released a few other notable games. One of them was this blaster which takes place in our very own galaxy where a mysterious Star Trek-style 'anomaly', known by the rather catchy designation of Point X1Y7Z94, has erupted causing uptold chaos to nearby stations and colonies. Rather than sending an exploratory probe or a scientific research vessel, however, the Milky Way Federation instead sends in their most advanced star fighter, with the almost-as-catchy name of Vowger RC30, to clean up the possibly-innocent intruders. Still, enough jesting as this is a rather interesting game as it happens.

Sunday, 6 May 2012

Bat 'n' Ball Games #5

Wizorb (2011)
By: Tribute Games Genre: Bat 'n' Ball Players: 1 Difficulty: Medium
Featured Version: PC First Day Score: 952
Also Available For: Apple Mac, Xbox Live


As video games evolve over the years it's inevitable that advances in technology will see new genres born, and equally inevitable is that sadly a few older examples will be consigned to the past. One that I thought had gone the way of the latter is that of bat 'n' ball games, or brick-breakers, or Breakout clones, or whatever you prefer to call them. They originally came about as a one-player version of the first commercially successful game ever - Pong. This obviously makes them one of the oldest and most basic types of game around which shouldn't make their demise too surprising! But wait... what's this? As if from nowhere, a splendid indie developer by the name of Tribute Games has sought to revitalise the ailing genre with this, their very first game!