OutRun (1986)
By: Sega Genre: Driving Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: 11,640,950
Also Available For: Nintendo 3DS, PlayStation 2, Saturn, MegaDrive, Master System, PC Engine, Game Gear, Amiga, Atari ST, PC, MSX, MSX 2, Commodore 64, Amstrad CPC, ZX Spectrum (full releases), Dreamcast, Xbox, Game Boy Advance (as in-game bonus or on compilation)
Download For: Mobile
I've already featured OutRun here at Red Parsley a few times - how could I not? It's correctly regarded as an all-time great and one of gaming's most important titles, but it's also a game that's always been very important to me personally as well. As I detailed way back in one of my first ever posts here, it's basically the game that's single-handedly responsible for my love of gaming, and one that's accordingly remained close to the top of my favourites list ever since. I'm sure many others have as much affection for Yu Suzuki's classic as I do - it was such an amazing game for its time it can't have failed to captivate countless others who encountered it - but is the enduring adulation it receives based purely on nostalgia these days, or is it still as enjoyable to play as it always was?
Showing posts with label Games - Perfect Ten. Show all posts
Showing posts with label Games - Perfect Ten. Show all posts
Thursday, 19 November 2015
Thursday, 20 March 2014
Star Control - Part 7
Star Control II a.k.a. The Ur-Quan Masters (1994)
By: Toys For Bob / Accolade Genre: RPG / Strategy Players: 1-2 Difficulty: Medium
Featured Version: 3DO
Also Available For: PC, Apple Mac
I have now been posting my highly inane burblings here for almost four years, believe it or not. In all that time I've written about a great many games and related subjects but the ones that I've talked about the most are probably the spiffing Star Control and its even more stonking sequel. The latter was in fact the very first game I ever talked about here and I've done so several times since as well. Rather bizarrely, however, despite being my favourite video game of all time since its release, and despite all the stuff I've posted about it, it's a game that still hasn't actually been reviewed here. As I'm sure many who know me may would agree, I'm a pretty weird guy sometimes, but this is still an entirely unacceptable state of affairs. Luckily it's also one that can be easily rectified. Behold:
By: Toys For Bob / Accolade Genre: RPG / Strategy Players: 1-2 Difficulty: Medium
Featured Version: 3DO
Also Available For: PC, Apple Mac
I have now been posting my highly inane burblings here for almost four years, believe it or not. In all that time I've written about a great many games and related subjects but the ones that I've talked about the most are probably the spiffing Star Control and its even more stonking sequel. The latter was in fact the very first game I ever talked about here and I've done so several times since as well. Rather bizarrely, however, despite being my favourite video game of all time since its release, and despite all the stuff I've posted about it, it's a game that still hasn't actually been reviewed here. As I'm sure many who know me may would agree, I'm a pretty weird guy sometimes, but this is still an entirely unacceptable state of affairs. Luckily it's also one that can be easily rectified. Behold:
Friday, 1 March 2013
3DO Games #4
Star Fighter a.k.a. Star Fighter 3000 (1995)
By: Fednet / Krisalis Genre: Shooting / Strategy Players: 1 Difficulty: Medium
Featured Version: 3DO First Day Score: Lord knows, I've been playing it years!
Also Available For: Archimedes, PlayStation, Saturn
As has been documented here on numerous occasions, my failed attempts to embrace most games that the modern systems have had to offer is a source of confusion and frustration. This hasn't always been the case though, obviously, and at many times from the distant past right up to... ummm... a while ago, I've enthusiastically welcomed all sorts or innovations, either gameplay related or those facilitated by the advancement of technology. Some of these occasions have been and will continue to be relayed here, but one of the greatest examples of the latter came the first time I played this game. Sadly, the 3DO didn't last too long and my local second hand game store had soon marked down all the games they had for it. I picked up a handful of titles for £10 each including Star Fighter but didn't really know much about any of them. The others ranged from average to quite good but Star Fighter, being the one I knew least about, was the last one I tried. I later discovered it's actually based on a game released the previous year for the Acorn Archimedes but the 3DO version had undergone some significant tarting-up. I didn't know this at the time though, of course, but its splendour was soon apparent nonetheless.
By: Fednet / Krisalis Genre: Shooting / Strategy Players: 1 Difficulty: Medium
Featured Version: 3DO First Day Score: Lord knows, I've been playing it years!
Also Available For: Archimedes, PlayStation, Saturn
This screen is so suddenly-noisy it makes me jump! |
Tuesday, 23 November 2010
F-Zero Series - Part 3
F-Zero X (1998)
By: Nintendo EAD Genre: Racing Players: 1-4 Difficulty: Medium
Featured Version: Nintendo 64
Also Available For: Nothing
Download For: Wii Virtual Console
Despite being a highly accomplished racing game, the original F-Zero was perhaps most highly regarded for its admittedly impressive technical prowess. When news of a full sequel (F-Zero 2 was more like a 'data-disk') on Nintendo's brand spanking new 64-bit powerhouse emerged, mouths began to salivate at the prospect of what wonders might befall gamers. However, when it finally arrived it wasn't as instantly mind-blowing as many gamers were expecting. After the bar-raising the original did, a similar advancement was expected here, but the graphical detail was actually notably inferior to most of the other N64 games that had been doing the rounds, nevermind markedly better. This was apparently done on purpose by Nintendo so they could achieve a constant silky-smooth frame-rate of sixty frames per second. Their decision wasn't met with much enthusiasm at first though. Was it worth the risk?
By: Nintendo EAD Genre: Racing Players: 1-4 Difficulty: Medium
Featured Version: Nintendo 64
Also Available For: Nothing
Download For: Wii Virtual Console
Despite being a highly accomplished racing game, the original F-Zero was perhaps most highly regarded for its admittedly impressive technical prowess. When news of a full sequel (F-Zero 2 was more like a 'data-disk') on Nintendo's brand spanking new 64-bit powerhouse emerged, mouths began to salivate at the prospect of what wonders might befall gamers. However, when it finally arrived it wasn't as instantly mind-blowing as many gamers were expecting. After the bar-raising the original did, a similar advancement was expected here, but the graphical detail was actually notably inferior to most of the other N64 games that had been doing the rounds, nevermind markedly better. This was apparently done on purpose by Nintendo so they could achieve a constant silky-smooth frame-rate of sixty frames per second. Their decision wasn't met with much enthusiasm at first though. Was it worth the risk?
Monday, 4 October 2010
Single Screen Platform Games #2
Bubble Bobble (1986)
By: Taito Genre: Platform Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 180,180
Also Available For: Master System, Game Gear, Saturn, PlayStation, X68000, NES, GameBoy Color, GameBoy Advance, Nintendo DS, FM Towns Marty, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, Apple II, MSX, PC
What more can be said about this all-time great? Whilst perhaps not as well known as Mario or Sonic, the cute dinosaurs of Bubble Bobble are just as iconic to many gamers, myself included, and have now appeared in a lot of games on nearly every system ever created, in one guise or another. My first encounter with the bubble-blowing twins was in 'Kwiki Meals', the cafe near my college. It was here that I ventured every lunchtime to play Bubble Bobble (and eat a burger), and I was often late back to class! It was the game that first brought the great Taito to my attention and they've been one of my favourite companies since. Sadly, both Kwiki Meals and the arcade masterpiece it once housed are now long gone but I've had a regular fix of Bubble Bobble ever since.
By: Taito Genre: Platform Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 180,180
Also Available For: Master System, Game Gear, Saturn, PlayStation, X68000, NES, GameBoy Color, GameBoy Advance, Nintendo DS, FM Towns Marty, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, Apple II, MSX, PC
What more can be said about this all-time great? Whilst perhaps not as well known as Mario or Sonic, the cute dinosaurs of Bubble Bobble are just as iconic to many gamers, myself included, and have now appeared in a lot of games on nearly every system ever created, in one guise or another. My first encounter with the bubble-blowing twins was in 'Kwiki Meals', the cafe near my college. It was here that I ventured every lunchtime to play Bubble Bobble (and eat a burger), and I was often late back to class! It was the game that first brought the great Taito to my attention and they've been one of my favourite companies since. Sadly, both Kwiki Meals and the arcade masterpiece it once housed are now long gone but I've had a regular fix of Bubble Bobble ever since.
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