Showing posts with label Games - Isometric. Show all posts
Showing posts with label Games - Isometric. Show all posts

Monday, 13 July 2020

Indie Games News/Previews #15

Battle Axe by Henk Nieborg (2021) - PC, PS4, Xbox One, Switch

A lot of indie games originate from Kickstarter these days, and while many of them look fantastic and have ended up in my collection, I've never actually pledged to one before - until now! I first saw Battle Axe when someone was spamming it on Facebook. I was initially drawn in by the art style but it didn't take long for other aspects of the game to look appealing to me as well. It struck me as looking like a cross between Golden Axe and Gauntlet, for example, and since they are two of my favourite games, you can probably imagine my enthusiasm! The action is set, appropriately enough, in a mystical land too. This one is known as Mercia (presumably not the one in the UK's Midlands) which has grown dark since an evil sorceress called Etheldred came to subject all inhabitants to her dominion.

Friday, 22 February 2019

Isometric Games #4

Batman (1986)
By: Jon Ritman & Bernie Drummond / Ocean Genre: Arcade Adventure Players: 1
Difficulty: Medium Featured Version: ZX Spectrum First Day Score: 824
Also Available For: Amstrad CPC, Amstrad PCW, MSX


Pretty much ever since I first got (or was given - thanks mum and dad!) a Spectrum, one of my top five favourite games for it has been Head Over Heels. Not only was it a wonderful adventure in its own right but it also made me a fan of isometric games generally, so it's strange that it has taken me such an extraordinary amount of time to get around to playing this example. I've never really been a fan of the Caped Crusader in general but this, possibly the first Speccy title to bear his name, is one that has long been considered the spiritual predecessor of Head Over Heels. Both were products of the same ace two-man team of Jon Ritman (programming) and Bernie Drummond (graphics), so it's not too much of a surprise that they have a lot in common, and there are similarities in both the visuals and game design as well.

Friday, 27 May 2016

Retro News - Classic Game, New Conversion!

The Spectrum was my main source of gaming for so long that it's really hard to pick one single favourite game for it, but one title that has always been up there is Head Over Heels. It was originally made for the Speccy and remains associated with the system more than any other despite being converted to many other formats of the day. There was a fancy remake for the PC a good few years ago now (available here if you're interested) but it's the conversions for the older systems that I've been looking at. One was for the MSX and that version, like many others, looks very much like the original, but now there's a version for the mighty MSX2 as well.

It arrives courtesy of FX Software, a Spanish homebrew developer I believe (I haven't really been able to find much info on him/them) who have already remade Batman, the spiritual predecessor of this game. This latest project has been followed with much interest by the MSX community and recently came to my attention as well, simply because it's Head Over Heels. And Head Over Heels is well awesome. But it also looks like a really nice version of Jon Ritman and Bernie Drummond's wonderful game. The latter's lovely monochrome graphics were positively brimming with creativity and character and suited the Speccy perfectly but, as alluded to earlier, most of the other versions were not really adapted to utilise that system's strengths and were instead very close to the Speccy version. Some had the odd splash of colour here and there while others were seemingly direct ports, and consequently, despite being universally adored, it's not really a game that's been regarded as much of a looker.

Friday, 6 February 2015

Isometric Games #3

The Immortal a.k.a. Wizard of the Immortal (1991)
By: Will Harvey / Electronic Arts Genre: Arcade Adventure Players: 1 Difficulty: Medium-Hard
Featured Version: Sega MegaDrive / Genesis
Also Available For: NES, Amiga, Atari ST, PC, Apple IIGS


There were many examples of very striking promotional artwork being produced for games in the 80's and 90's, and one that I was recently reminded of after it having passed out of memory long before is The Immortal. How could I forget that sinister-looking Grim Reaper type fellow that adorned all the adverts, cover-art, and even title screen of the game though? Who can say? Having now returned to the game for the first time in an age, I've found myself wondering who he actually is. He's certainly not the character you're tasked to play through the game as, who, though nameless to mere mortals like us, is much fleshier and appears to be from the land of the living. He's also rather wizardly in appearance, in the finest traditions of Gandalf and other grey-robed, staff-wielding, beardy old codgers. Whatever his name and background may be though, he has a rather daunting mission before him.

Monday, 5 August 2013

Golf Games #5

Zany Golf (1990)
By: Sandcastle / Electronic Arts Genre: Sports Players: 1-4 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis
Also Available For: Amiga, Atari ST, PC, Apple IIGS


The MegaDrive was launched with some cracking titles here in the UK but one that failed to capture the attention of many gamers was this mini, or indeed 'zany', golf game. I was one of those who turned my nose up at it in favour of wonders like Golden Axe, Thunder Force 2, Revenge of Shinobi, etc, and for all these years have known it only for the very average magazine reviews it received and the same screen-shot that seemed to do the rounds in said reviews which showed a large hamburger of all things (the designer must've been hungry or something). My interest in golf games has greatly increased in the intervening years though, so I would say it's finally time for me to give this oft-ignored launch game a try, and seek out this most famous of fast food items in the process.

Tuesday, 30 October 2012

Puzzle Games #12

Wetrix (1998)
By: Zed Two / Ocean Genre: Puzzle Players: 1-2 Difficulty: Medium
Featured Version: Nintendo 64 First Day Score: Inconsequential :(
Also Available For: Dreamcast, Game Boy Color, PC


It doesn't happen too often in the gaming world, especially these days, but every now and then an example comes along, usually out of the blue, which proves to be so staggeringly successful that nearly every developer around is almost immediately rushing to get in on the action too, frantically trying to come up with their own takes on the idea. One of the biggest examples of this was Tetris. Although appearing as early as the mid-80's, its own sequels, unofficial clones, and all manner of games 'influenced' by the Soviet classic were still appearing well into the 90's. One of the last of these was Wetrix, released by the Pickford Bros near the end of the decade and initially on the N64 exclusively before receiving ports to a few other systems of the day. It's a game I've often meant to try out... and now I have.

Monday, 11 June 2012

Doujin Shmups #5

Royal Edoma Engine (2005)
By: Platine Dispositif Genre: Shooting Players: 1 Difficulty: Hard
Featured Version: PC First Day Score: Still Trying!
Also Available For: Nothing


The awesome fellows behind these doujin games are far more intelligent and talented than mere oafs like me but, as far as shmups are concerned, they do seem to have an obsession with those of a vertically-scrolling nature. So, when searching for the (rather overdue) next instalment in this series of posts, Royal Edoma Engine immediately caught my eye. As you've probably already noticed, it's unusual for any shooter nevermind a doujin one in that it's viewed from an isometric perspective. Something else that's unusual about this game is that its story features no invading alien fleets or marauding legions of evil creatures. It instead features... sushi. Yes, that's right - the Japanese dish may be increasingly popular here in the UK but in the fictional world of this game, it's so popular it's caused countless wars!

Saturday, 29 October 2011

Isometric Games #2

Solstice: The Quest for the Staff of Demnos (1990)
By: Software Creations Genre: Arcade Adventure Players: 1 Difficulty: Medium
Featured Version: Nintendo NES
Also Available For: Nothing


Pesky wizards, sometimes I think they're more trouble than they're worth. It seems that for every good and helpful beardy, there's another who's cruel and evil and generally troublesome. In the case of this splendid British game, released for the NES exclusively, the culprit is an unpleasant fellow who goes by the rather tell-tale name of Morbius the Malevolent who's kidnapped the probably-buxom Princess Eleanor amongst other things. Luckily for all us princess lovers there's a more helpful wizard in the area with the slightly more mysterious name of Shadax who has volunteered to get her back. In order to do this, however, he must find his way through the treacherous fortress of Kastlerock to find the six pieces of the Staff of Demnos, the only weapon capable of defeating Morbius.

Friday, 30 September 2011

Scrolling Fighting Games #5

Dungeon Magic a.k.a. Lightbringer (1993)
By: Taito Genre: Fighting Players: 1-4 Difficulty: Medium
Featured Version: Arcade First Day Score: 112,490
Also Available For: Nothing


You know, it's pretty amazing when I stop to think about it, just how many games pass by going completely unnoticed by some, and this one is a great example. I like scrolling fighting games and I like nearly anything released by Taito, and yet, somehow, I had absolutely no idea this game existed until a couple of weeks ago! Of course, sometimes games are ignored on purpose as they suck arse, but surely a scrolling fighting game by Taito won't suck arse? It's a fantasy game with a medieval setting meaning there's a good helping of swords and sorcery, and, fittingly, there is also apparently an evil magician on the loose plotting to take over the Kingdom and generally spreading ill-will. He's even kidnapped a big-boobed princess for good measure and it's up to you to get her back!

Thursday, 22 September 2011

Golf Games #3

Putt & Putter (1991)
By: SIMS / Sega Genre: Sports Players: 1-2 Difficulty: Medium
Featured Version: Sega Game Gear
Also Available For: Master System
Download For: Wii Virtual Console


Considering how little variety there is in the actual sport, it's surprising how many different kinds of golf games there are. As regular readers here will know, my favourite kind are the cartoony Japanese ones that started appearing around the early 90's, partly because they can be played at a non-sleep inducing pace, but also because their creators are generally much more inventive with their design. Another kind of golf game that could tick both of those boxes is the kind based on mini, or 'crazy' golf. In fact, given the nature of the game, it would be fairly easy to make these games among the most creative of all sports games. The first one I ever played was this little-known title which was one of the few games I had for my Game Gear. I remember getting a lot enjoyment out of it back then but how kind has time been to it in the fifteen years or so since I last played it?

Monday, 5 September 2011

Isometric Games #1

Escape From the Planet of the Robot Monsters (1989)
By: Atari Genre: Shooting Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 151,300
Also Available For: Amiga, Atari ST, PC, Sam Coupe, Commodore 64, Amstrad CPC, ZX Spectrum


I've always liked isometrically-viewed games. They're not all great of course but the good ones count among some of my favourite games. I even made a 'Top Five Isometric Games' feature, so it is with the utmost contempt and disgust with myself that I now realise I forgot to include this game in the list! The late 80's Atari classic is a homage to the many sci-fi B movies that appeared in the 50's and 60's but, despite seeing release on most systems of the day, it's a game that up until this review I've only played in good old monochrome on my trusty Speccy. I bloody enjoyed it but I've also long wanted to give the arcade original a try so, after a period of buggering around to get it working, I have the chance to find out if it was worth the wait!

Wednesday, 11 August 2010

3DO Games #1

Captain Quazar (1996)
By: Cyclone Studios / 3DO  Genre: Shooting  Players: 1-2  Difficulty: Medium-Hard
Featured Version: 3DO
Also Available For: PC


Despite its innovations, I think it's safe to say the 3DO didn't exactly set the world alight, sales-wise. There are various reasons for this, but when I think about how scarce some of its games were back then, it hardly seems surprising. I can't remember how I had heard about Captain Quazar now but I knew I wanted it. But even when it was originally released, I never saw it in any shops - I had to buy it on mail order, so scarce was it. It's therefore hardly surprising that most gamers haven't even heard of it, let alone own it. So, is it one of those 'flashy-but-no-depth' games that were so common in the early days of 32-bit gaming, or is it actually any good? Read on!

Sunday, 11 July 2010

Overhead Racers #3

Cobra Triangle (1988)
By: Rare Genre: Overhead Racing Players: 1 Difficulty: Hard
Featured Version: NES  First Day Score: 168,250
Also Available For: Nothing


One of the reasons I decided to start covering this genre of games is that it's one I've enjoyed immensely in the past, but so far this enjoyment has been limited only to a handful of titles. There are still many I haven't actually played before, so what better excuse to start? For the third game in the feature, I thought I'd take a look at one that tried to do something a little bit different. Enter Rare. This NES-exclusive is a bit unusual for an overhead racer for several reasons. Not least of these is the fact that it's single-player only! That's right, the feature that is often the main appeal of games of this nature is entirely absent! Do not despair, however - much has done by our ever-reliable friends at Rare to ensure the longevity of this, one of their first forays into the racing genre and, for a change, it features not cars but speedboats!

Thursday, 24 June 2010

Overrated! #2

Marble Madness (1991)
By: Atari / Electronic Arts Genre: Platform / Puzzle Players: 1-2 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis
Also Available For: Arcade, Master System, NES, GameBoy, GameBoy Advance, PC, Amiga, Atari ST, C64, Amstrad CPC, ZX Spectrum, Apple IIGS


Originally released in the world's arcades in 1984, Marble Madness was another cracker from the then red-hot Atari. At least, that's what you'd be forgiven for thinking, given the game's popularity. In truth, it was a competent enough arcade game for its time, but somewhat less suitable as 16-bit console release seven years later. Marble Madness, you see, is a very simple game - you control a marble which you have to guide to the end of the level or 'goal' within a strict time limit. Achieve this and you'll get to tackle the next level. Each level is viewed from a 3D isometric perspective and is set on a series of raised platform sections. The surface of these levels is far from even though - it leans at all manner of angles, and ramps, chutes, bridges, and other such things also adorn the landscape and must be traversed in order to succeed.