Marble Madness (1991)
By: Atari / Electronic Arts Genre: Platform / Puzzle Players: 1-2 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis
Also Available For: Arcade, Master System, NES, GameBoy, GameBoy Advance, PC, Amiga, Atari ST, C64, Amstrad CPC, ZX Spectrum, Apple IIGS
And that's about it! As I said, it's a simple game. The problem here is that this conversion is pretty much identical to the arcade version. "But that's a good thing!" I hear you cry. Usually, yes, but no effort has been made here to improve on the arcade game - something that was more than possible in light of the MegaDrive's 16-bit mega-power. Initially, Marble Madness is good fun, though somewhat frustrating, but you'll probably just be getting into it only to find - it's over! That's right - Marble Madness has a mere six levels. This was just about passable for an arcade game, but a home console game? I don't know about you but I demand more for my £40! What there is of the game plays nicely enough though, and the graphics, whilst hardly pushing the MegaDrive to its limits (you would have a tough time telling this version apart from the Master System version!), are decent enough. As is the case with many isometrically viewed games, the landscape is covered in a grid-like pattern and looks neat and tidy and organised and everything. Each level is fairly colourful but there's nothing much else of note.
RKS Score: 4/10