Thursday, 19 December 2013

Single Screen Platform Games #11

Wani Wani World a.k.a. Trouble World (1992)
By: Kaneko Genre: Platform Players: 1-2 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis First Day Score: 52,500 (one credit)
Also Available For: Nothing


I doubt many gamers would argue that the best and most influential example of the single-screen platformer was Bubble Bobble. Near enough everything about Taito's game was close to perfect but one of the many things that made it so appealing was the cute characters it featured. Being so popular was bound to attract imitators though, and that's exactly what this here Kaneko release appears to be at first glance - little more than a blatant clone. It, however, is not. Well, not specifically of Bubble Bobble anyway, for inspiration seems to have come from several sources. The main characters definitely look familiar - a small green dinosaur for player one and a similar pink example for player two, and their ultimate objective is predictable, but the stages that lay before them are notably different to those found in Bub and Bob's classic adventure.

Monday, 16 December 2013

Film Review #58

Captain America: The First Avenger (2011)
Director: Joe Johnston Starring: Chris Evans, Tommy Lee Jones, Hayley Atwell, Hugo Weaving, Sebastian Stan, Dominic Cooper, Neal McDonough, Derek Luke, Stanley Tucci, Kenneth Choi, Toby Jones

Certificate: 12 Running Time: 124 Minutes

Tagline: "When Patriots Become Heroes"


Back before Marvel got bitten by the big-budget movie bug which has surely swelled their coffers considerably, there was only one of their many characters I'd seen in 'live action' form and that was Captain America. Back when I was a young whipper-snapper I accidentally discovered a film bearing his name on TV. It was released in 1990 and starred Matt Salinger as our hero but I don't really remember much about it now except that I enjoyed it. I'm sure it would make me laugh a great deal today and make me wonder what on earth I ever saw in it - a quick investigation reveals that it was absolutely slated, even back then - but it did at least introduce the character to me which meant I was more interested than usual when I heard about the impending arrival of this shiny and expensive 'reboot' (chortle).

Thursday, 12 December 2013

Golf Games #6

Wonderputt (2011)
By: Damp Gnat Genre: Sports Players: 1 Difficulty: Medium
Featured Version: PC Flash First Day Score: 117,554
Also Available For: Apple iOS


I suppose Flash games have been around for a good while now but they've never been something I've had much desire to look into. However, I recently heard about a mini golf-based example which I couldn't resist casting my peepers over. That game, unsurprisingly, is Wonderputt which features one large, isometrically-viewed 'course' of 18 holes. The whole thing is visible at once - around half of the holes occupy smaller sections of it with the remaining holes becoming available (giggity) upon completion of some of the earlier ones by way of morphing sections of landscape. The controls are extremely simple too - place the mouse cursor within a couple of inches of the ball and a 'shot arrow' appears which can be moved around the ball to aim and moved closer or further away from the ball to determine the power of your shot. Sounds like a pretty sweet idea!

Tuesday, 10 December 2013

Arcade Shmups #19

Tiger Heli (1985)
By: Toaplan / Taito Genre: Shooting Players: 1 Difficulty: Hard
Featured Version: Arcade First Day Score: 45,830 (one credit)
Also Available For: NES


Shoot 'em ups have long been one of my favourite genres and one of the reasons for this must surely be down to the sheer number of them available which means even the pickiest gamer will be able to find some they like. The vast majority of them fall into one of a handful of sub-genres and as I cover more and more games here at Red Parsley I'm starting to think the most numerous one of these is what I've come to call the 'Flying Shark' game - vertical scrollers set over earth-like landscapes (usually rural scenarios) and featuring non-futuristic enemies including as many ground-based examples as airborne, or often even more, and most commonly various sized tanks that often appear from hidden locations.

Sunday, 8 December 2013

Gravity Games #3

Space Taxi (1984)
By: John F. Kutcher / Muse Software Genre: Action Players: 1 Difficulty: Medium
Featured Version: Commodore 64 First Day Score: $182.77
Also Available For: Amiga


One of my favourite games in my early days of Dreamcast ownership was the splendid Crazy Taxi. I bought it on launch day and spent countless hours scooting largely ungrateful oafs around the various locales the game-world offered. I remember thinking what a simple-yet-addictive idea it was and was surprised it hadn't been done before. It turns out, however, that it had been done before - quite a long time before, in fact. Indeed, I was recently made aware of this unusual title released way back in the early years of the C64 which is kind of the same thing. But not in 3D, obviously. And the fact that it's set in space. And that you 'drive' a flying taxi. Apart from that it's the same game! Almost.

Thursday, 5 December 2013

TV Shows #4 - Part 1

24 (2001 - 2010)
Created By: Joel Surnow & Robert Cochran Starring: Kiefer Sutherland, Mary Lynn Rajskub, Carlos Bernard, Elisha Cuthbert, Dennis Haysbert, James Morrison, Reiko Aylesworth, Kim Raver, D. B. Woodside, Penny Johnson Jerald, Roger Cross, Gregory Itzin, Cherry Jones, Jude Ciccolella, Louis Lombardi, Xander Berkeley, Annie Wersching, Sarah Clarke, Glenn Morshower

Certificate: 15 Running Time: 42 Minutes (per episode)

Tagline: "I'm federal agent Jack Bauer, and today is the longest day of my life."


In the last post for this feature I took a look at a superb example of the kind of TV show I don't like; a kind which was prevalent around that time and which came close to causing me to swear off TV altogether. Even if you like(d) the type of show in question though, few could praise their quality or production values which were generally very… TV like. Only to be expected I suppose - the gap between the worlds of the small screen and silver screen were vast then, and it was always very obvious which you were watching. Just as all hope seemed lost, however, the turn of the century apparently brought with it a change in tide when an ambitious new show called 24 arrived.

Tuesday, 3 December 2013

Computer Platform Games #6

Dangerous Dave (1990)
By: John Romero / Softdisk Inc Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: PC First Day Score: 24,800
Also Available For: Apple II


If you're visiting this fine blog on purpose there's a good chance you know the name of John Romero. That's right, he was the talented fellow behind Wolfenstein 3D, Doom, and Quake amongst others but he's been making games for much longer than that. One of his first notable titles was Dangerous Dave, a simple platform game consisting of ten main levels and four bonus levels through which you're in control of Dave, as surprising as it may seem. The stages apparently make up the 'hideout' of someone called 'Clyde' who could well be a pirate judging by the game's original full title - Dangerous Dave in the Deserted Pirate's Hideout - but all you need to know is: you need to find a gold cup on each level, then look for the exit doorway to access the next, presumably with Clyde's booty in tow.

Sunday, 1 December 2013

Top Five Systems I Want

I've been rather fortunate over the years as far as gaming is concerned. I've always had my preferences and allegiances but I've still owned most systems at one time or another, and still do in many cases. However, there were always going to be a few exceptions - in some cases simply because I didn't want the systems in question, but in other cases because of other reasons, usually money (bah!). Some of my most desired systems remains realistically out of reach (short of winning the lottery or something equally unlikely) but here they are anyway:

5. Fujitsu FM Towns

This was one of the numerous new system introduced to me by C&VG, although for some reason it earned far less space than the others. Perhaps that was because if was released in Japan only but it was real! Anyway, for many years all I knew of it was its name, the fact that it looked cool, and that it had the first CD-ROM I'd ever seen. Years later, however, I learned that it was a PC-based system but that it also played host to some pretty sweet games of its own too, including a lot of splendid arcade conversions, ports from other systems, and even a few titles unavailable elsewhere including the almost mythical Rayxanber and probably numerous other hidden gems I don't even know about. Sadly, however, I think this is one dream that will never be realised - most of the games cost a fortune, never mind the actual system. Boo hoo! :(

Thursday, 28 November 2013

Run 'n' Gun Games #6

Cyber-Lip (1990)
By: SNK Genre: Run 'n' Gun Players: 1-2 Difficulty: Medium
Featured Version: SNK Neo Geo MVS First Day Score: 26,600
Also Available For: Neo Geo AES & CD


If you asked a random bunch of retro gamers what their favourite run 'n' gun game is, some would probably name a Contra title, one or two may go for Gunstar Heroes, but most will probably start talking excitedly about a Metal Slug game. It's a series the Neo Geo is famous for but before it came Cyber Lip. It was one of the first Neo Geo games and it's not one that's often spoken about with much affection. Like the aforementioned examples it's a two-player game; the heroes in this case are named Rick and Brook (snigger) and they are apparently our last hope to save Earth! The year is 2020 and our colonies in space have suffered several attacks. To defend them we built a military supercomputer but unfortunately both it and the army it controls have started malfunctioning which has seen hordes of crazy androids and lords knows what else go on the rampage back home!

Tuesday, 26 November 2013

Film Review #57

Rampart (2012)
Director: Oren Moverman Starring: Woody Harrelson, Ice Cube, Ned Beatty, Anne Heche, Cynthia Nixon, Sigourney Weaver, Steve Buscemi

Certificate: 15 Running Time: 95 Minutes

Tagline: "For One Cop Corruption Knows No Limits"


Who's watched the splendid cop drama known as The Shield? No, I don't mean Agents of SHIELD which I haven't seen (yet) - I mean THE Shield. I have and found the exploits of detective Vic Mackey and his ultra-corrupt 'Strike Team' to be mighty entertaining. It wasn't until a little later that I discovered the team was loosely based on the real-life 'CRASH' team of the LAPD's Rampart Division, and that the original title of the show was in fact Rampart. It was therefore with much interest that my keen eye fell upon this film in the discounted section of my local supermarket. I hadn't heard of it before but if it, too, was based on the Rampart scandal, as surely it must with a combination of its name and a mention of corrupt cops on the cover, then it could potentially rule almost as much as The Shield did! And so, with much hope, I bought it and wasted little time in watching it...

Sunday, 24 November 2013

Must Learn Japanese! #1

Hyper Battle Game: Zen-Nippon GT Senshuken (1995)
By: Banpresto / Kaneko Genre: Overhead Racing Players: 1 Difficulty: Hard
Featured Version: Nintendo SNES
Also Available For: Nothing


One of the things I like most about writing this blog is when I discover an uncommon, obscure game that I'd previously never heard of which turns out to be awesome. More often than not these 'surprise' titles tend to be one of the many that were released only in Japan. Of course, in these cases it can sometimes be difficult for me to find out if they're awesome or not owing to their understandable-but-inconvenient use of Japanese writing. Some genres such as RPG's are always a no-go but with most others it seems to be pot luck. It doesn't present a problem in some cases, and other times English text is even used for some reason, but every now and then I encounter a game like Zen-Nippon GT Senshuken (which means 'All-Japan GT Championship' if you're interested). I can't even remember how I first discovered it now but its screenshots revealed it to be a pretty sweet looking overhead racer - a genre I'm rather keen on - so I had to check it out. Upon doing so, however, I found it to be riddled with tonnes of menu screens in... you guessed it, Japanese!

Friday, 22 November 2013

Next Next Generation Is Here - Are You Excited?

Even if I hadn't mentioned it numerous times, I expect regular visitors to Red Parsley have managed to work out that I tend to prefer using older computers and consoles to more modern ones but this hasn't always been the case. I suppose that would be impossible if you went back far enough and indeed, in the 80's and early 90's I greeted news of upcoming new systems with as much interest as everyone else, particularly when they were new Sega systems.

Sega's Dreamcast: the last good console ever. This is fact...
Probably the new hardware launch in which I had the most interest ever was that of the Dreamcast. My beloved Sega had suffered a combination of bad planning and plain bad luck when it came to the Saturn but I was confident the Dreamcast would address all these issue and more, and owing to the scarcity of new games for their 32-bit machine during its final year or so, magazines such as the Official Saturn Magazine were filled with little more than Dreamcast-related hype. Never before had I been so excited about a system launch - I was certain Sega's new machine would take the world by storm. But alas... despite being very popular with those in the know, it failed to achieve mainstream success, and when it went down it took the vast majority of my enthusiasm for the gaming industry with it. From that point on, I've had little interest in new systems, even if I've (occasionally) wanted to.

Wednesday, 20 November 2013

Film Review #56

Gangster Squad (2013)
Director: Ruben Fleischer Starring: Josh Brolin, Ryan Gosling, Sean Penn, Nick Nolte, Emma Stone, Anthony Mackie, Mireille Enos, Giovanni Ribisi, Robert Patrick, Michael Peña, Sullivan Stapleton, Jon Polito

Certificate: 15 Running Time: 108 Minutes

Tagline: "No names. No badges. No mercy."


They seemed to be a dime a dozen at one stage but it's been ages since I saw a good gangster film so I was rather excited when I learned of the upcoming release of Gangster Squad. It's set in the late 40's and early 50's and, unlike most examples, takes place in Los Angeles which, since the end of WWII, has increasingly fallen under the control of ruthless Jewish boxer-turned-gangster, Mickey Cohen (Penn). Although affiliated with the American Mafia, specifically the Chicago Outfit, Cohen had begun taking violent steps to distance himself from his former associates including the current boss of LA, Jack Dragna (Polito), to ensure his sole control over not just LA but the whole of the West Coast. Most of the cops and judges are in his pocket too, so on the odd occasional an honest cop acts against Cohen or his men, they're back on the street before the bars have even slammed shut.

Monday, 18 November 2013

Gravity Games #2

Gravitar (1982)
By: Atari Genre: Shooting Players: 1 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 20,600 (one credit)
Also Available For: Atari 2600
Download For: Xbox Live Arcade


While it's true that the first video games to employ the combination of a space vessel and a landscape with a fairly realistic interpretation of gravity came earlier than this one, the first one you could really call an actual game was Gravitar. Like the earlier Lunar Lander and Asteroids, it makes use of lovely vectors to create its landscapes and other bits and pieces, and this time they're in glorious technicolor! Unsurprisingly for a 'gravity game', it's also set in space and involves cleansing several star systems of the many gun emplacements, or 'bunkers', that are sprinkled across the surfaces of their various planets. Your ship is a small blue thing somewhat reminiscent of the craft in Asteroids and is controlled by five buttons. Two turn it left or right, one shoots its feeble but invaluable cannon, another thrusts its engine to counteract the gravity, and the last activates its shields.

Saturday, 16 November 2013

Gaming Memories - Part 12

My past as a Sega fan-boy is well known here at Red Parsley and this was never more prevalent than during the early years of the Mega Drive's release. Sega's powerhouse was certainly not the first popular 16-bit system though of course - Atari's ST and Commodore's Amiga had already been available for several years and it was when I started college in the early 90's that I met someone who was and remains the biggest Amiga fan-boy I've ever known.

Many discussions, comparisons, light-hearted mocking, and of course arguments filled many of our days which probably would've been put to better use actually studying, but after a while the inevitable happened and my new friend's enthusiasm for his favourite gaming system got to me. Games that were featured on both systems were superior on the MD, naturally, but there were a few really decent-looking titles on the Amiga that I had no access to. There could only be one answer to that dilemma, but could I bring myself to actually do it?

Rather than demonstrate blatant betrayal by asking my parents to buy me an Amiga outright (I was still at college, remember – no money!), I instead covertly let it be known that I wasn't opposed to the idea of Amiga ownership. My subliminal approach worked too, as that Christmas I was lucky enough to receive a brand new Amiga 600! Commodore’s machine was already getting old by this point of course, and the days of packaging it with dozens of average titles were long gone. Mine came with the trusty old warhorse, Deluxe Paint III (which I no doubt used as much as other Amiga owners), as well as a title I had previously played on a friend’s Atari ST, and one that I already knew was splendid – the immortal Lemmings. I had also bought a few budget games (or at least budget priced games) in anticipation of my impending ownership including another title I'd already played which was to become a favourite.