Once video games were invented it didn't take too long for home gaming to get established too. A few 'electronic' games had started appearing in the 70's before the first actual home consoles arrived starting with the Magnavox Odyssey which, despite achieving limited success, spurred on others to try the same. Fairchild had their Channel F and later Mattel's Intellivision had been doing respectable business, but it was of course Atari's immense
VCS that had destroyed all who stood in its way. By the early 80's even that was starting to look a little old and tired though, and this new breed of enthusiasts known as 'gamers' were eager for a more advanced successor.

This soon arrived in the middle of that decade's third year courtesy of another American company - Coleco. Despite their name, which was a contraction of Connecticut Leather Company, and their history of producing plastic and indeed leather products, they were no strangers to the exciting realm of electronic entertainment. They had already produced a range of standalone consoles in the late 70's called Telstar which each featured a few pre-programmed variations of existing games such as Pong and Tank. Their latest effort was called the ColecoVision and, unlike the Telstar range, offered games on inter-changeable cartridges. In fact, it was bundled with one such game, a conversion of the popular arcade hit Donkey Kong, no less, and its quality soon showed that perhaps this new contender was the system gamers had been waiting for.