Showing posts with label Games - Fighting Scrolling. Show all posts
Showing posts with label Games - Fighting Scrolling. Show all posts

Friday, 17 March 2023

Scrolling Fighting Games #17

Dragon Ninja a.k.a. Bad Dudes vs Dragon Ninja (1988)
By: Date East Genre: Fighting Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 52,900
Also Available For: NES, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum, Apple II
Download For: Nintendo Switch


I've never been particularly skilled at videogames. As if to illustrate this, most of the times I've actually managed to complete one without cheating are lodged firmly in my memory. One of them pertains to a certain fighting game with a very cool name, here in the UK at least. Yes, that's right, it's Dragon Ninja! American gamers knew it as Bad Dudes vs Dragon Ninja of course, and it's actually almost acceptable as US name-changes go since, to the eternal disappointment of both younger and current me, you don't play as ninjas but fight them. Many of them. I first discovered this on my trusty Speccy, for which I had the game (on +3 disk as I recall), and I enjoyed it a lot, black and white graphics and all. So much so, in fact, that I actually kicked every arse in the game and finished it! I'm extremely confident I couldn't repeat that nowadays but I did recently find myself reminiscing about the occasion and the game generally, and was then wondering if the arcade version is much harder, as is usually the case.

Friday, 17 June 2022

Scrolling Fighting Games #16

Rival Turf a.k.a. Rushing Beat (1992)
By: Jaleco Genre: Fighting Players: 1-2 Difficulty: Medium-Hard
Featured Version: Nintendo SNES Also Available For: Nothing
Download For: Nintendo Virtual Console


There are many reasons old games may be remembered today - being great, being crap, doing something new, costing a bomb to buy now, etc. In the case of Rival Turf, is was (and is) for having hilariously bad cover artwork (the US version, of course, the Japanese one is pretty decent). Actually, 'artwork' is the wrong word as it's actually just a photo of two normal guys who are presumably meant to be badass gang members or something, but they just look like two typical 90s youths. Nonetheless, the backstory is the usual rival gang/kidnapped girlfriend business, and there are two characters you can choose from - Jack Flak who seems to be just some regular dude who can't protect his girlfriend, and his cop buddy Oozie Nelson who apparently has no qualms about putting his career/pension on the line to help Jack. Pick either one of them (or both in a two-player game) and proceed to kick the crap out of all the hoodlums that stand between them and the creatively-named Big Al who is currently enjoying Heather's no-doubt radiant company. And boobs too. Possibly.

Saturday, 20 February 2021

Crap Games #13

Sword of Sodan (1990)
By: Innerprise / Electronic Arts Genre: Fighting Players: 1 Difficulty: Hard
Featured Version: Sega MegaDrive / Genesis First Day Score: 108,900 (including three pit deaths)
Also Available For: Amiga, Apple IIGS, Apple Mac


Is it me or does she look like Rebecca Romijn?
Back in the glorious days of Sega's mighty Mega Drive, EA weren't the soul-sucking, studio-destroying corporate leviathan that they are nowadays and they weren't yet flooding the shelves of used-game and charity shops with thousands of copies of their nearly-identical sports games. Much of what they released was pretty good, excellent even, and a forthcoming MD game of theirs was something to look forward to. Until Sword of Sodan came along. It was a conversion of an Amiga game from the year before which was well-received by magazines, so surely a version for the slightly-more-powerful Mega Drive would be more awesome than a unicycling panda? It was, however, slaughtered in reviews as though falling victim to the very weapon of its title, and it damaged EA's decent rep among MD owners as a result. Consequently, I never bothered with it. Was I wise?

Monday, 13 July 2020

Indie Games News/Previews #15

Battle Axe by Henk Nieborg (2021) - PC, PS4, Xbox One, Switch

A lot of indie games originate from Kickstarter these days, and while many of them look fantastic and have ended up in my collection, I've never actually pledged to one before - until now! I first saw Battle Axe when someone was spamming it on Facebook. I was initially drawn in by the art style but it didn't take long for other aspects of the game to look appealing to me as well. It struck me as looking like a cross between Golden Axe and Gauntlet, for example, and since they are two of my favourite games, you can probably imagine my enthusiasm! The action is set, appropriately enough, in a mystical land too. This one is known as Mercia (presumably not the one in the UK's Midlands) which has grown dark since an evil sorceress called Etheldred came to subject all inhabitants to her dominion.

Thursday, 6 September 2018

Indie Games News/Previews #12

Streets of Rage 4 by Liazrdcube / DotEmu (2018/19?) - PC

Blaze vs three enemies, all instantly recognisable...

So there I was, jetting off on my latest holiday (and the first one for a while), enduring hours of road travel, an uncomfortable long-haul flight, etc, before finally arriving in my hotel room, and upon logging onto the wifi here, what was the very first thing I saw? Yes that's right, it was an announcement for Streets of Rage 4! It's almost as if the Good Lord Almighty had taken pity on me for enduring the rigours of intercontinental travel by rewarding me with this super-skillish, though totally unexpected news! Unless of course it was all a cruel ruse, perhaps orchestrated by his opposite number, but that seemed unlikely given the screenshots and reveal trailer released by the splendid Lizardcube/DotEmu.

Wednesday, 14 February 2018

Streets of Rage: The Movie!

As we all know very well by now, the Streets of Rage games are unquestionably the finest such examples of their genre as can be found in the splendid world of retro. The first game blew the socks off us MegaDrive owners when it arrived in a flurry of punches and kicks back in 1991 and the sequel which arrived only a little over a year later was, quite frankly, astonishing. Not only had Sega managed to better their already-superb original but in so doing had pretty much perfected the genre in what is still regarded as one of the greatest games ever made.

The third game, perhaps inevitably, couldn't quite live up to these lofty standards but it was still a corking brawler. Sadly, it would also prove to be the final entry in the short-lived series which has gone on to become one of the most revered and best-loved game trilogies of all time. Pretty much any gamers around during the time of their releases will speak excitedly about them but some fans have taken their passion for the games to new heights by creating their own live-action tributes!

I could scarcely believe my eyes when I first stumbled upon one of them, probably while looking for a SOR soundtrack to listen to at work. Instead I found the video below which is, for all intents and purposes, Streets of Rage: The Movie! It features just Axel at first but he is soon joined by Adam then Blaze as they run around various locations in what is presumably their home city duffing in various friends posing as hoodlums and bosses from the SOR games, and the results are truly wonderful for any fans of the games. These aren't just a bunch of idiots trying to become the next internet sensation; they are clearly huge fans of the games themselves and it shows.

Friday, 1 December 2017

Scrolling Fighting Games #15

Splatterhouse (1988)
By: Namco Genre: Fighting Players: 1 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 21,700 (one credit)
Also Available For: PC Engine, FM Towns, PC
Download For: iOS


While the type of characters you'll find yourself controlling in most scrolling fighting games are varied, you can generally rely on them having some sort of background in martial arts and the games being based in urban environments, but that's definitely not the case with this Namco classic. Here you play as Rick, a parapsychology student who along with his girlfriend gets trapped in a spooky old mansion in which they had sought refuge from a storm. Naturally, she soon goes missing while he apparently winds up dead. Luckily, amongst the many treats contained within the mansion is a 'Terror Mask', said to contain the spirits of the dead, which attaches itself to Rick's newly-expired corpse. It looks like a hockey mask making Rick look more like Jason Voorhees (coincidentally I'm sure), but it also happens to resurrect him too.

Monday, 13 November 2017

Memorable Bosses #2

Aggar
Game: Altered Beast

Here's the towering oaf in his original arcade form...
Despite being fairly original in some ways, Sega's mythical scrolling punch/kick 'em up, Altered Beast, received a rather mixed reception upon its release. It looked pretty good, sounded okay and presented a reasonable challenge, but slightly sluggish controls and repetitive gameplay didn't give it much long-term appeal. It definitely had its good points though, with several aspects still fondly remembered today. The ability to transform (or indeed 'alter') into various 'beasts', for example, was undeniably cool, even if you didn't get to spend as long as you'd have liked rampaging about the place as a werewolf, weredragon, werebear, or weretiger, but another thing many gamers seem to remember most about the game was its bosses. Most of these were large and came in varying degrees of grossness such as the gloopy Oct-Eyes or stinky Moldy Snail, but it was undoubtedly the first of them that everyone remembers the most.

Thursday, 19 October 2017

Retro News - New MegaDrive Brawler!

Paprium by Watermelon Games (2017) - MegaDrive

Everyone knows Streets of Rage 2 is the greatest scrolling fighting game of all time so it's somewhat surprising that there have been so few clones, tributes, or sequels to Sega's undisputed masterpiece over the intervening years, official or otherwise. Yes, there was a direct MegaDrive sequel, generally considered to be a step back, and there have obviously been many further examples of the genre, but none that attempted to duplicate SOR2's distinctive style (or if they did it wasn't particularly successful!). We did get the crazy Beats of Rage but not much else has emerged from the retro scene that I'm aware of. Now, however, that has changed and then some, for arriving very soon is this oddly-named example from Watermelon Games, the same team responsible for Pier Solar, surely one of the most best known of all homebrew releases.

Tuesday, 6 June 2017

Random Game I've Never Heard Of #13

Hachoo! (1989)
By: Jaleco Genre: Fighting Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 54,400 (one credit)
Also Available For: None


Bless you, Jaleco, looks like you're coming down with a bug of some sort there. Chortle! Yes I know, I'm very humorous, but the rather odd name given to this arcade-only release is not meant to represent a sneeze - it's actually meant to be a Bruce Lee-style kung-fu cry. You may now have begun to suspect, therefore, that Hachoo! is a game involving unarmed combat of some sort and you would be correct in that assumption, for it is indeed a fighting game; a scrolling one, no less, in the finest traditions of Double Dragon and Final Fight and all of those kicky punchy mostly girlfriend-rescuing escapades. Unlike those, this one is set in ancient China, and the basic back-story reveals, via a series of still images in the attract sequence, the reemergence of some sort of scary (and blue) demon creature. Naturally, you are selected (along with a near-identical twin in two-player mode) to stop this ghastly oaf in his tracks and cast him back into the fiery chasm from whence he came.

Wednesday, 28 October 2015

Scrolling Fighting Games #14

Crude Buster a.k.a. Two Crude Dudes (1990)
By: Data East Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 4,700 (one credit)
Also Available For: MegaDrive


The 'Dudeism' movement which fell upon the Western world, primarily the US, in the late 80's and early 90's was a dark time in our history. Everyone and everything was deemed superior simply if it acted and sounded dude-like and this led to many tragedies. The gaming world was one of the hardest-hit, with countless otherwise-decent games being infected, and one example that has always remained foremost in my mind is Crude Buster, renamed Two Crude Dudes in the land of hotdogs and many firearms. It stars two mercenaries, who are indeed 'dudes' of the highest order, who have been hired by the U.S. government to stop a terrorist organization known as 'Big Valley' who are attempting to take control of New York City... after having detonated a nuclear device there. Apparently the threat of the devastating fallout that has surely now contaminated the area doesn't seem to deter them either. Luckily, one of the many benefits of being a 'dude' is apparently an immunity to ionising radiation.

Tuesday, 7 July 2015

Scrolling Fighting Games #13

Streets of Rage a.k.a. Bare Knuckle (1991)
By: Sega Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis First Day Score: 143,200
Also Available For: Master System, Game Gear
Download For: Wii Virtual Console, Xbox Live Arcade, iOS


The Sega vs Nintendo war was an awesome time to be a gamer. Each move by one was met by a swift counter move from the other and they were always trying to outdo each other. One of Nintendo's was to secure conversion rights to the popular Capcom arcade game, Final Fight. With Sega unable to give MegaDrive-owning FF fans their own conversion, what did they do instead? Yes that's right, they just made their own version and called it... Streets of Rage! Unsurprisingly it has a great deal in common with the adventures of Haggar and Co, not least its selection of three courageous heroes - in this case ex-coppers - who have vowed to cleanse their city of the crime that's been poisoning it. The method they've chosen for doing this isn't startlingly original either, and involves punching and kicking the piss out of anything and anyone that comes into range of their extremities.

Thursday, 26 February 2015

Crap Games #8

Shadow of the Beast (1989)
By: Reflections / Psygnosis Genre: Fighting Players: 1 Difficulty: Hard
Featured Version: Commodore Amiga
Also Available For: MegaDrive, Master System, PC Engine CD, FM Towns, Lynx, Atari ST, C64, Amstrad CPC, ZX Spectrum


If you could go back in time to the end of the 80's and took a stroll to your local computer retailer (and yes, those little independent shops did used to exist), there's a very good chance the window displays would include, amongst other things, an Amiga running Shadow of the Beast. Its release was very quickly followed by all and sundry heralding its wondrous audio/visual delights and, naturally enough, many shop keepers swiftly seized upon these qualities in an attempt to sell more Amigas. Who could blame them? It certainly made an impressive sight. Before too long, however, the game developed a reputation of being all style over substance. Some even called it a glorified tech-demo. Not that anything is wrong with tech-demos of course, they've been used to sell hardware since there has been hardware, but most of those aren't then put on sale as full games at about three times the price of a normal release...

Wednesday, 24 September 2014

Master System Round-Up #4

After recently reviewing both the arcade version and Mega Drive 'super' conversion of Sega's splendid Golden Axe here at Red Parsley, I found my mind wandering back to the earliest version I ever played, which was of course the version hosted by the mighty Master System. I recall enjoying it very much but I've also more recently heard a multitude of unpleasant comments about it as well. I therefore figured this was a good time to revisit it as well as check how well the trusty MS handled a few other conversions of arcade fighting games as well. Therefore, behold:

Golden Axe (1989)

I was introduced to this game by my good friend Luke and we both thought it was fantastic, but nowadays it seems to be derided somewhat for the stuff it's missing rather than appreciated for what was squeezed in. The biggest of casualties are Tyris Flare and Gilius Thunderhead, both of whom are absent - only Ax Battler remains, but you can still choose any of the original magics for him to use. He can no longer perform his twirly sword super-attack either, and the two-player mode is also gone. Apart from these points, however, this is still a great version of the popular game. All the stages are present and correct and a decent effort has been made to replicate the music and graphics. The controls are responsive too (except while riding dragons), with Mr. Battler even moving faster than the other versions. I suppose the best way to sum up MS Golden Axe is to say: average conversion but great game... 7/10

Monday, 22 September 2014

Random Game I've Never Heard Of #11

Pu.Li.Ru.La (1991)
By: Taito Genre: Fighting Players: 1-2 Difficulty: Easy-Medium
Featured Version: Arcade First Day Score: 22,010 (one credit)
Also Available For: Saturn, PlayStation, FM Towns Marty, PlayStation 2 (part of compilation)


Who in the blue blazes came up with this name?
Over time, video games have been based in all manner of fantastical lands with with an equally diverse range of names, but I think I've just discovered my favourite one ever. PuLiRuLa you see, which is an impressive enough name itself, is set in a rather peculiar place called Radishland. The fact that there are apparently very few radishes in Radishland makes it an even more awesome name, but something else there is little of here is time which has stopped. This vital component of everyday life is controlled by a magical 'time key' which has sadly now been stolen by an as-yet unidentified rapscallion. Leading the fight to restore the flow of time (and somehow unaffected by its inactivity) are Zac and Mel (a boy and girl respectively) who are pushed into service by an old man who furnishes each of them with a 'magic stick' with which to... smash stuff.

Thursday, 4 September 2014

Super Conversions #1

Golden Axe (1989)
By: Sega Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Sega MegaDrive / Genesis First Day Score: 216.3
Also Available For: Arcade, Master System, PC Engine CD, WonderSwan Color, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Xbox Live Arcade, PlayStation Network, Wii Virtual Console, iOS


Back in the 80's and 90's arcade conversions comprised a significant portion of the software libraries of most computers and consoles. Their quality was of course highly variable but the best ones were often regarded as being among the finest titles for their respective systems. These were generally the ones that were as faithful to their arcade parent as possible but it wasn't until Sega's MegaDrive was unveiled that I encountered the first such conversion that was actually better than its forebear. That conversion was of course Golden Axe, already a very popular game in the world's arcades and now a launch title for Sega's mighty new console. If it was handled well it would go some way to not only demonstrating the abilities of the new machine but perhaps even securing a good few purchases as well. Happily for me and other Sega fans, it was handled very well.

Sunday, 10 August 2014

First Look PlayStation 3 #2

Heavenly Sword by Ninja Theory (2007) - PlayStation 3

Exclusives are hard to come by for the 'main' consoles these days but one such release that had PS3 owners warbling excitedly a good few years back now was Heavenly Sword. Unsurprisingly I've only just gotten around to sampling it myself and was far from shocked to find that it's a hack 'n' slasher through which the player controls Nariko, a red-headed young lady who also happens to be a big-boobed hottie wearing a typically skimpy outfit. In between jiggling around and flashing her legs, much of her time is spent fighting the forces of King Bohan, a tyrannical ruler bent on subjugating the various tribes that inhabit the mystical world in which the game takes place.

Monday, 4 August 2014

Scrolling Fighting Games #12

Cyber Cross (1989)
By: Face Corporation Genre: Fighting Players: 1 Difficulty: Medium
Featured Version: NEC PC Engine / TurboGrafx-16 First Day Score: 16,500
Also Available For: Nothing


When most of us Westerners think of superheroes our minds instantly go to one of the assorted bunch offered by Marvel or DC, but our Japanese friends are rather keen on their own brand of heroic saviours. This PC Engine exclusive stars one such hero whose exploits are inspired by the mighty Super Sentai series (on which the Power Rangers are based). His name is apparently Cyber Cross and the ghastly foe to befall him for the duration of this adventure is known as Dr. Nozumi (another supervillian with a doctorate, it seems!) who has unleashed an army of insectoid monsters from outer space - oh noooooo! They have reportedly infiltrated the entire globe but our hero only has to clear their filth from six side-scrolling stages. The first takes place in some city or other before subsequent stages take in a park, a rail yard, a rocky ravine, and a forest, before moving into more dangerous underground complexes and enemy installations and ultimately the final showdown.

Saturday, 19 April 2014

Hack 'n' Slash Games #1

Golden Axe (1989)
By: Sega Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 205 (one credit)
Also Available For: MegaDrive, Master System, PC Engine CD, WonderSwan Color, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Xbox Live Arcade, PlayStation Network, Wii Virtual Console, iOS


Video games may have started off in the world of science fiction but it wasn't long before they entered the realms of fantasy as well. One of the many type of resulting sub-genres quickly became known as the hack 'n' slash game and still one of the most successful and enduring examples must surely be Sega's mighty Golden Axe. It tells the story of an enchanted, magical land called Yuria in which warriors, amazons, knights, dragons, sprites, dwarves, and ordinary townsfolk all live together peacefully... until a demonic oaf called Death Adder steals the Golden Axe, the magical emblem of Yuria, kidnaps the King and his daughter, and starts killing people until they accept him as their new ruler. The cowering peasants of Yuria don't have to live in fear for long though - three brave souls step forward and pledge to send him back to the darkness from whence he came.

Sunday, 2 February 2014

Currently Playing...

Ninja Gaiden by Tecmo (2004) - Xbox

As was gloriously revealed last week I recently became the owner of a spiffing green Xbox thanks to my beloved wife and, prior to leaving for our New Year holiday (on the way to the airport, in fact), I bought this very game with which to try out my new console when we returned. It's been sat in the glove box of our car in the freezing airport car park for two weeks but, upon returning to the UK I ate a pizza, then got some sleep, but my next priority was... to slash stuff up ninja stylee!

Like the earlier platformy games to bear the name, you take on the role of master ninja, Ryu Hayabusa, who is slightly miffed to discover that his clan has been slaughtered by the evil Vigoor Empire. He of course vows revenge which, unlike the earlier games, takes the form of a 3D action adventure. The quest for vengeance begins in a mountain pass where it's immediately apparent that Ryu is somewhat more agile than before. As well as a sword to swish around, he can fling shurikens, adopt a blocking stance, unleash a special attack, and, as you would expect of such a character, he can also perform all manner of leaps and acrobatic tricks.