Showing posts with label System - Atari 2600 (VCS). Show all posts
Showing posts with label System - Atari 2600 (VCS). Show all posts

Sunday, 12 February 2017

Atari 2600 Games #4

Spider Fighter (1982)
By: Activision Genre: Shooting Players: 1
Difficulty: Medium First Day Score: 5,840
Featured Version: Atari 2600 Also Available For: Nothing


I would like to think I research my Top Five lists reasonably thoroughly considering I'm just an amateur doing this in my spare time, but when I posted my Top Five Atari VCS/2600 Shmups list a month or so back there was one title people kept asking me why I left out. That title was Spider Fighter and the reason I left it out was, quite honestly, because I hadn't heard of it and didn't encounter it in my research. Having now been made aware of it by these bemused Atari fans, however, I figured I should probably take a look at it to see if it really was deserving of a place on the list of not, and if its backstory is anything to go by I already do! Your job, you see, is an exterminator of some sort who must keep what is apparently an orchard free of fruit-destroying bugs. This is done in the form of a single-screen shooter with your 'Bug Blaster' gun at the bottom of the screen and the various fruits at the top. You can fire off several shots at once and you can 'steer' them too - something that proves very necessary as swooshing around above it are the many terrifying bugs.

Wednesday, 21 December 2016

Top Five Atari 2600 Shmups

When you think of shoot 'em ups, the Atari VCS/2600 probably isn't the first system to enter your mind, but a surprising number of its games tasked you with shooting things. I suppose most videogames did generally back then but even so, I thought it was high time I took a look at some of the best examples available for Atari's iconic console. Many of them were clones of popular arcade machines of the time such as Space Invaders and Galaxians, naturally, but I think I've ended up with a nicely varied list in the end. Here are my choices - did I leave out your favourite?

Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!

5. Mega Mania (1982)

There are loads of Space Invaders clones on the VCS as you might expect but this one is my favourite I think. As normal, rows of enemies appear above you and your job is to shoot them all down. It doesn't get any more complicated than that. What I like about it, though, is that the enemies move across the screen looping from one side to the next, but even more that you can angle your shots as well. That makes it quite a bit easier to take out moving enemies as you might imagine, but it's still not easy as they can move pretty quickly and change direction regularly. Each stage has a different type of enemy too, with their own movements. Some even loop from the bottom to the top of the screen as well as left or right so it's necessary to dodge them as well as their shots, and you don't get long to take them out as your energy level is slowly falling as well. It is a little repetitive and a background would've been nice, but it's also good fun and very addictive.

Monday, 13 October 2014

Atari 2600 Games #3

Grand Prix (1982)
By: Activision Genre: Overhead Racing Players: 1
Difficulty: Medium Featured Version: Atari 2600
Also Available For: Nothing


I can't think of too many systems whose games require as much of a combination of creativity from the programmer and imagination from the player as the VCS, and that's especially true when it comes to racing games. This effort from Activision is not just a generic car game either. It actually seeks to emulate the intense racing of Formula 1 - a challenge indeed! It consists of four games variations in total which are actually different courses representing Watkins Glen, Brands Hatch, Le Mans, and Monaco. Despite such varied locations, however, the courses look very similar. Each is viewed directly from above and scrolls from right to left in a straight line until you reach the finish line. There are no corners or race positions or anything like that, just road and lots of other cars to weave around, with the object simply being to reach the end in the fastest time possible. Hitting other cars obviously slows you down though, and there are also patches of oil here and there that make your car skid, so it's up to you how fast you want to risk driving.

Monday, 7 October 2013

Atari 2600 Games #2

Atlantis (1982)
By: Imagic Genre: Shooting Players: 1-2 Difficulty: Medium
Featured Version: Atari 2600 First Day Score: 46,200
Also Available For: Atari 8-bit, Intellivision, Magnavox Odyssey 2, Commodore VIC-20


I'm sure we've all heard the stories of the long lost city of Atlantis and, while the ancient civilisation may remain a mystery to us idiotic humans, it seems that someone has found it. The evil race of warriors known as the Gorgons has sent a fleet of spaceships to destroy the fabled city so it's now up to you to stop them "before it becomes a watery grave!" and consigned once more to hearsay and legend. What this amounts to is a fixed-screen shooter which places you in command of Atlantis' last defences consisting of three cannons - one in the bottom-middle of the screen which fires straight up, with the other two in the bottom-left and bottom-right of the screen which fire diagonally into the sky above the city. Most of the Gorgon ships do little beyond flying back and forth across the screen inviting you to take pot-shots at them. Each time one of the pesky things gets across unscathed, however, it returns at a lower altitude, and then again. If you let any get too low, that's when they can do some damage...

Tuesday, 12 February 2013

Overhead Racers #13

Indy 500 (1978)
By: Atari Genre: Overhead Racing Players: 1-2
Difficulty: Medium Featured Version: Atari 2600
Also Available For: Nothing


They may have rather faded into obscurity somewhat these days but overhead racing games were once an immensely popular kind of game. I suppose all genres have their day though, and this kind lasted longer than most considering they were one of the first ever kinds of video games. Indeed, the first example was released waaay back in 1974 and was followed by many similar games as the technology gradually improved. These were all large, expensive arcade machines though, but it wasn't long before such games were also available for home systems as well. Among the first of these was this seminal title released by the very inventors of the genre exclusively on their first console as a launch title. It was bundled with two 'Driving Controllers' which were essentially paddles and therefore allowed very precise manoeuvring around its courses which... don't really have much in common with the titular race but never mind - not too many VCS games were particularly realistic!

Monday, 1 October 2012

Atari 2600 Games #1

Yars' Revenge (1981)
By: Atari Genre: Shooting Players: 1 Difficulty: Medium
Featured Version: Atari 2600 First Day Score: 41,934
Also Available For: Nothing


Amusingly, for a self-professed retro gamer, my experiences of the console often considered the retro console - the Atari VCS (or indeed 2600) - are rather limited. I had one friend at school who had one and I have vague memories of playing a few titles on it (including the splendid Frostbite), but that's about it. I did take a look at a few titles here at Red Parsley a while back for an 'Exploring' feature but it's taken me until now to get around to having a look at some other games properly. The first one I chose, as is probably fairly obvious by now, was Yars' Revenge - a decision based purely on the fact that I've heard of it (rather a lot, in fact), but I hadn't played it prior to this review. Looking into it now reveals that it's the work of the infamous Howard Scott Warshaw, later responsible for the game that came to symbolise crap games everywhere - ET. It was also originally intended as a conversion of the Cinematronics arcade game, Star Castle, but it was soon realised such a conversion may be beyond the humble VCS. The result was this original and exclusive game which soon became known as one the best on the system.

Sunday, 4 December 2011

Atari 2600 Round-Up #1

Hello and welcome to another new Red Parsley feature! As regular readers will no doubt already know, game reviews here are rather on the lengthy side, but not all games need (or deserve) so much detail. Less commonly, I may not be able to discover all the necessary information about a game to start with. Whatever the reason though, I thought the 'Round Up' was an ideal solution! Here I will look at games that fit these criteria, five at a time. These will often include arcade conversions, so to start things off, here's a look at how the Atari 2600 handled versions of some of the most popular arcade games of its time...

Space Invaders (1978)

I don't think there were too many VCS games that were as eagerly awaited as this one! When it did arrive, some bemoaned the unauthentic alien designs or the incorrect number of shields, but the fact is, it's still great fun to play. Of course, even in the arcades it got a bit boring after a while but this version features an amazing 112 variations of the game which includes ones with moving shields, invisible invaders, extra weapons, and even a splendid simultaneous two-player option! It could certainly be prettier (although it is more colourful than the arcade version), and if it was no more than it appears as default it would soon grow equally tiresome, but the huge number and variety of game variations makes it one of the most enjoyable games I've yet played on this classic old console! ... 8/10

Wednesday, 22 June 2011

Exploring the Atari 2600 - Part 2

Unlike the two of the previous 'Exploring' features posted here where I asked fans for recommendations of games to try out on the systems in question, this time I didn't. For the first part, I revisited the only VCS game I had spent a significant amount of time playing, then tried out a few of the more famous games that I'd heard of. This means there was a good chance that they'd be great games though, so for this part I've selected five random games to try out. Here's the ones I chose:

Planet Patrol (1982)
This Spectravideo release was my first pick and I was pleased to find that it's a good one. It plays a lot like River Raid, which I looked at in part one, only turned on its side! Unusually for a horizontal-scroller, it moves from right-to-left and charges you with rescuing downed pilots. To do this you must brave the waves of enemy fighters and missiles, taking down as many as you can, pass over the pilot to rescue him, destroy the enemy city, avoid the ensuing debris, stop to refuel, and repeat! One novel feature is the gradual transition from day to night. During the latter, the enemies are only visible from the flash of your cannon firing! It's a great idea and adds a little variety to an addictive and enjoyable shmup.

Wednesday, 25 May 2011

Exploring the Atari 2600 - Part 1

The most famous console ever? Certainly if you're my age or older, but it's one I have very little experience of. However, unlike my situations with the Commodore 64 and NES, this time it's not because I was an owner and fan of the competition. The Atari 2600, or VCS as it was originally known, was a bit before my time you see. I was a mere two years old when it was first unveiled, and by the time I had developed an interest in video games, it was on, what were at the time, the modern machines.

Whether I was there to witness it or not, however, there's no question of the enormous impact the VCS had on the industry, for both good and ill. I think it's also the console that most gets its former owners all misty-eyed until they finally play it again and wonder how they used to enjoy the games! For the most part though, I don't have the problem of any of its games having to live up to precious childhood memories. For all intents and purposes, these are new games to me, so however well they may or may not have aged, I can look upon them with a largely impartial eye. Which games to choose was another matter. Unlike my Exploring the NES series, I don't count many VCS fans as friends. Instead, I've decided to split this feature into two parts.