Showing posts with label Company - Capcom. Show all posts
Showing posts with label Company - Capcom. Show all posts

Monday, 18 January 2021

Arcade Shmups #27

1942 (1984)
By: Capcom Genre: Shooting Players: 1-2 (alternate) Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 62,520 (one credit)
Also Available For: NES, Game Boy Color, PC-88, Fujitsu FM-7, Sharp X1, MSX, Commodore 64, Amstrad CPC, ZX Spectrum


Capcom have been responsible for some truly wonderful games over these long years but one series that seems to be somewhat overlooked nowadays is the 19XX shooter series. It isn't even one of the 13 series mentioned in the company's summary on Wikipedia! What has the series done to deserve such scorn? Does it suck ass? I doubt that, but in order to find out I will play through the entire series starting with this original which graced arcades long before their mighty CPS boards were introduced. It is therefore a simple enough game as you might expect. Rather surprisingly for a Japanese-developed game, however, it sees you on the side of the Americans against the entire Japanese Air Force!

Wednesday, 13 January 2016

Arcade Fighting Games #5

Street Fighter II: The World Warrior (1991)
By: Capcom Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 103,300
Also Available For: SNES, Master System, Game Boy, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum (conversions); Saturn, PlayStation, PlayStation 2, PSP, Xbox (as part of compilations)


It has long been my intention here at Red Parsley to feature many more fighting games, but whenever I play one I often find my thoughts wandering back to this game. I therefore figured I might as well give it a quick review and see how it holds up today. It did, after all, directly influence a good few of the many games that came after it (and that's putting it mildly!). For many it's where the genre began, but even those who know better still recognise the enormous contribution it made to the genre. Scrolling fighting games such as Double Dragon had been proving quite popular for years but, despite also being around for a while - probably even longer the scrolling variety, in fact, the one-on-one style of game hadn't caused too much of a stir until this behemoth arrived.

Monday, 14 September 2015

Norris Fighter!

I've never really been the biggest fan of fighting games but one series I have always liked is that of Capcom's mighty Street Fighter. Something else I like is Chuck Norris, or more accurately, his hugely exaggerated powers and the resultant feats that are attributed to him (such as those detailed on the highly amusing Chuck Norris Facts website), so the prospect of a video showing the latter as a playable character in Street Fighter II was an intriguing one to say the least. I don't normally post things like this but it really tickled me, so for your viewing pleasure:


 

Tuesday, 9 June 2015

Extra Special New Arrival!

I don't buy as many games as I used to these days but when I do I rarely mention it anywhere online. Some people, of course, need only the teeniest excuse to warble on about the smallest addition to their collection, with some even going to the effort of making 'unboxing vidoes' (which have always made me chortle), but every now and then there comes an extra special purchase which is actually worth heralding. For me it came in the form of a Holy Grail of sorts - a game I've wanted ever since I saw it in magazines of the time but never got around to buying.

Thursday, 21 May 2015

First Look PSN #5

Dustforce by Hitbox Team / Capcom (2014) - PlayStation Network (PS3)

I've played a few environmentally-themed games in recent years but this one is probably the first that actually makes you do the menial labour yourself. Dustforce takes place within a world that has been tainted by 'dust and disorder', you see, and it's your job to cleanse its 50+ stages using one of the four selectable janitors. This is done simply by running over all the dirty areas (which only seem to be covered in leaves - surely not that big a deal?) which are dotted around all surfaces of the side-viewed, scrolling landscapes, including the walls and ceilings, and also by smacking up all the poor creatures living there. That means you'll need a fast and agile janitor and luckily all four of them are, to varying degrees. Time to get cracking with your trusty broom!

Friday, 14 November 2014

Top Five Street Fighter Characters

While it's certainly not a genre I dislike, one-on-one fighting games have never really been my favourite genre either. Many of my preferred examples, however, are made by Capcom and feature the words 'Street Fighter' somewhere in the title. It's a series I first encountered in its very earliest form - the original Street Fighter in the arcades, and the version with the big puffy pressure-sensitive buttons too! I've since played most other games in the series (though not the fourth game... yet) and have enjoyed them all. Well, except for Street Fighter: The Movie, obviously.

Obviously the games are all very well made, catering for novice and expert players alike, but I think one of the most appealing things about the series is the variety of characters. There are few I really dislike but those below are the ones I've spent most time playing as. That just leaves the question: who is your favourite?

5... Sakura

Cynics might suggest that this energetic young lady was introduced to the series purely for fanservice reasons, being a schoolgirl with a very short skirt and all, and perhaps they're right, but she quickly became a fan favourite anyway. She debuted in Street Fighter Alpha 2 as a squawking teenager, having been inspired by Ryu's victory in the first World Warrior tournament. She therefore plays a little like him, having her own less powerful variations of some of his moves, but she's much more nimble. She might flash her panties now and then as she leaps all over the place but she'll have you for lunch if you get caught gawping!

Tuesday, 7 October 2014

Memorable Adverts / Flyers #1

Oh, hello there. If you're a long-time visitor here at Red Parsley you may remember that I occasionally post features on game cover-art, usually comparing one version or region's art with another, but it's not only covers that feature noteworthy images in the gaming world. I used to read many gaming magazines in my earlier years and they always included a lot of full-page adverts for games. Many of them have been firmly lodged in my mind ever since for one reason or another, and I figured it might be worth sharing them here from time to time. I thought I'd start with:

L.E.D. Storm by Software Creations / Capcom (1988) - Various Formats

Released in the world's arcades in 1988, it wasn't long before Capcom's overhead racer found its way to the five main home micros of the time and, as it recall, it was fairly well received. The only version I played at the time was on my Speccy which I believe I quite enjoyed, but I didn't try any other versions until much more recently.

Why is it memorable? Mainly because of the awesome orange futuristic car of course! I always thought it looked very cool anyway, leaping across a broken section of road high above lots of gleaming skyscrapers, but those holes at the back looked suspiciously like rocket boosters as well. Not sure where these 'lazers' that Capcom speak of are found though. Nor is your cool car capable of causing much in the way of 'devastation'. Oh well, who cares about accuracy when it looks splendid?

But is the game actually any good? Sadly not. I played the Amiga version for a review here it was not a particularly enjoyable experience due to its rather bland graphics and uninspiring stage designs. It's got some nice idea though, and a sequel could've been great if Capcom had bothered with one. See the full review here.

 

Monday, 15 July 2013

Game Boy Games #1

Gargoyle's Quest (1990)
By: Capcom Genre: Arcade Adventure Players: 1 Difficulty: Medium
Featured Version: Nintendo Game Boy
Also Available For: Nothing


Since the mid-80's Capcom have been among the most revered and celebrated of Japanese developers and a big part of the reason for that is the numerous franchises for which they churn out many apparently endless instalments. One of the first of these was that of Ghosts'n Goblins, the splendid Sir Arthur-starring platform/run 'n' gunners which have long been notorious for their insane difficulty as well as splendour, but how many fans are as enthusiastic about the spin-offs? One of the first was Gargoyle's Quest, released exclusively for Nintendo's little handheld and strangely devoid of the main star of the previous games. In place of our brave and noble knight is something which should be familiar to fans of the original game - a scary red demon who goes by the name of either Red Arremer (Japanese version) or Firebrand (Western versions) who must battle to save the Ghoul Realm from the evil wrath of King Breager.

Tuesday, 9 April 2013

Puzzle Games #13

Pang a.k.a. Pomping World, a.k.a. Buster Bros. (1989)
By: Mitchell / Capcom Genre: Puzzle / Shooting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 107,700
Also Available For: PlayStation, PC Engine CD, SNES, Game Boy, PC, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Apple iOS


I recently decided it was high time to revisit this classic game but, upon doing so, it got me thinking. It is usually considered a puzzle game but what actually makes a game a puzzle game? Take Tetris for example - the quintessential example of the genre for most, but any puzzle elements it may contain are extremely basic ones to say the least. Likewise, Pang is even less puzzle-based than the Russian classic and the game to which it bears most resemblance - Asteroids - is considered a shoot 'em up! Oh well, who am I to argue with tradition? Puzzle game or not, Pang was certainly an eye-catching title in its day and it's crazy premise is worthy of the genre - apparently the world has been invaded by 'bouncing balloons' which are somehow 'terrorising several of our landmarks and cities'.

Friday, 25 January 2013

Arcade Platform Games #3

Ghosts'n Goblins a.k.a. Makaimura (1985)
By: Capcom Genre: Platform/Fighting Players: 1 Difficulty: Hard
Featured Version: Arcade First Day Score: 43,400
Also Available For: Sharp X68000, NES, Game Boy Color, PC, Amiga, Atari ST, Commodore 64, Commodore 16, Amstrad CPC, ZX Spectrum


The adventures of Sir Arthur, the brave and noble knight of Demon World, have long since passed into legend and become known as some of the grandest in the world of Men. However, the latest in what is becoming an embarrassing series of confessions here at Red Parsley is that until very recently I'd never even played this, the original game in the series. Eeek! Time to rectify that I deem, and what better way than to try the original of the original! First though, it might be prudent to try honing my skills and reaction times, for even I already knew that Ghosts'n Goblins is a supremely difficult game, apparently one of the hardest ever, and that scares me. As much as I may like retro gaming, I've never been especially good at most types of games, so I find myself approaching this notoriously hardcore challenge with a great deal of caution. Gulp!

Tuesday, 21 August 2012

Overrated! #4

Strider (1989)
By: Capcom Genre: Platform/Fighting Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: ???,???
Also Available For: MegaDrive, Master System, X68000, PC Engine, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Wii Virtual Console


Okay, I'm pretty sure I'm going to get crucified for this one, but... am I the only one who could never quite see what all the fuss was about with Strider? With the exception of the Street Fighter games and a few more recent franchises such as Resident Evil and Devil May Cry, it's arguably Capcom's most famous game ever, so it must be fantastic, surely? Well, I've played it in the arcade, on my good friend Luke's Amstrad CPC, and most extensively on my MegaDrive where is was apparently close to arcade perfect, so if that version didn't do it for me, surely none would? To find out, I shall return to its origins - the arcade version - and take my most detailed look at the celebrated somersault-fest yet. Will I regret including it in the 'Overrated' feature? Only time will tell...

Thursday, 26 July 2012

Arcade Fighting Games #2

Street Fighter (1987)
By: Capcom Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 55,500
Also Available For: PC Engine CD, Amiga, Atari ST, PC, Commodore 64, Amstrad CPC, ZX Spectrum (also available on compilations for PS2, Xbox, etc)
Download For: Wii Virtual Console


Unusual to see the logo without numbers after it...
It's hard to believe there's now been over twenty distinct games released bearing the legendary 'Street Fighter' name, not even counting the dozens of related titles, but we often forget that the series started right here with this 1987 release and, unusually for me, not only is it a game that I've played, but it's one I had spent quite a bit of time with before Capcom even unveiled its sequel! Although I managed to play the game to completion on my Speccy, my first encounter was with this version in my local arcade and it was the first one-on-one fighting game I'd played there. It was also one of the first times I'd seen a game with a 'special' control method (not counting racing and lightgun games, of course). More on that later though. For now, I'll take a more detailed look at the game that started it all, propelling Capcom's name into the stratosphere in the process, and it'll be my first look at the game since all those years ago too.

Tuesday, 6 December 2011

Scrolling Fighting Games #6

Final Fight (1989)
By: Capcom Genre: Fighting Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 925,419
Also Available For: SNES, Mega CD, Game Boy Advance, Sharp X68000, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Wii Virtual Console, Xbox Live Arcade, PlayStation Network, Apple iOS


In recent years, Capcom have probably been most famous for their Resident Evil games. Through most of 90's it was the Street Fighter series, but before all of the many, many incarnations of these games, one of their most popular games was a scrolling fighting game which was so revered that it pretty much single-handedly formed the basis for Sega's decision to create the Streets of Rage (Bare Knuckle) series! This game was of course Final Fight and it's a game that I'm ashamed to say I had never played properly until a recent visit by my good friend Luke. In my defence, I was a Sega fanboy during the years in question but it's still no excuse really. To make amends, an hour or so of two-player ass-whooping ensued with the following discoveries.

Friday, 21 October 2011

Arcade Platform Games #1

SonSon (1984)
By: Capcom Genre: Platform Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 61,780
Also Available For: NES
Download For: Wii Virtual Console


There's been millions of completely original games over the years but developers are also happy to take some help now and then. Accordingly, there's also been a huge number of games based on films, TV shows, celebrities, and goodness know what else, but classic Chinese literature? Apparently so, for this early Capcom game is based on the 16th century novel known as Journey to the West! Actually it didn't really surprise me all that much once I learned that the novel has been adapted before and is more commonly known, in the West at least, as Monkey! The story is a potentially great source of entertainment though, whether that be film or game-based, and SonSon is of course the latter. Due to its age, is a rather basic interpretation but, much like the amusing TV show, it's also one that's proven to be an enduring cult favourite so it's high time I had a more detailed look at it.

Friday, 2 September 2011

Overhead Racers #10

L.E.D. Storm a.k.a. Mad Gear (1988)
By: Software Creations / Capcom Genre: Overhead Racing Players: 1 Difficulty: Medium
Featured Version: Commodore Amiga First Day Score: 170,258
Also Available For: Arcade, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum


Adverts take up just as many pages as actual content in most magazines these days and they're mostly complete crap but back in the 80's and 90's when I used to read so many games mags, they often featured superb and memorable artwork which lingered in my mind for years. One of these adverts was for L.E.D. Storm which showed a distinctive, futuristic-looking orange car leaping from a broken section of road. My only experience of the actual game was somewhat less memorable and it today appears to be a game most keenly remembered for its music (do a YouTube search on its title to see what I mean!). However, a good few years have passed, so in the best traditions of Red Parsley, it's time to take another look at it, and this time the mighty Amiga version where the car actually is orange!

Tuesday, 19 July 2011

Overhead Run 'n' Gun Games #4

Commando (1985)
By: Capcom Genre: Run 'n' Gun Players: 1 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 42,100 (one credit)
Also Available For: Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron, Intellivision, Atari 2600
Download For: Wii Virtual Console


If I were to count all of the games on most of the modern consoles by genre, which type do you think would have most examples available? I'm willing to bet it would be first-person shooters, and like all modern genres, these too have their roots in much older games. While it's true that there were some attempts at first-person games as far back as the early 80's, I think that overhead run 'n' gun games have been more influential over first-person shooters than any other genre has. With that in mind, I suppose I can only feature them for so long here at Red Parsley before I come to this particular title, which is a great example of what I'm talking about - it's an FPS, but from above!