Sapphire Yours (2017)
By: Bence Sipka Genre: Puzzle / Action Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Android, iOS
There were a number of classics I missed out on in my youth. Among them was Boulder Dash, the much-loved jewel-grabbing, debris-avoiding mazey action/puzzler. I'm still not quite sure how I managed to miss it since it was released on every format under the sun but I have of course now remedied my oversight. Just in case anyone else missed it, or perhaps wasn't even around in its heyday at all, it was brought back to grace our screens once again much more recently! Okay, it's not officially part of the series but it may as well be. The first version dates back to 2001 and was created by an Austrian (I think) developer called Reinhard Grafl while the version I've looked at here comes to us courtesy of Bence Sipka, a Hungarian (I think) indie developer who is presumably a fan of both First Star Software's iconic game as well as Mr. Grafl's unofficial follow-up, and whose own game is available to play for free. How generous of him!
Showing posts with label Games - Homebrew / Doujin / Indie. Show all posts
Showing posts with label Games - Homebrew / Doujin / Indie. Show all posts
Monday, 28 July 2025
Saturday, 8 March 2025
Non-Speccy Homebrew Games #2
Electrobots (2021)
By: OxCode Genre: Platform Players: 1 Difficulty: Medium
Featured Version: BBC Micro First Day Score: 1,800
Also Available For: Nothing
There are quite a few retro formats that receive deserved attention from the homebrew community but for what I'm disappointed to say is only my second review in this series of posts here, I've gone for another BBC example. I've had it for at least three years ago now (if you watch the video below on YT you can see a comment of mine from that long ago!) and played it quite extensively at the time, but didn't get around to reviewing it then for some reason. The title screen to the right here saves me the trouble of relaying the game's brief backstory but what I probably should mention is that it takes the form of a flickscreen platform adventure which is set over three zones - Land Zone, Water Zone and Space Zone. The ancient objects mentioned in the story are dotted around all three zones. As are various enemies too, naturally, which appear to be robots as well, or security droids or something.
By: OxCode Genre: Platform Players: 1 Difficulty: Medium
Featured Version: BBC Micro First Day Score: 1,800
Also Available For: Nothing
There are quite a few retro formats that receive deserved attention from the homebrew community but for what I'm disappointed to say is only my second review in this series of posts here, I've gone for another BBC example. I've had it for at least three years ago now (if you watch the video below on YT you can see a comment of mine from that long ago!) and played it quite extensively at the time, but didn't get around to reviewing it then for some reason. The title screen to the right here saves me the trouble of relaying the game's brief backstory but what I probably should mention is that it takes the form of a flickscreen platform adventure which is set over three zones - Land Zone, Water Zone and Space Zone. The ancient objects mentioned in the story are dotted around all three zones. As are various enemies too, naturally, which appear to be robots as well, or security droids or something.
Friday, 31 May 2024
Steam / GOG Downloads #9
1001 Spikes (2014)
By: Nicalis, Inc. Genre: Platform Players: 1-4 Difficulty: Hard
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Mac
I can't recall how I first came upon this game but pixelly platformers always catch my eye, and it wasn't long before this example reminded me of a specific, not to mention notorious game from the 80s. Can you guess which one from the screenshots here? Yes, that's right, it's Rick Dangerous! If you've ever played Core Design's game you'll know exactly what that means, but if you haven't, allow me to explain. I believe in general terms the genre is known as 'precision platformer' but in the case of Rick Dangerous, it would be better described as 'cheap death platformer'. Cheap deaths are generally frowned upon in the gaming world but it didn't stop Rick Dangerous from being pretty popular. Does this much newer game from Nicalis Inc. share its appeal? Let's find out :)
By: Nicalis, Inc. Genre: Platform Players: 1-4 Difficulty: Hard
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Mac
I can't recall how I first came upon this game but pixelly platformers always catch my eye, and it wasn't long before this example reminded me of a specific, not to mention notorious game from the 80s. Can you guess which one from the screenshots here? Yes, that's right, it's Rick Dangerous! If you've ever played Core Design's game you'll know exactly what that means, but if you haven't, allow me to explain. I believe in general terms the genre is known as 'precision platformer' but in the case of Rick Dangerous, it would be better described as 'cheap death platformer'. Cheap deaths are generally frowned upon in the gaming world but it didn't stop Rick Dangerous from being pretty popular. Does this much newer game from Nicalis Inc. share its appeal? Let's find out :)
Wednesday, 13 December 2023
First Look Mega Drive #1
Mega R-Type by TheRoboZ (2024?) - MegaDrive
As regular visitors here might have noticed, there has once again been a period of neglect here at this blog. There are reasons for this, of course, but recently my good friend Luke texted me regarding a game I had long imagined: R-Type on the Mega Drive! If that's not something to get me burbling away here like I used to, what is?! Indeed, for I often spend time wondering what non-existent arcade ports might've been like, and one that has always mystified me is R-Type on the MD. Or lack thereof, obviously. I know it had already been wowwing shooter fans for a while by the time the MD launched but it still would've made for a top-tier release for Sega's 16-bit powerhouse, surely? Oh well, it never happened for one reason or another, but it seems I'm not the only one who wished it had.
As regular visitors here might have noticed, there has once again been a period of neglect here at this blog. There are reasons for this, of course, but recently my good friend Luke texted me regarding a game I had long imagined: R-Type on the Mega Drive! If that's not something to get me burbling away here like I used to, what is?! Indeed, for I often spend time wondering what non-existent arcade ports might've been like, and one that has always mystified me is R-Type on the MD. Or lack thereof, obviously. I know it had already been wowwing shooter fans for a while by the time the MD launched but it still would've made for a top-tier release for Sega's 16-bit powerhouse, surely? Oh well, it never happened for one reason or another, but it seems I'm not the only one who wished it had.
Sunday, 11 June 2023
Indie Nuggets #7
Adventures of a Radish (2016)
By: Sorceress Game Lab Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: Nothing
I'm always liked seeing fruits and vegetables in games. Usually they are just pick-ups for bonus points or a power-up of some sort, but how many games actually let you play as a fruit or vegetable? I can't think of too many but Adventures of a Radish is definitely one such game! I can't remember how I first discovered it now but it's another one that has lain dormant in my 'games to review' folder for many years of men. Actually, that's not strictly true - I have played it on and off but the review has clearly not been forthcoming. Upon returning to it for this post I realised it doesn't seem to have a backstory, so I guess you're just... a sentient radish. I'm not complaining, of course - there are undoubtedly worse things to be - but some games require stories or objectives to provide motivation to play them.
By: Sorceress Game Lab Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: Nothing
I'm always liked seeing fruits and vegetables in games. Usually they are just pick-ups for bonus points or a power-up of some sort, but how many games actually let you play as a fruit or vegetable? I can't think of too many but Adventures of a Radish is definitely one such game! I can't remember how I first discovered it now but it's another one that has lain dormant in my 'games to review' folder for many years of men. Actually, that's not strictly true - I have played it on and off but the review has clearly not been forthcoming. Upon returning to it for this post I realised it doesn't seem to have a backstory, so I guess you're just... a sentient radish. I'm not complaining, of course - there are undoubtedly worse things to be - but some games require stories or objectives to provide motivation to play them.
Wednesday, 19 April 2023
First Look PC #8
Victory Heat Rally by Skydevilpalm (202?) - PC
As someone for whom retro games hold great value, one of the best things about the indie scene for a good few years now is the number of 'homages', or games inspired by other famous old games. There are tons and more turn up seemingly on a weekly basis. This one caught my eye quite a while ago (I believe it has been in my 'games to review' folder for about two years now) as it initially looked to be a Mario Kart-inspired racer. Upon playing it, however, I soon realised it has much more in common with Power Drift and even Out Run 2! There is only a demo so far in which you can choose between two racers and then race over three courses, and it's these that remind me so much of Sega's buggy racer as they are twisty-turny with sharp turns and elevated sections, just like AM2's classic!
As someone for whom retro games hold great value, one of the best things about the indie scene for a good few years now is the number of 'homages', or games inspired by other famous old games. There are tons and more turn up seemingly on a weekly basis. This one caught my eye quite a while ago (I believe it has been in my 'games to review' folder for about two years now) as it initially looked to be a Mario Kart-inspired racer. Upon playing it, however, I soon realised it has much more in common with Power Drift and even Out Run 2! There is only a demo so far in which you can choose between two racers and then race over three courses, and it's these that remind me so much of Sega's buggy racer as they are twisty-turny with sharp turns and elevated sections, just like AM2's classic!
Thursday, 9 June 2022
Indie Nuggets #6
Clam Knight (2020)
By: Hector Toro & Bibiki Genre: Maze Players: 1 Difficulty: Medium
Featured Version: PC First Day Score: 1,052
Also Available For: Nothing
It must be two years or more since I regularly nosed around Facebook (or indeed any other social media), but shortly before my self-imposed exile, one of the many retro pages I follow mentioned this game which caught my eye due to its appealing graphics. It's was made in just 11 days by Héctor Toro (with audio assistance from Bibiki) for the 2020 Summer Game Jam tournament and, though made only for PC, is modelled on the games for Sega's wonderful Master System. It has a backstory from that era too. It's set in a place called Summerland where tales are told of the legend of the Clam Knights who held the forces of the Crabbers at bay for centuries, but were finally defeated. Since then the pesky crustaceans have held Bikini Beach’s castle, but a young clam named Marvin has stepped forward, determined to become a Clam Knight and rid the castle of their filth. Who will help him with this brave, perhaps foolhardy quest?
By: Hector Toro & Bibiki Genre: Maze Players: 1 Difficulty: Medium
Featured Version: PC First Day Score: 1,052
Also Available For: Nothing
It must be two years or more since I regularly nosed around Facebook (or indeed any other social media), but shortly before my self-imposed exile, one of the many retro pages I follow mentioned this game which caught my eye due to its appealing graphics. It's was made in just 11 days by Héctor Toro (with audio assistance from Bibiki) for the 2020 Summer Game Jam tournament and, though made only for PC, is modelled on the games for Sega's wonderful Master System. It has a backstory from that era too. It's set in a place called Summerland where tales are told of the legend of the Clam Knights who held the forces of the Crabbers at bay for centuries, but were finally defeated. Since then the pesky crustaceans have held Bikini Beach’s castle, but a young clam named Marvin has stepped forward, determined to become a Clam Knight and rid the castle of their filth. Who will help him with this brave, perhaps foolhardy quest?
Monday, 30 August 2021
Mobile Games #11
Bloo Kid (2011)
By: Winterworks / Corona Labs Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android Also Available For: iOS
I discovered this appealing-looking game quite a while ago now - a couple of years, probably - when I happened to see its sequel on sale in the Steam store. My OCD won't allow me to play that first though, so I had to track down the first game. Happily, I found it's a free (with ads) Android game, and of a type I enjoy a lot, namely a single-screen platformer. As appealing as that was though, it also set off an alarm. Games of this type are frequently a lot of fun but they also generally require quick and precise movements - would that be possible with a mobile game? I now own a Bluetooth game pad but it doesn't seem to work with this game, so I guess I had little choice but to find out how good (or bad) the touchscreen controls were. Let's hope it's the former!
By: Winterworks / Corona Labs Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android Also Available For: iOS
I discovered this appealing-looking game quite a while ago now - a couple of years, probably - when I happened to see its sequel on sale in the Steam store. My OCD won't allow me to play that first though, so I had to track down the first game. Happily, I found it's a free (with ads) Android game, and of a type I enjoy a lot, namely a single-screen platformer. As appealing as that was though, it also set off an alarm. Games of this type are frequently a lot of fun but they also generally require quick and precise movements - would that be possible with a mobile game? I now own a Bluetooth game pad but it doesn't seem to work with this game, so I guess I had little choice but to find out how good (or bad) the touchscreen controls were. Let's hope it's the former!
Sunday, 29 August 2021
First Look Amiga #2
Inviyya by Tigerskunk / Polyplay (2021) - Amiga
I don't really have time to keep up to date with most indie/homebrew scenes these days and that sadly includes the lively community of Amiga fans, so I'm sure there are tons of great games/projects that I've missed. Even I managed to stumble on Inviyya though, a new hori shmup which looked frankly remarkable from the screenshots I saw. Happily the kind team behind the game gave me a digital review copy (there is also a superb full physical version available) and, after an embarrassing yet characteristic period of procrastination, I sat down to give it a good play prior to writing a full review. Unfortunately, after working out how to get the game running on the rather complicated WinUAE emulator, I soon ran into some as-yet-unresolved technical issues. Until such time as these issues are ironed out, I thought I'd make a quick post to give my first impressions on what looks to be a corker.
I don't really have time to keep up to date with most indie/homebrew scenes these days and that sadly includes the lively community of Amiga fans, so I'm sure there are tons of great games/projects that I've missed. Even I managed to stumble on Inviyya though, a new hori shmup which looked frankly remarkable from the screenshots I saw. Happily the kind team behind the game gave me a digital review copy (there is also a superb full physical version available) and, after an embarrassing yet characteristic period of procrastination, I sat down to give it a good play prior to writing a full review. Unfortunately, after working out how to get the game running on the rather complicated WinUAE emulator, I soon ran into some as-yet-unresolved technical issues. Until such time as these issues are ironed out, I thought I'd make a quick post to give my first impressions on what looks to be a corker.
Wednesday, 17 March 2021
First Look PC #6
Raider Kid and the Ruby Chest by Cacareco Games (2021) - PC
As is often the case with me, I saw this game somewhere and it caught my eye but it has taken me so long to post about it here that I've totally forgotten where I saw it. It has even changed names (slightly) since I first saw it! Oh well, doesn't matter now I guess. What does matter is the game itself which did and still does remind me of Rick Dangerous at first glance. It comes to us via a Portuguese (?) indie developer called Cacareco Games who have made their adventure in the style of a Game Boy Color game which, I think you will agree, is something they succeeded in. There is a simple backstory which I believe involves the pipsqueak of the title getting separated from a tourist party near some ancient ruins of some sort. So naturally, instead of looking for help he crawls inside the ruins and starts snooping around and soon finds they aren't as lifeless as might've been assumed! I'm guessing the objective is simply to get out alive but there is plenty of things to do on the way to that goal.
As is often the case with me, I saw this game somewhere and it caught my eye but it has taken me so long to post about it here that I've totally forgotten where I saw it. It has even changed names (slightly) since I first saw it! Oh well, doesn't matter now I guess. What does matter is the game itself which did and still does remind me of Rick Dangerous at first glance. It comes to us via a Portuguese (?) indie developer called Cacareco Games who have made their adventure in the style of a Game Boy Color game which, I think you will agree, is something they succeeded in. There is a simple backstory which I believe involves the pipsqueak of the title getting separated from a tourist party near some ancient ruins of some sort. So naturally, instead of looking for help he crawls inside the ruins and starts snooping around and soon finds they aren't as lifeless as might've been assumed! I'm guessing the objective is simply to get out alive but there is plenty of things to do on the way to that goal.
Sunday, 7 March 2021
Steam / GOG Downloads #8
SteamWorld Dig A Fistful of Dirt (2013)
By: Image & Form Genre: Platform/Arcade Adventure Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Switch
Anyone who visited my little page back around the turn of last year may recall a post I made wherein my good friend Luke had given me five game recommendations which I had then vowed to play before the end of the following year. Well, it took me over half of said year but I finally got around to playing the first of his choices, and it has taken me even longer to review it, but it was... SteamWorld Dig! It was among the more popular indie titles of its day so I'm definitely late to the party but due to such high praise from Luke I was keen to get stuck in. Near enough straight away, however, I found that it wasn't quite what I was expecting. I kind of had the impression it was a fairly standard platformer, just set underground. Maybe something like Spelunky. But it's actually more like a much slower-paced, somewhat more complicated Mr Driller. Well, kind of anyway.
By: Image & Form Genre: Platform/Arcade Adventure Players: 1 Difficulty: Easy-Medium
Featured Version: PC
Also Available For: PS4, Vita, Xbox One, Nintendo 3DS, Wii U, Switch
Anyone who visited my little page back around the turn of last year may recall a post I made wherein my good friend Luke had given me five game recommendations which I had then vowed to play before the end of the following year. Well, it took me over half of said year but I finally got around to playing the first of his choices, and it has taken me even longer to review it, but it was... SteamWorld Dig! It was among the more popular indie titles of its day so I'm definitely late to the party but due to such high praise from Luke I was keen to get stuck in. Near enough straight away, however, I found that it wasn't quite what I was expecting. I kind of had the impression it was a fairly standard platformer, just set underground. Maybe something like Spelunky. But it's actually more like a much slower-paced, somewhat more complicated Mr Driller. Well, kind of anyway.
Wednesday, 24 February 2021
First Look PC #5
Inertial Drift: Sunset Prologue by PQube / Level 91 Entertainment (2020) - PC
How long has there been drifting in racing games? Was Daytona USA the first? However long it has been, one thing's for sure - pulling off a proper, respectable drift takes a lot of practise as it's pretty hard to do in most games. BUT WAIT! What if someone made a game specialising in drifting and made it simpler to actually perform the drifts? Well whoopdy dee and trolly bazoo, that sounds like a wonderful idea! Happily, a Northern Irish indie developer called Level 91 Entertainment has now done just that! Inertial Drift, without the 'Sunset Prologue' part, was launched in September of last year on Steam as well as for PS4 and Switch for around £15. However, if funds are tight and/or you aren't sure whether to take the chance on it, Level 91 have also been good enough to release this Sunset Prologue version which is basically just a fancy name for a free playable demo!
How long has there been drifting in racing games? Was Daytona USA the first? However long it has been, one thing's for sure - pulling off a proper, respectable drift takes a lot of practise as it's pretty hard to do in most games. BUT WAIT! What if someone made a game specialising in drifting and made it simpler to actually perform the drifts? Well whoopdy dee and trolly bazoo, that sounds like a wonderful idea! Happily, a Northern Irish indie developer called Level 91 Entertainment has now done just that! Inertial Drift, without the 'Sunset Prologue' part, was launched in September of last year on Steam as well as for PS4 and Switch for around £15. However, if funds are tight and/or you aren't sure whether to take the chance on it, Level 91 have also been good enough to release this Sunset Prologue version which is basically just a fancy name for a free playable demo!
Monday, 22 February 2021
Non-Speccy Homebrew Games #1
White Light (2017)
By: Sarah Walker Genre: Shooting Players: 1 Difficulty: Medium
Featured Version: BBC Micro First Day Score: 45,270
Also Available For: Nothing
Out of all the old 8-bit home micro computers that were popular here in the UK in the 80's, the good old Speccy definitely seems, to me at least, to be the one with the most active homebrew gaming scene. That's not to say the others have been totally abandoned though, as demonstrated by this title that was brought to my attention... I was going to say recently but it was actually a couple of years ago now, maybe even more. Oops! Oh well, I guess no one would ever accuse me of keeping up with the times, but it has remained in my thoughts and now I've finally gotten around to having a proper look at it. As you can probably see it's called White Light and it's a brand new shoot 'em up for the BBC Micro, and it comes to us on the back of a bewildering development time that has spanned nine years. By jingo, now that's a labour of love if I ever saw one! Was it worth the wait for those who knew about it?
By: Sarah Walker Genre: Shooting Players: 1 Difficulty: Medium
Featured Version: BBC Micro First Day Score: 45,270
Also Available For: Nothing
Out of all the old 8-bit home micro computers that were popular here in the UK in the 80's, the good old Speccy definitely seems, to me at least, to be the one with the most active homebrew gaming scene. That's not to say the others have been totally abandoned though, as demonstrated by this title that was brought to my attention... I was going to say recently but it was actually a couple of years ago now, maybe even more. Oops! Oh well, I guess no one would ever accuse me of keeping up with the times, but it has remained in my thoughts and now I've finally gotten around to having a proper look at it. As you can probably see it's called White Light and it's a brand new shoot 'em up for the BBC Micro, and it comes to us on the back of a bewildering development time that has spanned nine years. By jingo, now that's a labour of love if I ever saw one! Was it worth the wait for those who knew about it?
Friday, 2 October 2020
Indie Games News/Previews #16
Wonder Boy: Asha in Monster World by ININ Games / G-Choice (2021) - PS4, Switch
Fans of Westone's spiffing Wonder Boy series must have already been ultra-happy with the revival the series has had over the last few years, and apparently it's not over yet! Joining the original Wonder Boy and Wonder Boy 3 remakes is this, a remake of Monster World IV which was originally only released in Japan for the MegaDrive and starred a young girl named Asha rather than our usual hero. Some members of the original Wonder Boy dev team are working on it and, while there doesn't seem to be much in the way of info or screenshots yet, there is a trailer as below. I'm not 100% sure I like the visual style but I'm confident it will a great game regardless. Release is planned for early 2021 and will apparently be available only for PS4 and Switch, although I would imagine a PC version will also be made available, surely? We'll have to wait and see I guess! Definitely one to look out for.
Fans of Westone's spiffing Wonder Boy series must have already been ultra-happy with the revival the series has had over the last few years, and apparently it's not over yet! Joining the original Wonder Boy and Wonder Boy 3 remakes is this, a remake of Monster World IV which was originally only released in Japan for the MegaDrive and starred a young girl named Asha rather than our usual hero. Some members of the original Wonder Boy dev team are working on it and, while there doesn't seem to be much in the way of info or screenshots yet, there is a trailer as below. I'm not 100% sure I like the visual style but I'm confident it will a great game regardless. Release is planned for early 2021 and will apparently be available only for PS4 and Switch, although I would imagine a PC version will also be made available, surely? We'll have to wait and see I guess! Definitely one to look out for.
Sunday, 9 August 2020
Steam / GOG Downloads #7
Retrowave (2020)
By: RewindApp Genre: Platform Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Nothing
Many of us retro gamers have been accused of living in the past. This may or may not be true, but if it is, it might not just be the games of the past in which we seek refuge but perhaps other things too, such as music. As we already know, the music of the 80's was/is awesome but it was only a few years ago that I discovered the wonder that is synthwave - music made in recent times but in the style of 80's synth and electro music. It truly is the greatest thing ever, I listen to it all the time, and it is becoming more and more popular. Synthwave songs have already appeared in some mainstream films (the splendid 2011 release, Drive, being a good example) and the gaming world seems like an even more suitable home. One example that recently caught my eye was Retrowave and I was keen to give it a try.
By: RewindApp Genre: Platform Players: 1 Difficulty: Medium
Featured Version: PC
Also Available For: Nothing
Many of us retro gamers have been accused of living in the past. This may or may not be true, but if it is, it might not just be the games of the past in which we seek refuge but perhaps other things too, such as music. As we already know, the music of the 80's was/is awesome but it was only a few years ago that I discovered the wonder that is synthwave - music made in recent times but in the style of 80's synth and electro music. It truly is the greatest thing ever, I listen to it all the time, and it is becoming more and more popular. Synthwave songs have already appeared in some mainstream films (the splendid 2011 release, Drive, being a good example) and the gaming world seems like an even more suitable home. One example that recently caught my eye was Retrowave and I was keen to give it a try.
Monday, 13 July 2020
Indie Games News/Previews #15
Battle Axe by Henk Nieborg (2021) - PC, PS4, Xbox One, Switch
A lot of indie games originate from Kickstarter these days, and while many of them look fantastic and have ended up in my collection, I've never actually pledged to one before - until now! I first saw Battle Axe when someone was spamming it on Facebook. I was initially drawn in by the art style but it didn't take long for other aspects of the game to look appealing to me as well. It struck me as looking like a cross between Golden Axe and Gauntlet, for example, and since they are two of my favourite games, you can probably imagine my enthusiasm! The action is set, appropriately enough, in a mystical land too. This one is known as Mercia (presumably not the one in the UK's Midlands) which has grown dark since an evil sorceress called Etheldred came to subject all inhabitants to her dominion.
A lot of indie games originate from Kickstarter these days, and while many of them look fantastic and have ended up in my collection, I've never actually pledged to one before - until now! I first saw Battle Axe when someone was spamming it on Facebook. I was initially drawn in by the art style but it didn't take long for other aspects of the game to look appealing to me as well. It struck me as looking like a cross between Golden Axe and Gauntlet, for example, and since they are two of my favourite games, you can probably imagine my enthusiasm! The action is set, appropriately enough, in a mystical land too. This one is known as Mercia (presumably not the one in the UK's Midlands) which has grown dark since an evil sorceress called Etheldred came to subject all inhabitants to her dominion.
Sunday, 3 November 2019
Steam / GOG Downloads #6
Bibou (2016)
By: André Bertaglia Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: PC
Also Available For: Nothing
Whether you love Steam or hate it for some reason, no one can deny that it offers an incredible variety of games, including many obscure retro-flavoured titles that are very often cheap. One such title that caught my eye some time ago was Bibou by Portuguese coder André Bertaglia, and it was available for less than the price of a Cadbury's Creme Egg! You can probably see why it caught my eye too - those bright, chunky, pixelly graphics which are either awesome or ghastly depending on your outlook. I thought they looked pretty awesome so I decided to forego my daily chocolate egg and took a chance on this strange looking title instead.
By: André Bertaglia Genre: Platform Players: 1 Difficulty: Medium-Hard
Featured Version: PC
Also Available For: Nothing
Whether you love Steam or hate it for some reason, no one can deny that it offers an incredible variety of games, including many obscure retro-flavoured titles that are very often cheap. One such title that caught my eye some time ago was Bibou by Portuguese coder André Bertaglia, and it was available for less than the price of a Cadbury's Creme Egg! You can probably see why it caught my eye too - those bright, chunky, pixelly graphics which are either awesome or ghastly depending on your outlook. I thought they looked pretty awesome so I decided to forego my daily chocolate egg and took a chance on this strange looking title instead.
Friday, 6 September 2019
First Look NES #3
Kira Kira Star Night by Riki (2013) - Famicom/PC
Although the NES/Famicom serves as inspiration for many indie games these days, it doesn't seem to get too much in the way of homebrew releases itself. This one caught my eye a while back though, due to its dazzling graphics and pleasing accompanying artwork. That isn't enormously surprising upon learning its creator, Riki, is a manga artist! Indeed, his talent in that field serves to make KKSN a visual treat filled with neon backgrounds and sharp sprites. Well, I say 'sprites' as in plural but there's only one really - the main character, a young girl known as Fami-chan. Further investigations reveal a game of early 80's simplicity which tasks you, as Fami-chan, with collecting as many stars as possible. These drop from the top of the screen or zip into view from the sides and you simply have to run/jump around the totally flat auto-scrolling stages collecting as many of them as you can.
Although the NES/Famicom serves as inspiration for many indie games these days, it doesn't seem to get too much in the way of homebrew releases itself. This one caught my eye a while back though, due to its dazzling graphics and pleasing accompanying artwork. That isn't enormously surprising upon learning its creator, Riki, is a manga artist! Indeed, his talent in that field serves to make KKSN a visual treat filled with neon backgrounds and sharp sprites. Well, I say 'sprites' as in plural but there's only one really - the main character, a young girl known as Fami-chan. Further investigations reveal a game of early 80's simplicity which tasks you, as Fami-chan, with collecting as many stars as possible. These drop from the top of the screen or zip into view from the sides and you simply have to run/jump around the totally flat auto-scrolling stages collecting as many of them as you can.
Saturday, 27 July 2019
Indie Games News/Previews #14
Savior by Starsoft (2020?) - PC, Consoles (TBD)
There are so many superb looking indie games around these days it's hard to keep track. The latest one to catch my eye is Savior (known previously as Into the Rift) which is currently being developed by Starsoft, a small studio made up of veterans of both the game and movie industries. It's a 2D side-scroller and is being touted as an 'open world platformer', and while it clearly takes influence from several genres, there does seem to be an extensive amount of platforming. Splendidly, this isn't just bog-standard running/jumping action either - one of the numerous notable things about the game is the main character's parkour-inspired movements, as can be seen in the pics and trailer here. Look as she flips and leaps all over the place, dodging enemies and scaling the terrain!
There are so many superb looking indie games around these days it's hard to keep track. The latest one to catch my eye is Savior (known previously as Into the Rift) which is currently being developed by Starsoft, a small studio made up of veterans of both the game and movie industries. It's a 2D side-scroller and is being touted as an 'open world platformer', and while it clearly takes influence from several genres, there does seem to be an extensive amount of platforming. Splendidly, this isn't just bog-standard running/jumping action either - one of the numerous notable things about the game is the main character's parkour-inspired movements, as can be seen in the pics and trailer here. Look as she flips and leaps all over the place, dodging enemies and scaling the terrain!
Friday, 3 May 2019
Indie Games News/Previews #13
Panzer Paladin by Tribute Games (2020) - PC, PS4, Xbox One
Tribute Games have been one of my favourite indie developers since they first arrived about 8 years ago so I'm always looking forward to new releases by them. Their latest is the intriguingly-named Panzer Paladin which is, to quote Tribute themselves, "an engaging action-platformer with fun and intuitive swordplay". There isn't any actual gameplay footage yet but, judging by the screenshots, it looks like it could have a bit of a Castlevania feel to it. It also looks pretty awesome, with Tribute's trademark lovely pixel art visual style very evident once again, even at this early stage. The game will undoubtedly have a bit of an adventurey tang to it as well. It's at least a year away yet but it seems like Tribute could have another corker on their hands here. More to follow...
No trailer or game footage yet but keep track of developments at the official site here.
Tribute Games have been one of my favourite indie developers since they first arrived about 8 years ago so I'm always looking forward to new releases by them. Their latest is the intriguingly-named Panzer Paladin which is, to quote Tribute themselves, "an engaging action-platformer with fun and intuitive swordplay". There isn't any actual gameplay footage yet but, judging by the screenshots, it looks like it could have a bit of a Castlevania feel to it. It also looks pretty awesome, with Tribute's trademark lovely pixel art visual style very evident once again, even at this early stage. The game will undoubtedly have a bit of an adventurey tang to it as well. It's at least a year away yet but it seems like Tribute could have another corker on their hands here. More to follow...
No trailer or game footage yet but keep track of developments at the official site here.
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