I think I've been into video games ever since I first discovered them back in the 80's thanks to OutRun, but if there was one period where I fell out of touch, it would've been around 1994-1995-ish. I still don't remember the reason for this - I don't think anything very dramatic was going on in my life at the time beyond my continuing to stew in the realisation that being an adult sucked - but whatever the reason, the result was I missed out on an important and eventful period of time.
This included the demise of some wonderful systems like the Amiga and PC Engine, the introduction and equally quick failure of fancy new systems like the Jaguar and 3DO, and even the polygon-filled 3D boom. Okay, I didn't miss all this stuff completely - I was kind of aware of most of it to varying degrees so I guess I was still following things, but there was one pivotal transition I have barely any memory of - the end of the 16-bit era and the introduction of their 32-bit replacements. The MegaDrive and SNES's final year saw some flashy and innovative games which wrung every last ounce of strength out of their ageing innards before the focus was shifted to the new systems. Relative newcomer Sony had been readying their almost-Nintendo machine, the PlayStation, while Sega had finally finished pissing about with the Mega CD, 32X, Nomad, Multi-Mega, and lord knows what else, and had their system ready too.
Showing posts with label System - Sega Saturn. Show all posts
Showing posts with label System - Sega Saturn. Show all posts
Friday, 30 November 2018
Sunday, 16 July 2017
3D Platform Games #1
Ninpen Manmaru (1997)
By: Tamtam / Enix Genre: Platform Players: 1 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: Nothing
Most retro gamers these days love the Saturn, and with good reason, but in its day owners were crying out for more 3D games, specifically some of the 3D platform games that owners of the PlayStation and N64 had been enjoying. As it turns out, it was receiving at least a few of them, it's just that us poor old Western gamers didn't get to play them! One example that has gone on to prove quite popular with collectors in the intervening years is Ninpen Manmaru. Unsurprisingly for a Japanese exclusive, it's based on a manga/anime series which stars Manmaru, a trainee at a ninja school. He is a blue bird of some sort, perhaps a penguin, while the other students consist of foxes, raccoons, monkeys, and dogs, many of whom you see in the game's intro and frequent cut-scenes. I can't tell you what they're about of course, but it seems that it's down to Manmaru to do... something.
By: Tamtam / Enix Genre: Platform Players: 1 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: Nothing
Most retro gamers these days love the Saturn, and with good reason, but in its day owners were crying out for more 3D games, specifically some of the 3D platform games that owners of the PlayStation and N64 had been enjoying. As it turns out, it was receiving at least a few of them, it's just that us poor old Western gamers didn't get to play them! One example that has gone on to prove quite popular with collectors in the intervening years is Ninpen Manmaru. Unsurprisingly for a Japanese exclusive, it's based on a manga/anime series which stars Manmaru, a trainee at a ninja school. He is a blue bird of some sort, perhaps a penguin, while the other students consist of foxes, raccoons, monkeys, and dogs, many of whom you see in the game's intro and frequent cut-scenes. I can't tell you what they're about of course, but it seems that it's down to Manmaru to do... something.
Monday, 1 August 2016
Was the Saturn a Flop?
It's a fairly safe bet that most of us retro gamers have a lot of love for Sega and their mighty Saturn. A good few of us probably owned one back when it was first released and I'm sure many more of us have owned one since. It's been a particular favourite among collectors for many years now and, now that I stop to think about it, it's a console I've rarely heard a bad word about.
Recently, however, I saw an eye-catching article about it on the Sky News website, heralding the achievements of a talented engineer who has 'saved the console from extinction' by finally 'cracking its security systems', allowing the system to read from and write to other storage mediums such as flash drives. It's a grand triumph to be sure but one that was of limited interest to me if I'm honest.
Recently, however, I saw an eye-catching article about it on the Sky News website, heralding the achievements of a talented engineer who has 'saved the console from extinction' by finally 'cracking its security systems', allowing the system to read from and write to other storage mediums such as flash drives. It's a grand triumph to be sure but one that was of limited interest to me if I'm honest.
Wednesday, 11 March 2015
Retro News - Sonic X-Treme... At Last?
I can’t really speak for any of my overseas friends but Sega’s poor old Saturn had a torrid time here in the UK. Among the many reasons given for its relative failure was the lack of a proper Sonic game. Sega’s hyperactive spiker had, after all, been a big factor in the success of the Mega Drive, and most Sega fans, some still reeling from the disappointment of the 32X, were expecting not only an amazing new console but also an amazing new game starring their hero. It did not arrive but, as many gamers know all too well, one was in development, and it looked pretty good.
Sadly, after being besieged by all manner of problems, both technical and personnel-related, during the course of its (more than) two year development time, Sonic X-Treme was cancelled. Instead, us poor old Saturn owners had to make do with Sonic 3D Blast, a conversion of an isometric Mega Drive game, Sonic Jam, a compilation of Sonic's other MD adventures accessed via a rather limited 3D 'Sonic World' area, and Sonic R, a racing game starring our nippy blue hero along with a few of his friends. All three games were okay but definitely not what we were promised nor expecting. Over the intervening years, snippets of information and a few grainy screenshots from the failed project emerged which only compounded our frustration - it actually looked like it could've been really good! God damn Sega and the chaotic mess that followed their most successful period...
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Poor quality but shows the famous fisheye lens effect... |
Friday, 20 February 2015
Collection Rarities #1
I don't have a tremendously large retro collection these days, much to my sorrow. There are several reasons for this including limited space, a video-game-hating wife, and this very blog (I spend a large portion of my gaming time on emulators grabbing screen shots), but I do still have a few decent items left. One of my favourites is rarest console I own - a 'Skeleton' Saturn, as they have become known.
As anyone into retro gaming knows well, Sega's Saturn was a fantastic system with stacks of top-quality titles available. Many of them were only released in Japan, however, which means any serious player or collector needs to either have their UK/US machine modified to play Japanese games, or go the whole hog and buy an actual Japanese system. As is often the case with our Far Eastern friends, there were several models of Sega's 32-bit powerhouse including one with white casing and another with grey casing, but by far the most interesting models to collectors are the so-called 'skeleton' Saturns which have smoky grey transparent casing, allowing you see the various bits and pieces inside. These were the final Saturns to be manufactured and came in two guises.
As anyone into retro gaming knows well, Sega's Saturn was a fantastic system with stacks of top-quality titles available. Many of them were only released in Japan, however, which means any serious player or collector needs to either have their UK/US machine modified to play Japanese games, or go the whole hog and buy an actual Japanese system. As is often the case with our Far Eastern friends, there were several models of Sega's 32-bit powerhouse including one with white casing and another with grey casing, but by far the most interesting models to collectors are the so-called 'skeleton' Saturns which have smoky grey transparent casing, allowing you see the various bits and pieces inside. These were the final Saturns to be manufactured and came in two guises.
Friday, 7 November 2014
Overrated! #7
Wipeout (1996)
By: Psygnosis Genre: Racing Players: 1 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: PlayStation, PC
Download For: PlayStation Network
Developers had been experimenting with futuristic racing games for some time already before Nintendo came along and gifted us with the mighty F-Zero. Mighty as it was, though, being a Nintendo game, it was just a little too cartoony and colourful for some tough and manly gamers of the time. Luckily for them, Nintendo's superb game was sufficiently popular that the years that immediately followed it saw many developers rushing to try and topple it from its throne, and most of those were far more serious and 'realistic'. The most successful of these by some margin was Wipeout by British studio, Psygnosis, and it's a game that was immediately hailed by near enough everyone as the game that had finally made gaming acceptable, even 'cool'. As I would hope anyone reading this would know, however, that's no guarantee of it actually being enjoyable.
By: Psygnosis Genre: Racing Players: 1 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: PlayStation, PC
Download For: PlayStation Network
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Well, it's certainly a pretty cool title screen... |
Wednesday, 17 September 2014
Saturn Driving / Racing Games #1
Touge: King the Spirits a.k.a. High Velocity – Mountain Racing Challenge (1995)
By: Cave / Atlus Genre: Racing Players: 1-2 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: Nothing
The birth of the 32-bit consoles is when driving games really took off so it's a bit ironic that the Saturn was so poorly served in that department. Most owners had to make do with the conversions of Sega's own arcade titles like Sega Rally and Daytona but there were a few who wanted more. One such possibility came in the form of the splendidly-named Touge: King the Spirits. Though not particularly well known or successful, Touge was nonetheless touted by some enthusiastic gamers as the Saturn's answer to Ridge Racer. That would make it an overrated pile of poop to me but, in the interests of impartiality, I approached it with an open mind. Okay, I may have been secretly hoping it was far superior to Namco's immensely limited racer, but that's as good as it was going to get! Don't let me down, mighty Saturn...
By: Cave / Atlus Genre: Racing Players: 1-2 Difficulty: Medium
Featured Version: Sega Saturn
Also Available For: Nothing
The birth of the 32-bit consoles is when driving games really took off so it's a bit ironic that the Saturn was so poorly served in that department. Most owners had to make do with the conversions of Sega's own arcade titles like Sega Rally and Daytona but there were a few who wanted more. One such possibility came in the form of the splendidly-named Touge: King the Spirits. Though not particularly well known or successful, Touge was nonetheless touted by some enthusiastic gamers as the Saturn's answer to Ridge Racer. That would make it an overrated pile of poop to me but, in the interests of impartiality, I approached it with an open mind. Okay, I may have been secretly hoping it was far superior to Namco's immensely limited racer, but that's as good as it was going to get! Don't let me down, mighty Saturn...
Thursday, 26 September 2013
Saturn Shmups #2
Blast Wind (1997)
By: Techno Soft Genre: Shooting Players: 1-2 Difficulty: Easy-Medium
Featured Version: Sega Saturn First Day Score: 472,450
Also Available For: Nothing
The name of Techno Soft is one that was and still is revered by the retro gaming community. A large reason for this is their awesome Thunder Force series but they are still known for a few other titles as well. One of these, however, is generally not Blast Wind which, while still a shoot 'em up, is a rare foray into vertically-scrolling territory for them. It was released exclusively in Japan and only on the Saturn (although an arcade version was apparently planned), which certainly wasn't unusual for Sega's planetary powerhouse, but it does mean there's a fair amount of kanji, including in the intro sequence. The premise behind the game is therefore something of a mystery to me (even the static intro images don't really help with that) but I believe it has some sort of environmental theme and a good deal to do with a creature/object/place called Gorn. Anyway, whatever it is, let's go kick its arse!
By: Techno Soft Genre: Shooting Players: 1-2 Difficulty: Easy-Medium
Featured Version: Sega Saturn First Day Score: 472,450
Also Available For: Nothing
The name of Techno Soft is one that was and still is revered by the retro gaming community. A large reason for this is their awesome Thunder Force series but they are still known for a few other titles as well. One of these, however, is generally not Blast Wind which, while still a shoot 'em up, is a rare foray into vertically-scrolling territory for them. It was released exclusively in Japan and only on the Saturn (although an arcade version was apparently planned), which certainly wasn't unusual for Sega's planetary powerhouse, but it does mean there's a fair amount of kanji, including in the intro sequence. The premise behind the game is therefore something of a mystery to me (even the static intro images don't really help with that) but I believe it has some sort of environmental theme and a good deal to do with a creature/object/place called Gorn. Anyway, whatever it is, let's go kick its arse!
Saturday, 7 May 2011
Top Five Saturn Racing Games
Some of my Top Five lists here at Red Parsley are very difficult to compile due to the high number of candidates worthy of inclusion. This particular Top Five, however, has proven to be the trickiest yet, but for a different reason.
As most of you will probably know, the Saturn was a 2D powerhouse but most developers struggled to create decent 3D graphics on it. Many tried though, which has resulted in a lot of mediocre racing games, amongst other genres, meaning I actually had trouble finding five games good enough to include here! Lesson learned - play more Saturn racing games - there must be five really good ones, surely?
Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!
5. Scorcher (1996)
One of many futuristic racings games to appear in the late 90's, Scorcher is a real rarity - a Saturn-exclusive game from a third-party developer (okay, there was a PC version too, but that doesn't count)! It didn't really set the world alight though and it's quite easy to see why. The graphics aren't bad from a technical point of view but are largely dark, gloomy, and not terribly eye-catching - about the only bright colours are the green glowy energy-cage things that encircle your space-bike. The controls take a lot of getting used to as well, but stick with it and it turns out to be a challenging but pretty enjoyable futuristic racer. The decent techno/trance soundtrack is noteworthy as well.
As most of you will probably know, the Saturn was a 2D powerhouse but most developers struggled to create decent 3D graphics on it. Many tried though, which has resulted in a lot of mediocre racing games, amongst other genres, meaning I actually had trouble finding five games good enough to include here! Lesson learned - play more Saturn racing games - there must be five really good ones, surely?
Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!
5. Scorcher (1996)

Friday, 18 February 2011
Top Five Saturn Fighting Games
After revitalising the fighting game genre with Street Fighter 2, the mid-90's saw a huge influx of titles. The 16-bit consoles got a lot of good (and not so good) ones and this continued with the 32-bit systems with the added bonus of some fancy new 3D ones too. Many franchises popular today were born during this period, with the Saturn as well as the PlayStation getting some top titles. Given the unfortunate lack of success for the Saturn outside its native territory, many of its best games never left Japan including a lot of fighting games. Consequently there's still a lot I haven't played, but of the ones I have played, these are my favourites:
Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!
5. Vampire Saviour (1998)
This third (and so far, final) entry in the Darkstalkers series from the awesome Capcom was only released in Japan so I wasn't really able to play it until I finally got my lovely Skeleton Saturn. My copy of the game unfortunately came without any instructions too, so I had to try and work out most of the moves myself, but it was worth the effort! This highly creative series never really seems to get the plaudits that Capcom's other franchises do which is strange as its horror/monster themed character roster gives it huge potential which is largely realised with some outrageous combatants and special moves. The graphics and music are also of the usual Capcom high quality and there's really no bad points to be found here. Another one please, Capcom!
Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!
5. Vampire Saviour (1998)

Sunday, 30 January 2011
Saturn Shmups #1
Mass Destruction (1997)
By: NMS Software Genre: Shooting Players: 1 Difficulty: Easy-Medium
Featured Version: Sega Saturn First Day Score: 205,425
Also Available For: PlayStation, PC
The poor old Saturn had a bit of a torrid time in the UK and US but it met a little more success in Japan and it's the titles released only there that have made the system something of a collector's favourite. Among the most prestigious and desirable of the sexy system's Japanese exclusives are the large number of amazing 2D shmups it was blessed with, most of which could not be fittingly represented on any other machine of their time (and yes, that includes the PlayStation - hee hee!). So, for the first game of this new Red Parsley feature focusing on the shmups released for Sega's 2D powerhouse, I'll very sensibly start with... one that has 3D graphics and was released in all major territories around the world!
By: NMS Software Genre: Shooting Players: 1 Difficulty: Easy-Medium
Featured Version: Sega Saturn First Day Score: 205,425
Also Available For: PlayStation, PC

Saturday, 25 September 2010
Puzzle Games #3
Baku Baku Animal (1996)
By: Sega Genre: Puzzle Players: 1-2 Difficulty: Medium
Featured Version: Sega Saturn First Day Score: 17,250
Also Available For: Arcade, Game Gear, Master System, PC
After the unprecedented success of Tetris, a good few companies jumped on the 'falling block' puzzle game genre, and one of the biggest offenders was Sega. After buying the rights to Columns, it soon snapped up Puyo Puyo too. None of these addictive games, however, was to appear on their new Saturn console - not outside Japan at least - so Sega gave us another option, and quite an original one it was too! The King (of somewhere) is apparently looking to hire a zookeeper to look after the animal-mad Princess's pets! The game is basically a test at a job interview. If you win, you'll get offered the job! Like the games before it, the action takes place on a single screen divided vertically down the middle. Player one controls the action on the left, and player two or a CPU opponent controls the right. As is usually the case with games like this, the concept behind the gameplay is a simple one. Sets of two blocks drift down the screen, one after another. Pictured on each single block is either a food or an animal. All you have to do is match the food with the animal that eats it!
By: Sega Genre: Puzzle Players: 1-2 Difficulty: Medium
Featured Version: Sega Saturn First Day Score: 17,250
Also Available For: Arcade, Game Gear, Master System, PC
After the unprecedented success of Tetris, a good few companies jumped on the 'falling block' puzzle game genre, and one of the biggest offenders was Sega. After buying the rights to Columns, it soon snapped up Puyo Puyo too. None of these addictive games, however, was to appear on their new Saturn console - not outside Japan at least - so Sega gave us another option, and quite an original one it was too! The King (of somewhere) is apparently looking to hire a zookeeper to look after the animal-mad Princess's pets! The game is basically a test at a job interview. If you win, you'll get offered the job! Like the games before it, the action takes place on a single screen divided vertically down the middle. Player one controls the action on the left, and player two or a CPU opponent controls the right. As is usually the case with games like this, the concept behind the gameplay is a simple one. Sets of two blocks drift down the screen, one after another. Pictured on each single block is either a food or an animal. All you have to do is match the food with the animal that eats it!
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