Ask ten different retroheads what their favourite Atari arcade game is and you will be guaranteed two things. Firstly, that everyone will have an answer, but also that you'll probably get ten different answers. They had so many classics, from the early years with addictive coin-guzzlers like Breakout, Asteroids and Centipede, up to what in my opinion was their heyday in mid-to-late 80's with innovative titles such as Paperboy, Marble Madness, STUN Runner, and the marvellous Escape From the Planet of the Robot Monsters, but my vote would usually go to Gauntlet.
Or 'magenta', to use the correct Speccy parlance. It was a reasonable compromise though, and has gone on to be as fondly remembered as the game itself. Well, by me anyway, for I spent so much time playing Gauntlet (and its sequel) on my +3 that I still find it weird, unnatural even, to play another version that doesn't have magenta grunts, even now! From time spent in the arcades in my late teens up to the many hours I spent playing Gauntlet IV on my MegaDrive, it always seems like something is a bit off if there aren't magenta grunts running around.
Surely I can't be the only one to have encountered this strange affliction with a well known game? Let's hear from a few of you, if indeed there is anyone left who still visits here! Is there a difference or quirk of some sort in one version of a game that you miss when playing a different version?