Microprose Soccer a.k.a. Keith van Eron's Pro Soccer (1988)
By: Sensible Software / Microprose Genre: Sport Players: 1-2 Difficulty: Medium
Featured Version: Commodore 64 First Day Score: Won 2-0 :)
Also Available For: Amiga, Atari ST, PC, Amstrad CPC, ZX Spectrum
For the first part of this feature I decided to look at probably the oldest football game that I actually remember seeing/hearing about first-hand, but for this instalment I've gone for a slightly more recent one. It's a game I had also heard much about (though not played), and I've never heard anything but glowing praise for it, so I was slightly more hopeful this time that my quest would bear some fruit. A strength of Match Day was its great presentation and that was the first thing that struck me about Microprose Soccer too. As well as allowing you to change several aspects of the gameplay there are even two different styles available - the normal 11-a-side game that most of the world enjoys and the 6-a-side indoor game that was popular in the US around the time of the game's release.
Thursday, 25 June 2015
Monday, 22 June 2015
Top Five Psycho Fox Characters
Nintendo fan-boys can keep their infernal plumber and puffy pink pillow; one of the finest 8-bit platformers in my opinion has always been Vic Tokai's fantastic multi-animal adventure, Psycho Fox. Its graphics and music are among the mighty Master System's finest and the stages are full of appealing features and alternate routes giving it fantastic replay value. One reason I like it so much, though, is the ability to switch between different animals with their own specialities. Some are more useful than others but all add something to the game and help make it one of the most enjoyable platformers I've played. Here are the characters in order of usefulness:
5 - Hippo
This portly fellow is probably the most amusing of the selectable characters (and the happiest - look at that broad smile!) but he's also the one you're almost certain to use the least. He's the only one who can punch down walls but you won't encounter them very often and even when you do there's usually an alternate route. Other than that talent, he's much slower than the other characters, making him near useless on stage three, and his jumping ability is pretty woeful too. The fat one you like more because of his warm personality than what he brings to the team...
Saturday, 20 June 2015
First Look PlayStation 3 #3
Motorcycle Club by Kylotonn / BigBen Interactive (2015) - PlayStation 3
All those open-world driving games that have been appearing lately have been rather cool, so when I saw this game advertised recently I immediately thought it would be a motorcycle equivalent. You know, kind of like Test Drive Unlimited or something but with biker gangs? But alas it is not. It's actually little more than a bog-standard racing game featuring open-road circuits (though no regular traffic), with the only innovation coming in the form of the three different types of bikes available. These are Superbikes, Roadsters, and the Custom bikes (big spluttery Harley-type things). The twist is, you can switch between them while racing. That's right, simply pressing the relevant button will somehow switch your bike 'on the fly' with no discernible loss of speed!
All those open-world driving games that have been appearing lately have been rather cool, so when I saw this game advertised recently I immediately thought it would be a motorcycle equivalent. You know, kind of like Test Drive Unlimited or something but with biker gangs? But alas it is not. It's actually little more than a bog-standard racing game featuring open-road circuits (though no regular traffic), with the only innovation coming in the form of the three different types of bikes available. These are Superbikes, Roadsters, and the Custom bikes (big spluttery Harley-type things). The twist is, you can switch between them while racing. That's right, simply pressing the relevant button will somehow switch your bike 'on the fly' with no discernible loss of speed!
Wednesday, 17 June 2015
Adult Games #5
Lady Killer (1993)
By: Yanyaka / Mitchell Corporation Genre: Action / Puzzle Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: 155,700 (one credit)
Also Available For: Nothing
The distinct lack of originality I've found while looking into these so-called 'adult' games thus far has been... not entirely unexpected to be honest, but here I may have found one that's had at least a little effort put into it. You play the part of a diver called Gonta and it's his job, quite simply, to de-robe a succession of lovely ladies! Well, reveal their splendour in pictorial form at least, and he does this by... ummm... diving into them. Allow me to explain in more detail. First you must choose a lady. There are six available who apparently reside in various cities across the world. Choosing one sees our hero fly to that destination where he's met by a series of single screen stages. Each initially features a watery silhouette of your chosen lady which is revealed by the aforementioned diving. Yes, it's as weird as it sounds.
By: Yanyaka / Mitchell Corporation Genre: Action / Puzzle Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: 155,700 (one credit)
Also Available For: Nothing
The distinct lack of originality I've found while looking into these so-called 'adult' games thus far has been... not entirely unexpected to be honest, but here I may have found one that's had at least a little effort put into it. You play the part of a diver called Gonta and it's his job, quite simply, to de-robe a succession of lovely ladies! Well, reveal their splendour in pictorial form at least, and he does this by... ummm... diving into them. Allow me to explain in more detail. First you must choose a lady. There are six available who apparently reside in various cities across the world. Choosing one sees our hero fly to that destination where he's met by a series of single screen stages. Each initially features a watery silhouette of your chosen lady which is revealed by the aforementioned diving. Yes, it's as weird as it sounds.
Monday, 15 June 2015
Film Review #79
Need For Speed (2014)
Director: Scott Waugh Starring: Aaron Paul, Dominic Cooper, Scott Mescudi, Imogen Poots, Ramón Rodríguez, Michael Keaton, Harrison Gilbertson
Certificate: 12 Running Time: 130 Minutes
Tagline: "For honour. For love. For redemption."
After suffering the horror of Street Fighter: The Movie (which even the lovely Kylie in a skintight outfit couldn't make watchable), ever have I been wary of any films that have anything to do with videogames. Due to my appreciation of mental cars and films featuring them, however, I found it difficult to avoid this effort based on the long-running (and now 20 year old) series of EA games. To be honest, I'm surprised it took some-one this long to conjure up an NFS-based film, but the long wait certainly can't have been down to its plot-development. Besides featuring cars, it has little to do with the game series which itself has gone through many iterations, and is instead best described as a 'revenge road-trip movie'. Or alternatively, a flimsy excuse to show lots of mental cars being driven mentally.
Director: Scott Waugh Starring: Aaron Paul, Dominic Cooper, Scott Mescudi, Imogen Poots, Ramón Rodríguez, Michael Keaton, Harrison Gilbertson
Certificate: 12 Running Time: 130 Minutes
Tagline: "For honour. For love. For redemption."
After suffering the horror of Street Fighter: The Movie (which even the lovely Kylie in a skintight outfit couldn't make watchable), ever have I been wary of any films that have anything to do with videogames. Due to my appreciation of mental cars and films featuring them, however, I found it difficult to avoid this effort based on the long-running (and now 20 year old) series of EA games. To be honest, I'm surprised it took some-one this long to conjure up an NFS-based film, but the long wait certainly can't have been down to its plot-development. Besides featuring cars, it has little to do with the game series which itself has gone through many iterations, and is instead best described as a 'revenge road-trip movie'. Or alternatively, a flimsy excuse to show lots of mental cars being driven mentally.
Friday, 12 June 2015
Mobile Games #9
Bullet Pea (2014)
By: Team Popo Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android
Also Available For: iOS, Windows Phone
I have tried playing a few platform games on my phone over the years and they are rarely enjoyable. As is often the case with such games, this is usually down to the pesky controls, so I wasn't particularly optimistic about Bullet Pea when I first discovered it. Its crisp, Amiga-esque graphics persuaded me to take the risk though, and it quickly turned out to be a rather interesting game. How could any game not be, starring a sentient, bipedal pea? Further research reveals that this pea, who shall be known as Mike for the purposes of this review, was formerly a constituent part of Professor Peabrain's dinner but, upon seeing him transform into the 'unspeakable megalomaniac', Doctor Thunder, opted to abruptly evolve, growing legs (and a face) in the process.
By: Team Popo Genre: Platform Players: 1 Difficulty: Easy-Medium
Featured Version: Android
Also Available For: iOS, Windows Phone
I have tried playing a few platform games on my phone over the years and they are rarely enjoyable. As is often the case with such games, this is usually down to the pesky controls, so I wasn't particularly optimistic about Bullet Pea when I first discovered it. Its crisp, Amiga-esque graphics persuaded me to take the risk though, and it quickly turned out to be a rather interesting game. How could any game not be, starring a sentient, bipedal pea? Further research reveals that this pea, who shall be known as Mike for the purposes of this review, was formerly a constituent part of Professor Peabrain's dinner but, upon seeing him transform into the 'unspeakable megalomaniac', Doctor Thunder, opted to abruptly evolve, growing legs (and a face) in the process.
Tuesday, 9 June 2015
Extra Special New Arrival!
I don't buy as many games as I used to these days but when I do I rarely mention it anywhere online. Some people, of course, need only the teeniest excuse to warble on about the smallest addition to their collection, with some even going to the effort of making 'unboxing vidoes' (which have always made me chortle), but every now and then there comes an extra special purchase which is actually worth heralding. For me it came in the form of a Holy Grail of sorts - a game I've wanted ever since I saw it in magazines of the time but never got around to buying.
Saturday, 6 June 2015
Film Review #78
San Andreas (2015)
Director: Brad Peyton Starring: Dwayne Johnson, Carla Gugino, Alexandra Daddario, Hugo Johnstone-Burt, Art Parkinson, Ioan Gruffudd, Paul Giamatti, Archie Panjabi, Will Yun Lee, Kylie Minogue
Certificate: 12A Running Time: 114 Minutes
Tagline: "We always knew this day would come."
It's been a while since the last full-on, big-budget disaster film was making us scared of our mighty planet, or it at least seems like a while, so I have been looking forward to this effort very much. The fact that it's named after one of the most well-known continental faults in the world (and NOT the Grand Theft Auto game as some apparently believe, amusingly) should give you a fairly good idea of what type of disaster you can expect too. Much like The Day After Tomorrow (with which San Andreas has more than a little in common), events here are based not only on what could really happen but on what supposedly will really happen eventually, but not only does it accelerate the global timetable somewhat, it also exaggerates the resultant mayhem as well, meaning we are treated to lots of flolloping landscapes and toppling high-rises.
Director: Brad Peyton Starring: Dwayne Johnson, Carla Gugino, Alexandra Daddario, Hugo Johnstone-Burt, Art Parkinson, Ioan Gruffudd, Paul Giamatti, Archie Panjabi, Will Yun Lee, Kylie Minogue
Certificate: 12A Running Time: 114 Minutes
Tagline: "We always knew this day would come."
It's been a while since the last full-on, big-budget disaster film was making us scared of our mighty planet, or it at least seems like a while, so I have been looking forward to this effort very much. The fact that it's named after one of the most well-known continental faults in the world (and NOT the Grand Theft Auto game as some apparently believe, amusingly) should give you a fairly good idea of what type of disaster you can expect too. Much like The Day After Tomorrow (with which San Andreas has more than a little in common), events here are based not only on what could really happen but on what supposedly will really happen eventually, but not only does it accelerate the global timetable somewhat, it also exaggerates the resultant mayhem as well, meaning we are treated to lots of flolloping landscapes and toppling high-rises.
Wednesday, 3 June 2015
Arcade Classics #8
Centipede (1980)
By: Atari Genre: Shooting Players: 1 Difficulty: Easy-Medium
Featured Version: Arcade First Day Score: 20,714 (one credit)
Also Available For: Atari 2600, 5200, 7800, Atari 8-bit, ColecoVision, Intellivision, Apple II, TI-99/4A, Commodore 64, ZX Spectrum, BBC Micro, Vic 20, Dragon 32, PC, Apple Mac, Game Boy, Game Boy Colour, Game.com, PlayStation, Vita
Download For: PlayStation Network, Android, iOS
Most of the earliest of arcade classics were the 'first' to do something-or-other but Centipede can lay claim to two firsts that I can think of - it was the first well-known game to be programmed by a woman (Dona Bailey alongside Ed Logg), but also (and probably less obviously), it was the first shoot 'em up to charge you with zapping something other than aliens. Apart from these interesting points, though, it was pretty standard fare for its day - a succession of single-screen stages, each featuring evil creatures advancing down the screen which must be shot before they reach the bottom. In this case, 'they' are actually just one. A long one.
By: Atari Genre: Shooting Players: 1 Difficulty: Easy-Medium
Featured Version: Arcade First Day Score: 20,714 (one credit)
Also Available For: Atari 2600, 5200, 7800, Atari 8-bit, ColecoVision, Intellivision, Apple II, TI-99/4A, Commodore 64, ZX Spectrum, BBC Micro, Vic 20, Dragon 32, PC, Apple Mac, Game Boy, Game Boy Colour, Game.com, PlayStation, Vita
Download For: PlayStation Network, Android, iOS
Most of the earliest of arcade classics were the 'first' to do something-or-other but Centipede can lay claim to two firsts that I can think of - it was the first well-known game to be programmed by a woman (Dona Bailey alongside Ed Logg), but also (and probably less obviously), it was the first shoot 'em up to charge you with zapping something other than aliens. Apart from these interesting points, though, it was pretty standard fare for its day - a succession of single-screen stages, each featuring evil creatures advancing down the screen which must be shot before they reach the bottom. In this case, 'they' are actually just one. A long one.
Monday, 1 June 2015
Red Parsley is Taking a Nap!
Oh dear, what in the blue blazes is happening? Apologies for the lack of new posts here at your (probably not) favourite gaming/movies blog. As predicted a while back, events have conspired against me and, despite continuing to have plenty of ideas and subject material, I now find almost no time at hand for playing or writing. This situation should only be short-term and I hope to be back to business as usual soon, but for the moment, don't give up on Red Parsley and keep checking for new stuff!
On the plus side, I did recently manage to catch San Andreas at the cinema (review coming soon-ish!) and among the numerous things to catch my eye was the leading lady, Alexandra Daddario, so here is a nice picture of her to pleasantly massage your visual cortex until I return once again!
On the plus side, I did recently manage to catch San Andreas at the cinema (review coming soon-ish!) and among the numerous things to catch my eye was the leading lady, Alexandra Daddario, so here is a nice picture of her to pleasantly massage your visual cortex until I return once again!
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