By: Sega Genre: Run 'n' Gun Players: 1-2 Difficulty: Medium
Featured Version: Arcade First Day Score: 96,400
Also Available For: Master System, Game Gear, Sharp X68000, NES, PC, Amiga, Atari ST, MSX, Commodore 64, Amstrad CPC, ZX Spectrum
Like many game companies in the mid-to-late 80's, it seems almost certain that Sega were also bitten by the 'Alien' bug, so to speak. That is to say, they drew inspiration from the Alien movies for one (or some) of their games. The fact that this release came the year after the super-successful sequel to the classic 1979 film would tend to back up that theory as it's a game that may seem familiar to some fans. Rather than a gound-based colony, however, it takes place in a series of seven spacecraft. These were presumably craft operated by humans but they have become overrun by hideous alien creatures of various descriptions and their human crew taken prisoner. It therefore falls to Ricky and Mary, two suspiciously Space Marine-like soldiers, to liberate each ship in succession and eradicate the alien scum that now dwells within.
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| Splat! The laser slices through a horrible slug alien... |
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| The small, light-blue balls are the standard gun... |
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| The second stage boss in all its grotesque glory... |
Part of the reason for this it that the aliens are defeated by a single shot from whichever gun you're carrying at the time (even the one you start with) but it also helps that their movement doesn't seem to conform to any repeating patterns. Their appearances are apparently random and their movement is seemingly dependent on your own, so your progress is pretty much just down to your own ability. Accompanying you on your refreshingly-unfrustrating mission are some tunes and sound effects which aren't too bad, although not especially memorable, but about the only thing I don't really like about Alien Syndrome is its graphics. It's running on Sega's System 16 board which I`m not hugely fond of at the best of times and this means that most of the colours used are rather pale and drab and there`s some quite unpleasant patterns used for the stage floors. That aside though, there's little to complain about, and some of the aliens look great!
This is particularly true of the big and imaginative bosses and there's quite a few different normal sprites too. The two playable characters don't look much different and are even less different to play as but they're not there to provide a bit of variety - they're there to facilitate a two-player game, and they do that well. A few differences between wouldn't have hurt anyway though, I suppose! Oh well, it's still an enjoyable game, for one or two players, and proves to be a very addictive one as well. The stages themselves get bigger and more complicated but are never overly large or complex - this is a game that's about fast and frantic shooting and nothing more, and with the ever-increasing hordes of aliens in the later stages, you'll need to be precise as well as fast! It's a shame it doesn't look a bit nicer but if you can handle the offensive patterns, this is a game that's aged well.
RKS Score: 7/10






It kills me (just a bit) that I've never played any version of this game, as I loooooooooove alien games. I guess that means I should track down some version of this one, eh? I wonder if the arcade version was released for the Saturn, Dreamcast or any other console at some point? Of to consult with Google and/or Wikipedia!
ReplyDeleteI played the Master System version first, Bryan, it's pretty good! :) I guess the Saturn might've had a version in the Sega Ages range in Japan but I don't know about it if it has. Nice game though, good fun! :)
ReplyDeleteI have this for the Famicom. It isn`t bad and I love the two player cooperative mode. I`ve never been a huge fan of the overhead perspective games like this though. It is just so hard to actually aim your gun at the enemies!! Side scrollers are so much simpler, just shoot left or right!
ReplyDeleteYes, I never really though about that, Sean, I guess you're right! :) It can be especially difficult if an overhead game has confusing graphics or a weird viewpoint. I found this one okay but some are a pain!
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