Wiz 'n' Liz - MegaDrive (1993)
Also released on the Amiga, this frantic platformer is not very well known for some reason, despite receiving decent reviews in its day. That never stopped me from playing it to death on my MD though, and I still do! This is also a good example of how games don't need to be remotely violent to be great fun - aside from a few bosses there's not a single enemy in the whole game! The object is to rescue all the rabbits that were stolen from the amusingly-named planet of Pum. Collecting rabbits releases letters and fruits which can be used to spell out and then mix magic spells, and they release various other items too. There is a huge variety of magic spells, each of which has a different effect - some give you bonuses, some are mini-games, others are just for fun. With fantastic graphics and music, this fast-paced platformer is a criminally under-played gem (which also offers simultaneous two-player action) and I can't stop playing it!
Goldeneye 007 - Nintendo 64 (1997)
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Soul Calibur - Dreamcast (1999)
Being a big Sega fan, not many games made me prouder of being a Dreamcast owner than this one. Stunning graphics (which actually improved on the arcade game) and a equally stunning soundtrack were the icing on the cake of this ground-breaking game from Namco. It had a lot of flashy moves which weren't too difficult to perform, a great range of characters, and flawless combat physics, but my biggest surprise was discovering the Adventure Mode which saw you travelling around completing various missions to unlock many treats in the game! Many were hoping for a good conversion of this game. What they got was so much better than the arcade original it defied belief! This is still the finest 3D fighting game I've ever played.
Operation Wolf - Arcade (1987)
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Sonic 2 - MegaDrive (1992)
Last and not least... as a Sega fan I can't possibly leave out a Sonic game, and as most will probably agree, the series never surpassed the second MD game. Released after a MAJOR hype campaign, this was one of the rare games that actually lived up to expectations. It took everything that Sonic 1 started and added a whole lot more - bigger, prettier stages and more of them, a new character in Tails, two-player action, those famous tunnel-based bonus rounds, a bigger challenge... Some of the later Sonic games were good but none of them were ever as endlessly entertaining as this one. Going back to play this makes me sad in a way as it marks not only Sonic's peak, but arguably that of Sega themselves too. Oh well, let us Sega fanboys remember the good times - even Nintendo fanboys must've been jealous of this one!
The End... ? (snigger)
A great selection, RKS. I soent a ridiculous amount of time on Goldeneye when I should have been studying. It seems like lots of people my age would say the same thing.
ReplyDeleteSoul Calibur was one of those games that really heralded the coming of a new generation. To play at home a game that was actually better than anything you could play in the arcades was a revelation at the time, and was a much needed remedy after the disappointment of Sonic Adventure.
Yeah, agreed. And Sonic Adventure was a big disappointment for me too :(
ReplyDeleteI only share a few common favourutes with you, however I must applaud at your choice for soulcalibur, superb game.
ReplyDeleteCheers! :P My favourites will be much more diverse in a years time, I'll be playing loads of games I've never played before for this blog :)
ReplyDeletewiz and liz is brilliant. so is goldeneye. so is op wolf..etc, nice choices!
ReplyDeleteI think you're right about Sonic 2. There was a polish on Sonic&Knuckles, for example, that made the space too fluid. There's something to be said for just running really fast and not being able to fly.
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