Slap Fight a.k.a. Alcon (1986)
By: Toaplan / Taito Genre: Shooting Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: 74,960 (one credit)
Also Available For: MegaDrive, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum
You could at first be forgiven for thinking that this early Toaplan release was a fighting game or perhaps something rather more bizarre, given its rather strange name, but it's actually an almost totally un-weird game! As I'm sure most of you now know, Slap Fight is actually a shoot 'em up, much like most of Toaplan's releases. This one is a fairly standard vertical-scroller set in 2059 which of course charges you with saving Humanity. It's not Earth this time though but a colony in another galaxy which has come under attack from those pesky aliens. As an 'Allied League of Cosmic Nations' pilot, it's your job to fly the catchily-named SW475 star fighter and take down the advancing fleets of alien attackers.
If we, as a species, somehow acquire the knowledge and/or skills to not only get to another galaxy but establish a colony there as well, all in less than 50 years, I'll be mightily impressed! Realistic story or not though, saving this colony is your task, and it's a tough one. The two most interesting things about Slap Fight is that it features no airborne enemies and that it has no stages. The game is instead divided into a hundred 'areas' but there's no way to know which you're in as progress through the game is without break - until you run out of lives that is! After you've cleared the hundredth area, the game loops back to the beginning which makes this a great game for high-score fans!
RKS Score: 8/10